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Tosti

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Everything posted by Tosti

  1. Poprostu masz obciążone łącze i ci wywala 500 pingu też tak mam jak pobieram pliki serwera spokojnie
  2. Nieważne, przeczesałem kilka for i już wiem że w złym pliku to wpisałem. Ale dzięki.
  3. Witam. Mam problem, ponieważ chcę wgrać gamemod MTA:Paradise na serwer ale mam źle skonfigurowaną Baze MYSql czy ktoś mógłby pomóc ? Ew. wstawić kod pliku ? Tak wygląda mój plik mysql w plikach serwera : local connection = nil local connection = nil local null = nil local results = { } local max_results = 128 -- connection functions local function connect( ) -- retrieve the settings local server = get( "server" ) or "localhost" local user = get( "user" ) or "nazwa bazy danych" local password = get( "password" ) or "tu mam hasło" local db = get( "database" ) or "mta" local port = get( "port" ) or 3306 local socket = get( "socket" ) or nil -- connect connection = mysql_connect ( server, user, password, db, port, socket ) if connection then if user == "root" then setTimer( outputDebugString, 100, 1, "Connecting to your MySQL as 'root' is strongly discouraged.", 2 ) end return true else outputDebugString ( "Connection to MySQL Failed.", 1 ) return false end end local function disconnect( ) if connection and mysql_ping( connection ) then mysql_close( connection ) end end local function checkConnection( ) if not connection or not mysql_ping( connection ) then return connect( ) end return true end addEventHandler( "onResourceStart", resourceRoot, function( ) if not mysql_connect then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL module missing." ) end cancelEvent( true, "MySQL module missing." ) elseif not hasObjectPermissionTo( resource, "function.mysql_connect" ) then if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "Insufficient ACL rights for mysql resource." ) end cancelEvent( true, "Insufficient ACL rights for mysql resource." ) elseif not connect( ) then if connection then outputDebugString( mysql_error( connection ), 1 ) end if hasObjectPermissionTo( resource, "function.shutdown" ) then shutdown( "MySQL failed to connect." ) end cancelEvent( true, "MySQL failed to connect." ) else null = mysql_null( ) end end ) addEventHandler( "onResourceStop", resourceRoot, function( ) for key, value in pairs( results ) do mysql_free_result( value.r ) outputDebugString( "Query not free()'d: " .. value.q, 2 ) end disconnect( ) end ) -- function escape_string( str ) if type( str ) == "string" then return mysql_escape_string( connection, str ) elseif type( str ) == "number" then return tostring( str ) end end local function query( str, ... ) checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then for num = 1, max_results do if not results[ num ] then results[ num ] = { r = result, q = str } return num end end mysql_free_result( result ) return false, "Unable to allocate result in pool" end return false, mysql_error( connection ) end function query_free( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end checkConnection( ) if ( ... ) then local t = { ... } for k, v in ipairs( t ) do t[ k ] = escape_string( tostring( v ) ) or "" end str = str:format( unpack( t ) ) end local result = mysql_query( connection, str ) if result then mysql_free_result( result ) return true end return false, mysql_error( connection ) end function free_result( result ) if results[ result ] then mysql_free_result( results[ result ].r ) results[ result ] = nil end end function query_assoc( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then for result, row in mysql_rows_assoc( results[ result ].r ) do local num = #t + 1 t[ num ] = { } for key, value in pairs( row ) do if value ~= null then t[ num ][ key ] = tonumber( value ) or value end end end free_result( result ) return t end return false, error end function query_assoc_single( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local t = { } local result, error = query( str, ... ) if result then local row = mysql_fetch_assoc( results[ result ].r ) if row then for key, value in pairs( row ) do if value ~= null then t[ key ] = tonumber( value ) or value end end free_result( result ) return t end free_result( result ) return false end return false, error end function query_insertid( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local id = mysql_insert_id( connection ) free_result( result ) return id end return false, error end function query_affected_rows( str, ... ) if sourceResource == getResourceFromName( "runcode" ) then return false end local result, error = query( str, ... ) if result then local rows = mysql_affected_rows( connection ) free_result( result ) return rows end return false, error end Powiedzcie co robie źle, bardzo mi na tym zależy. Nie wiem czy też mam dobrze baze skonfigurowaną.
  4. Moja meta wygląda tak: <meta> <info name="SAPD" description="Automatycznie dodanie do Teamu przez ACL" author="Tosti" version="1.1" type="script" /> <script src="script.lua" type="server" /> </meta> Więc jest chyba dobra.
  5. Ewentualnie mogę komuś wysłać ten skrypt żeby go obejrzał, ale żeby nie było że wyręczam się kimś tylko po prostu jestem w kropce i nie wiem co z tym faktem zrobić.
