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Arsilex

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Everything posted by Arsilex

  1. hola ize esto asta aora y quero hacer que en el dxText aparezca quen se cambia el name y quen entra y sale del sv para no llenar el chatbox de basura como esa alguen me dice que ago mal alli es que no aparece nada ._. el script esta en "server side" g_Root = getRootElement() nickdisplay = dxText:create('', 2, screenHeight - dxGetFontHeight(0.4, 'bankgothic'), false, 'bankgothic', 0.6, 'left') addEventHandler('onPlayerJoin',g_Root, function () local country = exports['admin']:getPlayerCountry(source) setElementData(source,'Country',country) outputChatBox2('#abcdef* #ffffff' .. getPlayerName(source) .. '#00FF00 Joined the game From: #abcdef(' .. tostring">tostring(country) .. ') ', getRootElement(), 171, 255, 0, true) end ) addEventHandler('onPlayerChangeNick', g_Root, function(oldNick, newNick) outputnickdisplay ('#abcdef* #ffffff' .. oldNick .. '#80FF00 is now known as #ffffff', getRootElement(), 171, 255, 0, true) end ) addEventHandler('onPlayerQuit', g_Root, function(reason) outputChatBox2('#abcdef* #ffffff' .. getPlayerName(source) .. ' #FF0000Disconnected [#abcdef' .. reason .. '#ff0000]', getRootElement(), 171, 255, 0, true) end )
  2. vale vale no me comas¬¬ (solo queria ayudar )
  3. Hola amigos me preguntava si alguen me puede decir como añadir el color del name de un player en el toptimes -- -- toptimes_client.lua -- CToptimes = {} CToptimes.__index = CToptimes CToptimes.instances = {} g_Settings = {} --------------------------------------------------------------------------- -- Client -- Handle events from Race -- -- This is the 'interface' from Race -- --------------------------------------------------------------------------- addEventHandler('onClientResourceStart', g_ResRoot, function() triggerServerEvent('onLoadedAtClient_tt', g_Me) end ) addEvent('onClientMapStarting', true) addEventHandler('onClientMapStarting', getRootElement(), function(mapinfo) outputDebug( 'TOPTIMES', 'onClientMapStarting' ) if g_CToptimes then g_CToptimes:onMapStarting(mapinfo) end end ) addEvent('onClientMapStopping', true) addEventHandler('onClientMapStopping', getRootElement(), function() outputDebug( 'TOPTIMES', 'onClientMapStopping' ) if g_CToptimes then g_CToptimes:onMapStopping() end end ) addEvent('onClientPlayerFinish', true) addEventHandler('onClientPlayerFinish', getRootElement(), function() outputDebug( 'TOPTIMES', 'onClientPlayerFinish' ) if g_CToptimes then g_CToptimes:doAutoShow() end end ) addEvent('onClientSetMapName', true) addEventHandler('onClientSetMapName', getRootElement(), function(manName) if g_CToptimes then g_CToptimes:setWindowTitle(manName) end end ) function updateSettings(settings, playeradmin) outputDebug( 'TOPTIMES', 'updateSettings' ) if g_CToptimes then if settings and settings.gui_x and settings.gui_y then g_CToptimes:setWindowPosition( settings.gui_x, settings.gui_y ) g_CToptimes.startshow = settings.startshow end -- If admin changed this setting manually, then show the table to him if playeradmin == getLocalPlayer() then g_CToptimes:doToggleToptimes(true) end end end --------------------------------------------------------------------------- -- -- CToptimes:create() -- -- -- --------------------------------------------------------------------------- function CToptimes:create() outputDebug ( 'TOPTIMES', 'CToptimes:create' ) local id = #CToptimes.instances + 1 CToptimes.instances[id] = setmetatable( { id = id, bManualShow = false, -- via key press bAutoShow = false, -- when player finished bGettingUpdates = false, -- server should send us updates to the toptimes listStatus = 'Empty', -- 'Empty', 'Loading' or 'Full' gui = {}, -- all gui items lastSeconds = 0, targetFade = 0, currentFade = 0, autoOffTimer = Timer:create(), hasTimes = false }, self ) CToptimes.instances[id]:postCreate() return CToptimes.instances[id] end --------------------------------------------------------------------------- -- -- CToptimes:destroy() -- -- -- --------------------------------------------------------------------------- function CToptimes:destroy() self:setHotKey(nil) self:closeWindow() self.autoOffTimer:destroy() CToptimes.instances[self.id] = nil