local reactionCharacters = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k",
"l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"}
local reactionSpecialCharacters = {
"!","@","~","&","#","$","%","*","?","+","-","_"
--[[,"^",,"`"
,"(",")",,,"=","{","}","[","]",";",":","'",'"',"|","<",",",">",".","/",]]
}
local function playerChat(message, messageType)
if messageType == 0 then --Global (main) chat
if newReaction then
if string.match(message,newReaction) then
outputChatBox("Good result.")
cancelEvent()
end
end
end
end
addEventHandler("onPlayerChat", root, playerChat)
I am trying to make a reaction system.
But with some characters math.match don't work.
Does anybody knows which ones don't work?
Thank you very much.