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Michael#

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Everything posted by Michael#

  1. Samething. addEvent ( 'onVisibleButtons', true ) local iRotation = 0 aLocations = { 'Los Santos'; 'San Fierro'; 'Las Venturas'; } aGUI = { guiCreateButton ( 0.3688, 0.84, 0.0625, 0.055, '<', true ) guiCreateButton ( 0.5013, 0.84, 0.0625, 0.055, '>', true ) guiCreateButton ( 0.4013, 0.9067, 0.1287, 0.065, 'Empezar a Jugar', true ) guiCreateEdit ( 0.4412, 0.8367, 0.05, 0.0567, '', true ) } guiEditSetReadOnly ( aGUI[4], true ) for _, guiElement in pairs ( aGUI ) do guiSetVisible ( guiElement, false ) end -- addEventHandler ( 'onClientResourceStart', resourceRoot, function ( ) addEventHandler ( 'onClientGUIClick', root, btnSource ) addEventHandler ( 'onClientRender', root, rotatePed ) end ) -- addEventHandler ( 'onVisibleButtons', localPlayer, function ( ) for _, guiElement in pairs ( aGUI ) do guiSetVisible ( guiElement, true ) end showCursor ( true ) addEventHandler ( 'onClientRender', root, drawTextOne ) bindKey ( 'space', 'down', changeLoc ) uPed = createPed ( 0, 756.03051757813, -1239.4184570313, 13.552116394043 ) end ) function drawTextOne ( ) dxDrawText ( tostring ( aLocations[1] ), 433, 539, 641, 585, tocolor ( 255, 255, 255, 255 ), 3, 'default', 'left', 'top', false, false, true ) cCity = aLocations[1] end function drawTextTwo ( ) dxDrawText ( tostring ( aLocations[2] ), 433, 539, 641, 585, tocolor ( 255, 255, 255, 255 ), 3, 'default', 'left', 'top', false, false, true ) cCity = aLocations[2] end function drawTextThree ( ) dxDrawText ( tostring ( aLocations[3] ), 433, 539, 641, 585, tocolor ( 255, 255, 255, 255 ), 3, 'default', 'left','top', false, false, true ) cCity = aLocations[3] end function btnSource ( ) if ( source == aGUI[3] ) then for _, guiElement in pairs ( aGUI ) do guiSetVisible ( guiElement, false ) end showCursor ( false ) setCameraTarget ( localPlayer ) destroyElement ( uPed ) unbindKey ( 'space' ) removeEventHandler ( 'onClientRender', root, drawText ) setElementPosition ( localPlayer, 731.21276855469, -1276.6033935547, 17.6484375 ) elseif ( source == aGUI[1] ) then if ( getElementModel ( uPed ) == 0 ) then setElementModel ( uPed, 288 ) else setElementModel ( uPed, getElementModel ( uPed ) - 1 ) end guiSetText ( aGUI[4], getElementModel ( uPed ) ) elseif ( source == aGUI[2] ) then if ( getElementModel ( uPed ) == 288 ) then setElementModel ( uPed, 0 ) else setElementModel ( uPed, getElementModel ( uPed ) + 1 ) end guiSetText ( aUI[4], getElementModel ( uPed ) end end function rotatePed ( ) if ( not isElement ( uPed ) ) then return end iRotation = iRotation + 1 setPedRotation ( uPed, iRotation ) end function changeLoc ( ) if ( cCity == aLocations[1] ) then removeEventHandler ( 'onClientRender', root, drawTextOne ) addEventHandler ( 'onClientRender', root, drawTextTwo ) elseif ( cCity == aLocations[2] ) then removeEventHandler ( 'onClientRender', root, drawTextTwo ) addEventHandler ( 'onClientRender', root, drawTextThree ) elseif ( cCity == aLocations[3] ) then removeEventHandler ( 'onClientRender', root, drawTextThree ) addEventHandler ( 'onClientRender', root, drawTextOne ) end end Try that.
  2. So, declare a var with the text and when press space change var text to SF.
  3. Dude, never try XML, unless you want to download 20MB of XML file with players data. Also, it will lag the server, I think.
  4. You didn't add onClientRender event handler again.
  5. LOL You mad kxv. Here better code: uLabel = guiCreateLabel ( 0.5, 0.5, 1, 1, 'THE TEXT', true ) addCommandHandler ( 'slide', function ( ) addEventHandler ( 'onClientRender', root, slideLabel ) end ) function slideLabel ( ) local posX, posY = guiGetPosition ( uLabel, true ) if ( posX == 1 ) then removeEventHandler ( 'onClientRender', root, slideLabel ) return end posX = posX + 1 guiSetPosition ( uLabel, posX, posY, true ) end
  6. Use the built-in (My)SQL functions ( dbConnect, dbQuery, dbPoll, etc ) and install a MySQL Server on the machine.
  7. I prefer MySQL, it's easy to use and manage. Don't use account data for RPG.
  8. type="vehicle"> "Aircraft"> "Helicopters"> "548" name="Cargobob" /> "425" name="Hunter" /> "417" name="Leviathan" /> "487" name="Maverick" /> "488" name="News Chopper" /> "497" name="Police Maverick" /> "563" name="Raindance" /> "447" name="Seasparrow" /> "469" name="Sparrow" /> "Planes, Jets and Airlines"> "592" name="Andromada" /> "577" name="AT-400" /> "511" name="Beagle" /> "512" name="Cropduster" /> "593" name="Dodo" /> "520" name="Hydra" /> "553" name="Nevada" /> "476" name="Rustler" /> "519" name="Shamal" /> "460" name="Skimmer" /> "513" name="Stuntplane" /> "Bikes"> "Motorbikes"> "581" name="BF-400" /> "462" name=":O" /> "521" name="FCR-900" /> "463" name="Freeway" /> "523" name="HPV1000" /> "522" name="NRG-500" /> "461" name="PCJ-600" /> "448" name="Pizza