i have problem with infernuspanel when i add and edit everything in meta and lua file it dont want to start infernus panel
NOTE this is original meta and lua without adding anything
<meta>
<info author='Skill.eXe' version='1' name='Infernuspanel' description='Infernuspanel ;-)' type='script' />
<script src='panel_c.lua' type='client' />
<file src="infimod1/infernus.txd" />
<file src="infimod1/infernus.dff" />
<file src="infimod2/infernus.txd" />
<file src="infimod2/infernus.dff" />
<file src="infimod3/infernus.txd" />
<file src="infimod3/infernus.dff" />
<file src="infimod4/infernus.txd" />
<file src="infimod4/infernus.dff" />
<file src="infimod5/infernus.txd" />
<file src="infimod5/infernus.dff" />
</meta>
heres script
--[[
|-------------------------------------------|
|------------ by Skill.eXe -----------------|
|-------------------------------------------|
|-------------------------------------------|
|--Change the Name of the Infernus-mod´s----|
|-------------------------------------------|
|-------------------------------------------|
|----------------SETTINGS-------------------|
|-------------------------------------------|
--]]
infernusmod1 = "Infernus 1"
infernusmod2 = "Striped Infernus"
infernusmod3 = "Infernus 3"
infernusmod4 = "Chuckles Infernus"
infernusmod5 = "Classic Infernus"
--[[
|-------------------------------------------------------------------------------------------------------------------|
|------------------Change the infernus.dff and infernus.txd to change the mod---------------------------------------|
|------------------Just Change the words in the " ", to change the Text of the Buttons------------------------------|
|-------------------------------------------------------------------------------------------------------------------|
|-------------------------------------------------------------------------------------------------------------------|
--]]
InfernusGui = {}
InfernusGui["window"] = guiCreateWindow(518,92,328,520,"",false)
InfernusGui["btnclose"] = guiCreateButton(291,26,28,28,"X",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btnclose"],
function ( btn, state )
if state == "up" then
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
InfernusGui["btn1"] = guiCreateButton(63,77,212,44,""..infernusmod1.."",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btn1"],
function (btn, state)
if state == "up" then
outputChatBox(""..infernusmod1.." loaded", 0, 255, 0)
InfiTexture = engineLoadTXD ( "infimod1/infernus.txd" )
engineImportTXD ( InfiTexture, 411 )
InfiModel = engineLoadDFF ( "infimod1/infernus.dff", 411 )
engineReplaceModel ( InfiModel, 411 )
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
InfernusGui["btn2"] = guiCreateButton(63,144,212,44,""..infernusmod2.."",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btn2"],
function (btn, state)
if state == "up" then
outputChatBox(""..infernusmod2.." loaded", 0, 255, 0)
InfiTexture = engineLoadTXD ( "infimod2/infernus.txd" )
engineImportTXD ( InfiTexture, 411 )
InfiModel = engineLoadDFF ( "infimod2/infernus.dff", 411 )
engineReplaceModel ( InfiModel, 411 )
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
InfernusGui["btn3"] = guiCreateButton(63,210,212,44,""..infernusmod3.."",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btn3"],
function (btn, state)
if state == "up" then
outputChatBox(""..infernusmod3.." loaded", 0, 255, 0)
InfiTexture = engineLoadTXD ( "infimod3/infernus.txd" )
engineImportTXD ( InfiTexture, 411 )
InfiModel = engineLoadDFF ( "infimod3/infernus.dff", 411 )
engineReplaceModel ( InfiModel, 411 )
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
InfernusGui["btn4"] = guiCreateButton(63,272,212,44,""..infernusmod4.."",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btn4"],
function (btn, state)
if state == "up" then
outputChatBox(""..infernusmod4.." loaded", 0, 255, 0)
InfiTexture = engineLoadTXD ( "infimod4/infernus.txd" )
engineImportTXD ( InfiTexture, 411 )
InfiModel = engineLoadDFF ( "infimod4/infernus.dff", 411 )
engineReplaceModel ( InfiModel, 411 )
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
InfernusGui["btn5"] = guiCreateButton(63,334,212,44,""..infernusmod5.."",false,InfernusGui["window"])
addEventHandler ( "onClientGUIClick", InfernusGui["btn5"],
function (btn, state)
if state == "up" then
outputChatBox(""..infernusmod5.." loaded", 0, 255, 0)
InfiTexture = engineLoadTXD ( "Standartinfi/infernus.txd" )
engineImportTXD ( InfiTexture, 411 )
InfiModel = engineLoadDFF ( "Standartinfi/infernus.dff", 411 )
engineReplaceModel ( InfiModel, 411 )
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
end,
false )
guiSetVisible(InfernusGui["window"], false)
function show_window ()
local IsWindowVisible = guiGetVisible(InfernusGui["window"])
if (IsWindowVisible == true) then
guiSetVisible(InfernusGui["window"], false)
showCursor(false)
end
if (IsWindowVisible == false) then
guiSetVisible(InfernusGui["window"], true)
showCursor(true)
end
end
bindKey("i", "down", show_window)
i actually edited everything position and everything but still it crashes