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-ffs-AbodyRulez

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Everything posted by -ffs-AbodyRulez

  1. The script works well, but i tried this with a help of few players, hunters variable keeps counting and adding for all the players, how can i make it individual ? -- Script made by -ffs-AbodyRulez specially for ffs simulation servers -- local hunters = 0 function HunterCounts(pickupID, pickupType, vehicleModel) if pickupType == "vehiclechange" and vehicleModel == 425 then hunters = hunters + 1 if hunters == 1 then outputChatBox(getPlayerName(source).."#FFFFFFreached Hunter#FF0000 "..hunters.." #FFFFFFtime",_,255,255,255,true) elseif hunters > 1 then outputChatBox(getPlayerName(source).."#FFFFFFreached Hunter#FF0000 "..hunters.." #FFFFFFtimes",_,255,255,255,true) end end end addEventHandler("onPlayerPickUpRacePickup", root, HunterCounts) -- Script made by -ffs-AbodyRulez specially for ffs simulation servers --
  2. What about Map Finishing ?? how will i save the i quantity till the next map?
  3. Topic says it all, if a map finished after all players are dead and the next one started, couldn't find an event for that. I want to make something like a counter, i = i + 1 so i want to keep it counting till the next map, any suggestions?
  4. I've made a script that uses onVehicleExplode event for a [DM] map. But i need it to work when the player presses enter as well, on [DM] maps pressing enter = suicide, can't find such an event, any ideas?
  5. Hello, I'm trying to donate after reading this "Heroes" thingy that you guys made! But i only have Moneybookers since its allowed in Egypt, anyway to donate using it ?? Best regards! AbodyRulez
  6. Is it possible to make a vehicle shoots an object or something? like a ball or whatever ? thanks
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