self.id = 0 end --------------------------------------------------------------------------- -- -- CToptimes:postCreate() -- -- -- --------------------------------------------------------------------------- function CToptimes:postCreate() self:openWindow() self:setWindowPosition( 0.7, 0.02 ) self:setHotKey('F5') end --------------------------------------------------------------------------- -- -- CToptimes:openWindow() -- -- -- --------------------------------------------------------------------------- function CToptimes:openWindow () if self.gui['container'] then return end self.size = {} self.size.x = 400-120 self.size.y = 46 + 15 * 10 local sizeX = self.size.x local sizeY = self.size.y -- windowbg is the root gui element. -- windowbg holds the backround image, to which the required alpha is applied self.gui['windowbg'] = guiCreateStaticImage(100, 100, sizeX, sizeY, 'img/timepassedbg.png', false, nil) guiSetAlpha(self.gui['windowbg'], 0.4) guiSetVisible( self.gui['windowbg'], false ) -- windowbg as parent: self.gui['container'] = guiCreateStaticImage(0,0.1,1,1, 'img/blank.png', true, self.gui['windowbg']) guiSetProperty ( self.gui['container'], 'InheritsAlpha', 'false' ) -- container as parent: self.gui['bar'] = guiCreateStaticImage(0, 0, sizeX, 18, 'img/timepassedbg.png', false, self.gui['container']) guiSetAlpha(self.gui['bar'], 0.4) self.gui['title0'] = guiCreateLabel(0, 0, sizeX, 30, '-tbb- Hunter Times', false, self.gui['windowbg'] ) guiLabelSetHorizontalAlign ( self.gui['title0'], 'center' ) guiSetFont(self.gui['title0'], 'default-bold-small') guiLabelSetColor ( self.gui['title0'],128,255,0) self.gui['title'] = guiCreateLabel(0, 1, sizeX, 30, '', false, self.gui['container'] ) guiLabelSetHorizontalAlign ( self.gui['title'], 'center' ) guiSetFont(self.gui['title'], 'default-bold-small') guiLabelSetColor ( self.gui['title'], 255, 255, 255, 255 ) self.gui['header'] = guiCreateLabel(19, 21, sizeX-30, 15, 'Pos Time Name', false, self.gui['container'] ) guiSetFont(self.gui['header'], 'default-small') guiLabelSetColor ( self.gui['header'], 128,255,0 ) self.gui['headerul'] = guiCreateLabel(0, 21, sizeX, 15, string.rep('_', 38), false, self.gui['container'] ) guiLabelSetHorizontalAlign ( self.gui['headerul'], 'center' ) guiLabelSetColor ( self.gui['headerul'], 128,255,0 ) self.gui['paneLoading'] = guiCreateStaticImage(0,0,1,1, 'img/blank.png', true, self.gui['container']) -- paneLoading as parent: self.gui['busy'] = guiCreateLabel(sizeX/4, 38, sizeX/2, 15, 'Waiting ..', false, self.gui['paneLoading'] ) self.gui['busy2'] = guiCreateLabel(sizeX/4, 53, sizeX/2, 15, 'until next map', false, self.gui['paneLoading'] ) guiLabelSetHorizontalAlign ( self.gui['busy'], 'center' ) guiLabelSetHorizontalAlign ( self.gui['busy2'], 'center' ) guiSetFont(self.gui['busy'], 'default-bold-small') guiSetFont(self.gui['busy2'], 'default-bold-small') self.gui['paneTimes'] = guiCreateStaticImage(0,0,1,1, 'img/blank.png', true, self.gui['container']) -- paneTimes as parent: -- All the labels in the time list self.gui['listTimes'] = {} self:updateLabelCount(12) end --------------------------------------------------------------------------- -- -- CToptimes:closeWindow() -- -- -- --------------------------------------------------------------------------- function CToptimes:closeWindow () destroyElement( self.gui['windowbg'] ) self.gui = {} end --------------------------------------------------------------------------- -- -- CToptimes:setWindowPosition() -- -- -- --------------------------------------------------------------------------- function CToptimes:setWindowPosition ( gui_x, gui_y ) if self.gui['windowbg'] then local screenWidth, screenHeight = guiGetScreenSize() local posX = screenWidth/2 + 63 + ( screenWidth * (gui_x - 0.56) ) local posY = 14 + ( screenHeight * (gui_y - 0.02) ) local posXCurve = { {0, 0}, {0.7, screenWidth/2 + 63}, {1, screenWidth - self.size.x} } local posYCurve = { {0, 0}, {0.02, 14}, {1, screenHeight - self.size.y} } -- 1280 0-1000 -- 0.0 = 1280/2 - 140 = 0 -- 0.5 = 1280/2 - 140 = 500 -- 0.7 = 1280/2 - 140 = 500 = 703
  4. yo encontre un tab con banderas y el pais completo aki paso link https://community.multitheftauto.com/index.php?p= ... ls&id=3580
  5. Arsilex