Boy" /> "468" name="Sanchez" /> "586" name="Wayfarer" /> "471" name="Quadbike" /> "Bicycles"> "509" name="Bike" /> "481" name="BMX" /> "510" name="Mountain bike" /> "Boats"> "472" name="Coastguard" /> "473" name="Dinghy" /> "493" name="Jetmax" /> "595" name="Launch" /> "484" name="Marquis" /> "430" name="Predator" /> "453" name="Reefer" /> "452" name="Speeder" /> "446" name="Squalo" /> "454" name="Tropic" /> "Cars"> "Sports Cars"> "602" name="Alpha" /> "429" name="Banshee" /> "402" name="Buffalo" /> "541" name="Bullet" /> "415" name="Cheetah" /> "480" name="Comet" /> "562" name="Elegy" /> "587" name="Euros" /> "565" name="Flash" /> "411" name="Infernus" /> "559" name="Jester" /> "603" name="Phoenix" /> "560" name="Sultan" /> "506" name="Super GT" /> "451" name="Turismo" /> "558" name="Uranus" /> "555" name="Windsor" /> "477" name="ZR-350" /> "Lowriders"> "536" name="Blade" /> "575" name="Broadway" /> "518" name="Buccaneer" /> "419" name="Esperanto" /> "534" name="Remington" /> "567" name="Savanna" /> "535" name="Slamvan" /> "576" name="Tornado" /> "412" name="Voodoo" /> "2-Door"> "496" name="Blista Compact" /> "401" name="Bravura" /> "527" name="Cadrona" /> "542" name="Clover" /> "533" name="Feltzer" /> "526" name="Fortune" /> "474" name="Hermes" /> "545" name="Hustler" /> "517" name="Majestic" /> "410" name="Manana" /> "436" name="Previon" /> "475" name="Sabre" /> "439" name="Stallion" /> "549" name="Tampa" /> "491" name="Virgo" /> "4-Door"> "445" name="Admiral" /> "438" name="Cabbie" /> "507" name="Elegant" /> "585" name="Emperor" /> "466" name="Glendale" /> "492" name="Greenwood" /> "546" name="Intruder" /> "551" name="Merit" /> "516" name="Nebula" /> "467" name="Oceanic" /> "426" name="Premier" /> "547" name="Primo" /> "405" name="Sentinel" /> "580" name="Stafford" /> "409" name="Stretch" /> "550" name="Sunrise" /> "566" name="Tahoma" /> "420" name="Taxi" /> "540" name="Vincent" /> "421" name="Washington" /> "529" name="Willard" /> "Emergency"> "416" name="Ambulance" /> "433" name="Barracks" /> "427" name="Enforcer" /> "490" name="FBI rancher" /> "528" name="FBI truck" /> "407" name="Fire truck" /> "544" name="Fire truck (ladder)" /> "596" name="Police car (LS)" /> "598" name="Police car (LV)" /> "597" name="Police car (SF)" /> "599" name="Police ranger" /> "432" name="Rhino" /> "601" name="S.W.A.T." /> "Heavy Vehicles"> "Industrial"> "524" name="Cement truck" /> "578" name="DFT-30" /> "486" name="Dozer" /> "406" name="Dumper" /> "573" name="Dune" /> "455" name="Flatbed" /> "530" name="Forklift" /> "403" name="Linerunner" /> "443" name="Packer" /> "515" name="Roadtrain" /> "574" name="Sweeper" /> "514" name="Tanker" /> "525" name="Towtruck" /> "408" name="Trashmaster" /> "552" name="Utility van" /> "Trailers"> "606" name="Baggage trailer (covered)" /> "607" name="Baggage trailer (Uncovered)" /> "610" name="Farm trailer" /> "537" name="Freight train" /> "590" name="Freight train boxcar" /> "569" name="Freight train flatbed" /> "611" name="Street Clean trailer" /> "584" name="Gas trailer" /> "608" name="Trailer 1" /> "435" name="Trailer 2" /> "450" name="Trailer 3" /> "591" name="Trailer 4" /> "Trucks"> "499" name="Benson" /> "609" name="Black Boxville" /> "422" name="Bobcat" /> "498" name="Boxville" /> "414" name="Mule" /> "600" name="Picador" /> "543" name="Sadler" /> "428" name="Securicar" /> "478" name="Walton" /> "456" name="Yankee" /> "554" name="Yosemite" /> "Vans"> "459" name="Berkley's RC van" /> "482" name="Burrito" /> "483" name="Camper" /> "508" name="Journey" /> "418" name="Moonbeam" /> "582" name="News van" /> "413" name="Pony" /> "440" name="Rumpo" /> "Misc"> "Other"> "485" name="Baggage" /> "568" name="Bandito" /> "424" name="BF Injection" /> "504" name="Bloodring Banger" /> "538" name="Brownstreak Engine" /> "431" name="Bus" /> "457" name="Caddy" /> "437" name="Coach" /> "532" name="Combine harvester" /> "588" name="Hotdog" /> "434" name="Hotknife" /> "494" name="Hotring racer" /> "502" name="Hotring racer 2" /> "503" name="Hotring racer 3" /> "444" name="Monster" /> "556" name="Monster 2" /> "557" name="Monster 3" /> "572" name="Mower" /> "423" name="Mr. Whoopee" /> "571" name="Kart" /> "531" name="Tractor" /> "449" name="Trolly" /> "583" name="Tug" /> "539" name="Vortex" /> "RC Vehicles"> "441" name="RC Bandit" /> "464" name="RC Baron" /> "594" name="RC Flower Pot" /> "501" name="RC Goblin" /> "465" name="RC Raider" /> "564" name="RC Tiger" /> "SUVs and Wagons"> "589" name="Club" /> "579" name="Huntley" /> "400" name="Landstalker" /> "500" name="Mesa" /> "470" name="Patriot" /> "404" name="Perennial" /> "489" name="Rancher" /> "479" name="Regina" /> "442" name="Romero" /> "495" name="Sandking" /> "458" name="Solair" /> "561" name="Stratum" /> "Carros modificados"> "411" name="BMW M3" /> "589" name="Audi A4" />
  9. Antes do digite: "digite id do veiculo" name="Digite nome que voce quer que apareca no row" /> -- digite
  10. Michael#

