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Posts
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Everything posted by Mefisto_PL
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a)Can I replace the paintjob textures? b)On wiki is option "setVehicleDirtLevel" so it's working on 1.2 ?
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I don't get what do you mean.. sorry
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http://img515.imageshack.us/img515/8360 ... 002212.png - 800 x 600 it's good.. 1280 x 1024 is good too.. AND OTHER IS GOOD TOO... but on this resolution is not good ;x
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Okey... I have script to show news it's working on every resolution.. But on 1366 x 768 it looks like: Click Can somebody make it working on every resolution? I was struggling with this for a long time.. And I don't know how can I do that..
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Eh.. Nothing I have problem with this chatbox msg only.
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So I can't make another wheels status? bindKey("lshift","down", function () if (isPedInVehicle(localPlayer) and getElementModel(getPedOccupiedVehicle(localPlayer)) == 402) then if isWorldSpecialPropertyEnabled("aircars") then setWorldSpecialPropertyEnabled ( "hovercars", false ) setWorldSpecialPropertyEnabled ( "aircars", false ) outputChatBox ( "Latanie Deloreanem: Włączone", source, 255, 0, 0, true ) else setWorldSpecialPropertyEnabled ( "hovercars", true ) setWorldSpecialPropertyEnabled ( "aircars", true ) outputChatBox ( "Latanie Deloreanem: Wyłączone", source, 255, 0, 0, true ) end end end) My outputChatBox is not colourful ;x Why?!
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Okey it's working, but when I enter the car flying is enabled, but when I press shift is disabled. I want to make it that when I enter the car flying is disabled, but when I press shift is enabled and can you add chatbox msg when it's enabled and disabled? ///EDIT And I find a bug. When the vehicle touch the ground , wheels is complex, when you flying wheels is normal .
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Oh okey I give vehicle from admin panel , but can you make bind to this ? ///EDIT My little failed, it's no bug Castillo , but i want to bind flying..
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Again it give possibility to fly to everyone vehicle ;x
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Hi, I want to make flying delorean. When I press Left Shift Delorean can flying, when I press it again it can't flying. But my code give all vehicles possibility to fly. txd = engineLoadTXD("files/delorean.txd") engineImportTXD(txd, 402) dff = engineLoadDFF("files/delorean.dff", 402) engineReplaceModel(dff, 402) setWorldSpecialPropertyEnabled ( "hovercars", false ) setWorldSpecialPropertyEnabled ( "aircars", false ) addEventHandler("onClientVehicleEnter", getRootElement(), function(thePlayer, seat) if thePlayer == getLocalPlayer() then if (getElementModel(source)==402) then setWorldSpecialPropertyEnabled ( "hovercars", true ) setWorldSpecialPropertyEnabled ( "aircars", true ) else setWorldSpecialPropertyEnabled ( "hovercars", false ) setWorldSpecialPropertyEnabled ( "aircars", false ) end end end ) addEventHandler("OnClientVehicleExit", getRootElement(), function(thePlayer, seat) if thePlayer == getLocalPlayer() and getElementModel(source)==402 then setWorldSpecialPropertyEnabled ( "hovercars", false ) setWorldSpecialPropertyEnabled ( "aircars", false ) end end ) Plz help me :C
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Yeah, thanks but I add something Look my post (@UP)
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It's WORKING ! : O THANK YOU VERY MUCH ! But.. I want add other blip, when home is already bought (ID: 32)
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"WARNING: Loading script failed: home-system\gui.lua:99: ')' expected near 'do' " 99 Line is: for k, v in ipairs ( getElementsByType( "marker", resourceRoot) do When I hit marker: "ERROR: Server Triggered clientside event viewHouseGUIwindow, but event is not added clientside"
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Ehh.. When I add this code. It showed marker(+), but don't showed gui(-) and blips when I press "I"(-)
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gui.lua don't working with that code..
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Meta.xml "JasperNL=D" name="Home system by JasperNL=D" version="1.2" type="script"/> "help.xml" type="client"/>
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Isn't working too or I make something wrong.
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It's not working and when I add this code, server.lua not working
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I paste other code , sorry I want to fix that what I'm paste now. ;p
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Hello, I have home-system by JasperNL=D and I want to add blips on map(F11 and radar), but my blips is not working :C. I want to add this blips and that showed on radar blips to 500 meters. It's my code: local pos = { guiGetScreenSize() } local enabled = true gResRoot = getResourceRootElement(getThisResource()) function getMarkerByHousenumber (housenumber) for i,v in ipairs (getElementsByType("marker")) do if (getElementData (v,"housenumber") == tonumber(housenumber)) then return v end end end bindKey( 'i', 'both', function( key, keyState ) if keyState == 'down' then for k, v in ipairs ( getElementsByType( "marker", getResourceRootElement() ) ) do if (getElementData(v,"housenumber")) then createBlipAttachedTo( v, 31, 2, 255,0,0,255,100,500 ); else createBlipAttachedTo( v, 32, 2, 255,0,0,255,100,500 ); end end else for k, v in ipairs( getElementsByType( "marker", getResourceRootElement() ) ) do for k, elem in ipairs( getAttachedElements( v ) ) do if (getElementType(elem)=="blip") then destroyElement(elem) end end end end end)
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I translate my bad english to easy english: Add Some Colourful Rockets :3
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Can you make too much rockets and colours in that script ? I'll be very grateful
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Hmm.. I think it's script show the team , where player is. But i don't even get what is that too
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Okey, but my friend play on 800 x 600 and he can't see this text . Can you help me fix this problem? ///EDIT I have this code and if anybody can fix this script, to show this panel everybody even those who has a resolution of 800 x 600 etc etc. Secret
