addEventHandler("onPlayerChat") function(message,type) ,getRootElement(), if (string.find(message,"!points")) and not (string.find(message," !points")) then local playerPoints = loadPlayerData (source,"points") setTimer(outputChatBox,50,1,getPlayerName (source) .. " #FF0000has " .. tostring(playerPoints) .. " points!",getRootElement(),255,0,0,true) elseif (string.find(message,"!cash")) and not (string.find(message," !cash")) then local playerCash = loadPlayerData (source,"cash") setTimer(outputChatBox,50,1,getPlayerName (source) .. " #FF0000has " .. tostring(playerCash) .. "$!",getRootElement(),255,0,0,true) elseif (string.find(message,"!inforollpl")) and not (string.find(message," !inforollpl")) then setTimer(outputChatBox,50,1,"blahblahblah",source,255,0,0,false) setTimer(outputChatBox,50,1,"Anyone can translate the english part o_o",source,255,0,0,false) setTimer(outputChatBox,50,1,"and blah blah blah...",source,255,0,0,false) setTimer(outputChatBox,50,1,"Wesseb maybe o.o",source,255,0,0,false) setTimer(outputChatBox,50,1,"Or pat:<",source,255,0,0,false) setTimer(outputChatBox,50,1,"Maybe eminem o_o",source,255,0,0,false) setTimer(outputChatBox,50,1,"I can't speak polish :< sorry people:'(",source,255,0,0,false) elseif (string.find(message,"!inforoll")) and not (string.find(message," !inforoll")) then setTimer(outputChatBox,50,1,"Type !roll for start roll (cost 100$)!",source,255,0,0,false) setTimer(outputChatBox,50,1,"First is generated if you will win money. ",source,255,0,0,false) setTimer(outputChatBox,50,1," 1/4 - You win points and generated cash",source,255,0,0,false) setTimer(outputChatBox,50,1," 1/4 - You win cash",source,255,0,0,false) setTimer(outputChatBox,50,1," 2/4 - You lose cash",source,255,0,0,false) setTimer(outputChatBox,50,1,"You can win 1000$ max!",source,255,0,0,false) setTimer(outputChatBox,50,1,"You can lose 1000$ max!",source,255,0,0,false) elseif (string.find(message,"!roll")) and not (string.find(message," !roll")) then local playerCash = loadPlayerData (source,"cash") if (tonumber(playerCash) > 100) then if not (rollLimitCheckPlayerIsIn (source)) then savePlayerData (source,"cash",loadPlayerData (source,"cash") -100) local firstRollNumber = math.random (1,4) local secondRollNumber = math.random (0,1000) local thirdRollNumber = math.random (0,10) rollLimitAddPlayer (source) if (firstRollNumber == 1) then setTimer(outputChatBox,50,1,"You win points AND cash! Calculating ...",source,255,0,0,false) setTimer(outputChatBox,500,1,"You've won " .. tostring (secondRollNumber) .. "$ and " .. tostring (thirdRollNumber) .. " points!",source,255,0,0,false) setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") +secondRollNumber) setTimer(savePlayerData,500,1,source,"points",loadPlayerData(source,"points") +thirdRollNumber) elseif (firstRollNumber == 2) then setTimer(outputChatBox,50,1,"You win cash! Calculating ...",source,255,0,0,false) setTimer(outputChatBox,500,1,"You've won " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false) setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") +secondRollNumber) elseif (firstRollNumber == 3) then setTimer(outputChatBox,50,1,"You lose cash! Calculating ...",source,255,0,0,false) setTimer(outputChatBox,500,1,"You've lost " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false) setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") -secondRollNumber) elseif (firstRollNumber == 4) then setTimer(outputChatBox,50,1,"You lose cash! Calculating ...",source,255,0,0,false) setTimer(outputChatBox,500,1,"You've lost " .. tostring (secondRollNumber) .. "$!",source,255,0,0,false) setTimer(savePlayerData,500,1,source,"cash",loadPlayerData(source,"cash") -secondRollNumber) end else outputChatBox ("You only can use !roll once a minute!",source,255,0,0,false) cancelEvent() end else setTimer(outputChatBox,50,1,"You don't have got 100$, you need that before rolling!",source,255,0,0,false) end elseif (string.find(message,"!lang")) and not (string.find(message," !lang")) then setTimer(outputChatBox,50,1,"Enabled languages: Polish, English, (and Dutch)",getRootElement(),255,0,0,false) elseif (string.find(message,"!commands")) and not (string.find(message," !commands")) then setTimer(outputChatBox,50,1," Commands",source,255,0,0,false) setTimer(outputChatBox,50,1,"!cash - see your cash!",source,255,0,0,false) setTimer(outputChatBox,50,1,"!points - see your points!",source,255,0,0,false) setTimer(outputChatBox,50,1,"!roll - win or lose points and money! (100$)",source,255,0,0,false) setTimer(outputChatBox,50,1,"!inforollpl - More info about !roll (polish)",source,255,0,0,false) setTimer(outputChatBox,50,1,"!inforoll - More info about !roll (english)",source,255,0,0,false) setTimer(outputChatBox,50,1,"!lang - Let see the enabled languages!",source,255,0,0,false) setTimer(outputChatBox,2550,1,"[CENSORED] /buykick /buyfreeze :<",source,255,0,0,false) if hasObjectPermissionTo ( source, "function.kickPlayer", false ) then setTimer(outputChatBox,2550,1," Admin commands (only admins see this)",source,255,0,0,false) setTimer(outputChatBox,2550,1,"/setPlayerData [player] [datatype] [amount] - Set players data",source,255,0,0,false) setTimer(outputChatBox,2550,1,"/getPlayerData [player] [datatype] - Get players data",source,255,0,0,false) setTimer(outputChatBox,2550,1,"/addvip [player] - Make a player VIP!",source,255,0,0,false) setTimer(outputChatBox,2550,1,"/removevip [player] - Remove a players VIP!",source,255,0,0,false) end if (loadPlayerData (source,"teamrank") == "vipt") then setTimer(outputChatBox,2550,1," VIP functions",source,255,0,0,false) setTimer(outputChatBox,2550,1,"/enterteam - Enter the Vip Test Members !",source,255,0,0,false) end end end) addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()), function() outputChatBox ("#ffff00Points #ffffffand #ffff00cash #ffffffsystem loaded",getRootElement(),255,255,255,true) end) addCommandHandler("getPlayerData", function(player,command,toplayername,datatype) if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then if (toplayername) and (datatype) then if (findPlayerByName (toplayername)) then toplayer = findPlayerByName (toplayername) local amount = loadPlayerData (toplayer,datatype) outputChatBox ("Succesfully data get - From: " .. getPlayerName(toplayer) .. " #FF0000- Datatype: " .. datatype .. " - amount: " .. amount .. ".",player,255,0,0,true) end else outputChatBox ("WRONG! Syntax: /getPlayerData [playername (partical)] [datatype]",player,255,0,0,false) end else outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false) end end) addCommandHandler("setPlayerData", function(player,command,toplayername,datatype,amount) if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then if (toplayername) and (datatype) and (amount) then if (findPlayerByName (toplayername)) then toplayer = findPlayerByName (toplayername) savePlayerData (toplayer,datatype,amount) outputChatBox ("Succesfully data set - To: " .. getPlayerName(toplayer) .. " #FF0000- Datatype: " .. datatype .. " - amount: " .. amount, player,255,0,0,true) outputChatBox (getPlayerName (player) .. " #FF0000have set new data for you! - Datatype: " .. datatype .. " - amount: " .. amount, toplayer,255,0,0,true) end else outputChatBox ("WRONG! Syntax: /setPlayerData [playername (partical)] [datatype] [amount]",player,255,0,0,false) end else outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false) end end) addCommandHandler("addvip", function(player,command,toplayername) if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then if (toplayername) then if (findPlayerByName (toplayername)) then toplayer = findPlayerByName (toplayername) savePlayerData (toplayer,"teamrank","vipt") outputChatBox ("Succesfully vipt added to: " .. getPlayerName(toplayer) .. ".", player,255,0,0,true) outputChatBox (getPlayerName (player) .. " #FF0000has made you VIPt! Fast do !commands