function installEverything()
local bankWeaponMarker=createMarker(2304.19921875, -16.19921875, 25.5, "cylinder", 1, 0, 0, 255, 0)
end
addEventHandler("onResourceStart" getResourceRootElement(getThisResource()), installEverything)
function gunWindow()
buyGun_Window[1] = guiCreateWindow(374,104,346,519,"Select Your Weapon",false)
guiWindowSetSizable(buyGun_Window[1],false)
weaponList_Grid[1] = guiCreateGridList(11,31,324,435,false,buyGun_Window[1])
guiGridListSetSelectionMode(weaponList_Grid[1],2)
weaponAccept_Button[1] = guiCreateButton(12,477,118,33,"Accept",false,buyGun_Window[1])
weaponCancel_Button[2] = guiCreateButton(213,477,118,31,"Cancel",false,buyGun_Window[1])
end
addEventHandler("onMarkerHit", bankWeaponMarker, gunWindow)
and this is my list but don't know how to put it in this...
type="weapons">
"Melee">
"5" price="25" level="1" name="Baseball bat" />
"9" price="250" level="1" name="Chainsaw" />
"8" price="150" level="1" name="Katana" />
"4" price="30" level="1" name="Knife" />
"6" price="10" level="1" name="Shovel" />
"Handguns">
"24" price="350" level="3" name="Desert eagle" />
"22" price="300" level="1" name="Pistol" />
"23" price="250" level="1" name="Silenced" />
"Shotguns">
"26" price="850" level="4" name="Sawn-off shotgun" />
"25" price="700" level="6" name="Shotgun" />
"27" price="550" level="6" name="SPAZ-12" />
"Sub-machine guns">
"29" price="500" level="9" name="MP5" />
"32" price="700" level="12" name="TEC-9" />
"28" price="850" level="12" name="Uzi" />
"Machine guns">
"30" price="1500" level="15" name="AK47" />
"31" price="1250" level="15" name="M4" />
"Rifles">
"33" price="2000" level="20" name="Country sniper" />
"34" price="3000" level="20" name="Sniper" />
When I hit that marker, I want to popup that window and i can do it. but can't put list in it. and this is a little bit confusing. i put a level system in it. if my level or money is lower then weapon i've chosen, i want it not to give me the weapon. seems very confusing and I'm confused... please help