  6. Niezbardzo ogarniam debugowanie. Nie wiem z czym to sie je... Nie obsługuje się tym.
  7. <group name="SAPD"> <acl name="SAPD"></acl> <object name="user.hunter"></object> </group> Tu jest grupa ACL a tu prawa: <acl name="SAPD"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="general.http" access="false"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.gamemode" access="false"></right> <right name="command.changemode" access="false"></right> <right name="command.changemap" access="false"></right> <right name="command.stopmode" access="false"></right> <right name="command.stopmap" access="false"></right> <right name="command.skipmap" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.refresh" access="false"></right> <right name="command.refreshall" access="false"></right> <right name="command.addaccount" access="false"></right> <right name="command.delaccount" access="false"></right> <right name="command.debugscript" access="false"></right> <right name="command.chgpass" access="false"></right> <right name="command.loadmodule" access="false"></right> <right name="command.upgrade" access="false"></right> <right name="command.mute" access="false"></right> <right name="command.crun" access="false"></right> <right name="command.srun" access="false"></right> <right name="command.run" access="false"></right> <right name="command.unmute" access="false"></right> <right name="command.kick" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.shutdown" access="false"></right> <right name="command.install" access="false"></right> <right name="command.aexec" access="false"></right> <right name="command.whois" access="false"></right> <right name="command.whowas" access="false"></right> <right name="function.executeCommandHandler" access="false"></right> <right name="function.setPlayerMuted" access="false"></right> <right name="function.addAccount" access="false"></right> <right name="function.addBan" access="false"></right> <right name="function.removeBan" access="false"></right> <right name="function.removeAccount" access="false"></right> <right name="function.setAccountPassword" access="false"></right> <right name="function.kickPlayer" access="false"></right> <right name="function.banIP" access="false"></right> <right name="function.banPlayer" access="false"></right> <right name="function.banSerial" access="false"></right> <right name="function.getBansXML" access="false"></right> <right name="function.unbanIP" access="false"></right> <right name="function.unbanSerial" access="false"></right> <right name="function.getClientIP" access="false"></right> <right name="function.setServerPassword" access="false"></right> <right name="function.getServerPassword" access="false"></right> <right name="function.callRemote" access="false"></right> <right name="function.startResource" access="false"></right> <right name="function.stopResource" access="false"></right> <right name="function.restartResource" access="false"></right> <right name="function.createResource" access="false"></right> <right name="function.copyResource" access="false"></right> <right name="function.addResourceMap" access="false"></right> <right name="function.addResourceConfig" access="false"></right> <right name="function.removeResourceFile" access="false"></right> <right name="function.setResourceDefaultSetting" access="false"></right> <right name="function.removeResourceDefaultSetting" access="false"></right> <right name="function.redirectPlayer" access="false"></right> <right name="function.aclReload" access="false"></right> <right name="function.aclSave" access="false"></right> <right name="function.aclCreate" access="false"></right> <right name="function.aclDestroy" access="false"></right> <right name="function.aclSetRight" access="false"></right> <right name="function.aclRemoveRight" access="false"></right> <right name="function.aclCreateGroup" access="false"></right> <right name="function.aclDestroyGroup" access="false"></right> <right name="function.aclGroupAddACL" access="false"></right> <right name="function.aclGroupRemoveACL" access="false"></right> <right name="function.aclGroupAddObject" access="false"></right> <right name="function.aclGroupRemoveObject" access="false"></right> <right name="function.refreshResources" access="false"></right> <right name="function.setServerConfigSetting" access="false"></right> <right name="function.updateResourceACLRequest" access="false"></right> <right name="command.aclrequest" access="false"></right> <right name="general.adminpanel" access="false"></right> <right name="general.tab_players" access="false"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="false"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="false"></right> <right name="command.freeze" access="false"></right> <right name="command.setnick" access="false"></right> <right name="command.shout" access="false"></right> <right name="command.spectate" access="false"></right> <right name="command.slap" access="false"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="false"></right> <right name="command.setarmour" access="false"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="false"></right> <right name="command.setteam" access="false"></right> <right name="command.giveweapon" access="false"></right> <right name="command.setstat" access="false"></right> <right name="command.jetpack" access="false"></right> <right name="command.warp" access="false"></right> <right name="command.setdimension" access="false"></right> <right name="command.setinterior" access="false"></right> <right name="command.givevehicle" access="false"></right> <right name="command.repair" access="false"></right> <right name="command.blow" access="false"></right> <right name="command.destroy" access="false"></right> <right name="command.customize" access="false"></right> <right name="command.setcolor" access="false"></right> <right name="command.setpaintjob" access="false"></right> <right name="command.listmessages" access="false"></right> <right name="command.readmessage" access="false"></right> <right name="command.listresources" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> Jeszcze jest możliwość że źle napisałem plik meta.xml bo nie wiem po której stronie jest ta funkcja czy client czy server.
  8. Witam mam problem mianowicie. Kopiuję kod z wiki.multitheftauto.com o ten kodzik: function createAdminTeamOnStart () SAPD = createTeam ( "Wydział Pościgowy SAPD", 0, 0, 255 ) end addEventHandler("onResourceStart", resourceRoot, createAdminTeamOnStart) function setAdminTeam() if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("SAPD")) setPlayerTeam(source, SAPD) end end addEventHandler("onPlayerLogin",getRootElement(),setAdminTeam) Robię metę do skryptu, szmery bajery a tu lipa bo skrypt nie działa... Czy ktoś może mi powiedzieć gdzie robie błąd ?
  9. Cześć razem ze znajomym mamy serwer (sami hostujemy) i chcielibyśmy go przenieść na 1.1 czy jest taka możliwość dodam iż jest tam wgrane przerobione Paradise
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