    Ayuda

    ponle server en meta creo que es eso
  6. Arsilex

    Redo

    pos no entiendo ._.
  7. Arsilex

    Redo

    ok grasias ^^ te recordare siempre cuando de un redo
  8. Arsilex

    Redo

    addCommandHandler('redo', function( player, command, value ) if isPlayerInACLGroup(player, g_GameOptions.admingroup) then local currentMap = exports.mapmanager:getRunningGamemodeMap() if currentMap then outputChatBox('Map restarted by ' .. getPlayerName(player), g_Root, 0, 240, 0) redo = 1 if not exports.mapmanager:changeGamemodeMap (currentMap, nil, true) then problemChangingMap() end else outputRace("You can't restart the map because no map is running", player) end else outputRace("You are not an Admin", player) end end ) Asi quedaria?
  9. Arsilex

    Redo

    entonces pongo redos = 1?
  10. Arsilex

    Redo

    y que codigo es para variable es que busque en wiki variable y no sale anda que devo buscar?
  11. Arsilex

    Redo

    vale grasias pero editando ay alguna manera de poner que solo 1 redo por mapa?? y si me podrian decir que funcion usar
  12. Arsilex

    Redo

    Hola ay alguna manera de acer un script para que solo permina 1 redo por mapa y que no aga falta editar el race?
  13. Arsilex

    ReName TIme

    y para que sirve el resource ese si se puede saber ? por que yo no entiendo que es eso es como añadire Grupos a ACl...
  14. Arsilex

    ReName TIme

    Hola alguen me puede decir que tengo que usar para hacer un script que cambio de name de un top en race DM
  15. I just bought the server and sent me the message not that I have to do: (
  16. im have 1 problem ._. lol? im buy and send this mensage
  17. gracias a mi también me ayudaste
  18. yo creo que en la web hay un resource que cambia los sonidos lo puedes descargar y remplazar los sonidos pero si profieres acero manualmente suerte
  19. pos ese estava bloqueado lo unico que salia en el zmodeler es el parachoques ._. PD: Si eh metido todos los archivos del TXD
  20. yo lo vi por que juge en AG y era igualito solo que delante abajo ponia ~AG~ (Si me lo queria editar pero el infernus estava protegido contra edicion)
  21. no se entiende nada eso es un boton o un comando...
  22. pos ese infernus lo vi en un server llamado AG ace 1 año...
  23. pos que cuando le doy al boton Members no me aparece nada y yo lo que quero es que cuando le de a memberes me abra un memo y despues cuando le de help desaparezca ese memo y abra el otro lo entiendes?
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