I don't have a clue on how to manipulate this to onPlayerLogin. Here is my attempt
client
addEventHandler("onPlayerLogin", resourceRoot,
function()
spawnwnd = guiCreateWindow(0, 0, 1440, 900, "Spawn Selection", false)
guiWindowSetMovable(spawnwnd, true)
guiWindowSetSizable(spawnwnd, false)
tabSpawn = guiCreateTabPanel(10, 21, 1420, 869, false, spawnwnd)
basemode = guiCreateTab("Los Santos", tabSpawn)
--basemode--
red = guiCreateButton(0, 5, 707, 840, "Grove Street", false, basemode)
blue = guiCreateButton(712, 5, 707, 840, "Ballas", false, basemode)
showCursor (true)
--basemode--
addEventHandler ("onClientGUIClick", red, spawnRed, false)
addEventHandler ("onClientGUIClick", blue, spawnBlue, false)
end
)
I know it is a server side script but I dont know how to link it.
this is the original script
addEventHandler("onClientResourceStart", resourceRoot,
function()
spawnwnd = guiCreateWindow(0, 0, 1440, 900, "Spawn Selection", false)
guiWindowSetMovable(spawnwnd, true)
guiWindowSetSizable(spawnwnd, false)
tabSpawn = guiCreateTabPanel(10, 21, 1420, 869, false, spawnwnd)
basemode = guiCreateTab("Los Santos", tabSpawn)
--basemode--
red = guiCreateButton(0, 5, 707, 840, "Grove Street", false, basemode)
blue = guiCreateButton(712, 5, 707, 840, "Ballas", false, basemode)
showCursor (true)
--basemode--
addEventHandler ("onClientGUIClick", red, spawnRed, false)
addEventHandler ("onClientGUIClick", blue, spawnBlue, false)
end
)