    BB mode

    He want the current running map name on the gamemode column, not how to set gamemode name.
  11. Michael#

    BB mode

    I just said.
  12. Michael#

    BB mode

    You didn't create it, Kenix created it.
  13. Sim, se não der, poste no Pastebin e poste o link aqui.
  14. É óbvio que foi isso, você mexeu no XML sem saber, bugou ele e ele não vai nunca carregar... Poste seu vehicles.xml aqui.
  15. Porque você bugou o XML. DNL291, é óbvio que tem que entender de XML para mexer nisso.
  16. addEventHandler ( 'onClientGUIClick', root, function ( ) if ( source == urButton ) then local text = guiGetText ( urWordsEdit ) local key = guiGetText ( urKeyEdit ) bindKey ( tostring ( key ), 'down', 'say ' .. text ) end end ) I think this works.
  17. for _, map in ipairs ( exports['mapmanager']:getMapsCompatibleWithGamemode ( 'race' ) ) do local row = guiGridListAddRow ( urGridList ) guiGridListSetItemText ( urGridList, row, 1, tostring ( getResourceInfo ( map, 'name' ) ), false, false ) end
  18. Obviously don't work, you just copy the codes. You don't even see what I say.
  19. addEventHandler ( 'onClientGUIClick', root, function ( btnSide ) if ( btnSide == 'left' ) then if ( source == closeBut ) then guiSetVisible ( playerBlipWindow, false ) showCursor ( false ) elseif ( source == blipUnblipBut ) then local uRow, uCol = guiGridListGetSelectedItem ( gridListOfPlayers ) if ( uRow and uCol and uRow ~= -1 and uCol ~= -1 ) then local playerName = guiGridListGetItemText ( gridListOfPlayers, uRow, uCol ) local playerBlip = createBlipAttachedTo ( getPlayerFromName ( playerName ), 40 ) setElementData ( getPlayerFromName ( playerName ), 'isPlayerBlipped', true ) end end end end ) You should use a var or button text to know if player is 'blipped' or not.
  20. Column exp not found. Check if column 'exp' is in database 'localhost'.
  21. If you just copied, it will never work.
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