for your new commands!", toplayer,255,0,0,true) else outputChatBox ("WRONG! Unknown username!",player,255,0,0,false) end else outputChatBox ("WRONG! Syntax: /addvipt [playername (partical)]",player,255,0,0,false) end else outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false) end end) addCommandHandler("removevip", function(player,command,toplayername) if hasObjectPermissionTo ( player, "function.kickPlayer", false ) then if (toplayername) then if (findPlayerByName (toplayername)) then toplayer = findPlayerByName (toplayername) savePlayerData (toplayer,"teamrank","none") outputChatBox ("Succesfully VIP removed from: " .. getPlayerName(toplayer) .. ".", player,255,0,0,true) outputChatBox (getPlayerName (player) .. " #FF0000has removed your VIPt :<", toplayer,255,0,0,true) else outputChatBox ("WRONG! Unknown username!",player,255,0,0,false) end else outputChatBox ("WRONG! Syntax: /removevipt [playername (partical)]",player,255,0,0,false) end else outputChatBox ("Sorry, only admins can use this!",player,255,0,0,false) end end) addCommandHandler("enterteam", function(player,command) if (loadPlayerData (player,"teamrank") == "vipt") then if (vipteam) then setPlayerTeam (player,viptteam) else viptteam = createTeam ("Vip Members",0,255,127) setPlayerTeam (player,viptteam) end end end) function checkVIPTplayers () if (viptteam) then local teamPlayerCount = countPlayersInTeam (viptteam) if (teamPlayerCount == 0) then destroyElement (viptteam) end end end addEventHandler ("onPlayerQuit",getRootElement(),checkVIPTplayers) addEventHandler ("onPlayerJoin",getRootElement(),checkVIPTplayers) --[[ddCommandHandler ("buykick", function(player,command,kickPlayerName) local playerCash = loadPlayerData (player,"cash") if (tonumber(playerCash) > 19999) then if (findPlayerByName (kickPlayerName)) then local playerToKick = findPlayerByName (kickPlayerName) setTimer(kickPlayer,2500,1,playerToKick,getPlayerName(player) .. " have buykicked you!") outputChatBox (getPlayerName(playerToKick) .. " #FF0000is buykicked by " .. getPlayerName(player) .. "#FF0000.",getRootElement(),255,0,0,true) savePlayerData (player,"cash",loadPlayerData(player,"cash") -20000) else outputChatBox ("The nickname seems to be wrong.",player,255,0,0,false) end else outputChatBox ("You can't kick anyone, you need 20,000$ first!",player,255,0,0,false) end end) addCommandHandler ("buyfreeze", function(player,command,kickPlayerName) local playerCash = loadPlayerData (player,"cash") if (tonumber(playerCash) > 6999) then if (findPlayerByName (kickPlayerName)) then local playerToKick = findPlayerByName (kickPlayerName) setElementFrozen (getPedOccupiedVehicle(playerToKick),true) setTimer (setElementFrozen,30000,1,getPedOccupiedVehicle(playerToKick),false) setTimer (outputChatBox,30000,1,getPlayerName(playerToKick) .. " #FF0000is defrozen. Have a nice day <!-- s:D --><img src=\"{SMILIES_PATH}/icon_biggrin.gif\" alt=\":D\" title=\"Very Happy\" /><!-- s:D -->",getRootElement(),255,0,0,true) outputChatBox (getPlayerName(playerToKick) .. " #FF0000is buyfreezed by " .. getPlayerName(player) .. "#FF0000 (30 seconds).",getRootElement(),255,0,0,true) savePlayerData (player,"cash",loadPlayerData(player,"cash") -7000) else outputChatBox ("The nickname seems to be wrong.",player,255,0,0,false) end else outputChatBox ("You can't freeze anyone, you need 7,000$ first!",player,255,0,0,false) end end)]]-- -- extra roll functions rollusers = {} function rollLimitCheckPlayerIsIn (player) for i,v in ipairs (rollusers) do if (v == player) then return true end end end function rollLimitAddPlayer (player) table.insert (rollusers,player) end function rollLimitCleanUp2 () for i,v in ipairs (rollusers) do table.remove (rollusers,i) end end --[[addEventHandler("onResourceStart",getResourceRootElement(getThisResource()), function() if (rollLimitTimer2) then outputChatBox ("Roll limit timer found, Delete and create new one.") killTimer (rollLimitTimer2)