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^Dev-PoinT^

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Everything posted by ^Dev-PoinT^

  1. Nice Script i test it its cool Man Thx For it
  2. what the /debugscript 3 show?
  3. Try This addEventHandler ( "onClientGUIClick", getResourceRootElement(getThisResource()), function ( ) if (source == GUIEditor_Button[1]) then local theplayer = getLocalPlayer() local theVehicle = getPedOccupiedVehicle setElementPosition (theplayer , 1523.9138183594, 1527.1204833984, 10.2602405548 ) setElementPosition (theVehicle , 1523.9138183594, 1527.1204833984, 10.2602405548 ) warpPedIntoVehicle ( theplayer, theVechicle ) end end)
  4. clientSide -------- function Vehicle ( ) txd = engineLoadTXD ( "YourFileName.txd" ) engineImportTXD ( txd, 1082 ) dff = engineLoadDFF ( "YourFileName.dff", 1082 ) engineReplaceModel ( dff, 1082 ) end addEvent ( "replaceVeh", true ) addEventHandler ( "replaceVeh", getRootElement(), Vehicle ) serverSide------- function ReplaceT ( ) triggerClientEvent( "replaceVeh", getRootElement(), replaceVeh ) end addCommandHandler( "replace", ReplaceT )
  5. use this function https://wiki.multitheftauto.com/wiki/WarpPedIntoVehicle
  6. Make a New Folder on Drive C: and put the compiler and make sure you script is without BOM and click right on it and run with adminstrator and compile your Files
  7. not work my code work but outputChatBox need to be Like this [sA] [ip] not Sa .. ip
  8. Hi all see My Code addEventHandler('onPlayerQuit', root, function(reason) outputChatBox('* ' .. getPlayerName(source) .. ' Has left the game [' .. reason .. ']',getRootElement(), 255, 0, 0) end ) function a () local flag = call(getResourceFromName("admin"), "getPlayerCountry", source) local ip = getPlayerIP( source ) setElementData(source,"Country",flag) outputChatBox(getPlayerName(source).."Has Join The Game From ["..flag..]..["..ip..]",root, 255,255,255) end addEventHandler("onPlayerJoin",getRootElement(),a) he say Dev-PoinT Has Join The Game From [sA127.0.0.1] how Make it Dev-PoinT Has Join The Game From [sA] [ip Here] i tryed but alwasy return false
  9. Thx Kenix So mutch i will study your code
  10. iam not good scripter like you are iam new in script i have errors in the smallest scripts like outputChatBox and colors and .... so if you can help me with it please stand there and do nothing
  11. Hi all its work fine but the msg dont show You Have Picked up a .. function Health ( totalammo, killer, killerweapon, bodypart ) local x, y, z = getElementPosition ( source ) local health = createPickup ( x, y, z, 0, 40) addEventHandler("onPickupHit", health, Health) end addEventHandler ( "onPlayerWasted", getRootElement(), createDeathPickup ) function Health (thePlayer) setElementHealth(thePlayer,tonumber(getElementHealth(thePlayer))+tonumber(getPickupAmount(source))) destroyElement(source) end function onPickupHitShow ( thePlayer ) local a = getPickupType ( source ) if (a == 0) then outputChatBox(.. a " You Have Picked up.. ", thePlayer ), getRootElement(), 255, 255, 0, true) addEventHandler ( "onPickupHit", getRootElement(), onPickupHitShow ) i tryed over 10 time fix it but always get an errors
  12. who did you fix it i want know so i can remmeber it on Future
  13. what about this ? function createPlayerList () local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) local column = guiGridListAddColumn( playerList, "Players", 0.85 ) if ( column ) then for id, player in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( playerList ) guiGridListSetItemText ( playerList, row, column, getPlayerName ( player ), false, false ) end end end
  14. try this function setGUI ( ) selectedRow, selectedCol = guiGridListGetSelectedItem( playerGridList ) gridPlayerName = guiGridListGetItemText( playerGridList, selectedRow, selectedCol ) guiSetText ( playerNameEdit, gridPlayerName ) end playerGridList = guiCreateGridList(7,12,183,420,false,tab0) playersColumn = guiGridListAddColumn(playerGridList,"Players",0.85) guiGridListSetSelectionMode(playerGridList,2) for id, plaItem in ipairs(getElementsByType("player")) do row = guiGridListAddRow ( playerGridList ) guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false ) end addEventHandler( "onClientGUIClick", playerGridList, setGUI ) setTimer ( setGUI, 1000, 1,)
  15. Please i relay need help with This its hard
  16. i make this its say exports.scoreboard:scoreboardAddColumn("Points") exports.scoreboard:scoreboardAddColumn("Rank") ranks = {} ranks[1] = {5,"Level 1!"} ranks[2] = {10,"Level 2!"} ranks[3] = {20,"Level 3!"} ranks[4] = {30,"Level 4!"} ranks[5] = {40,"Level 5!"} ranks[6] = {50,"Level 6!"} ranks[7] = {60,"Level 7!"} ranks[8] = {70,"Level 8!"} ranks[9] = {80,"Level 9!"} ranks[10] = {40,"Level 10!"} function addPoints(ammo, attacker, weapon, bodypart) local points = getElementData(attacker, "Points") if attacker and attacker ~= source then setElementData(attacker, "Points", tonumber(points) + 1) outputChatBox(getPlayerName(attacker).." killed "..getPlayerName(source).." and gained 1 point.", getRootElement(), 255, 255, 0, false) end end addEventHandler("onPlayerWasted", getRootElement(), addPoints) function onRankChanged(dataName) if ( dataName == "Points" ) then local playerPoints = getElementData( source, "Points" ) for i,rank in ipairs(ranks) do if ( playerPoints => rank[i][1] ) then setElementData(source, "Rank", rank[i][2]) end end end end addEventHandler("onElementDataChange",getRootElement(),onRankChanged) function onJoin ( ) setElementData(source, "Points", 0) end addEventHandler ( "onPlayerJoin", getRootElement(), onJoin) function onResStart ( ) for i,v in ipairs(getElementsByType ("player")) do if not ( getElementData( v, "Points" ) ) then setElementData( v, "Points", 0 ) end end end addEventHandler ( "onResourceStart", getResourceRootElement(), onResStart ) server.lua:30: ')' expected near '='
  17. but iam not good scripter if any one fix it so i can learn form it
  18. dosnt work Castillo its dont show the Msg and dont show the rank and points in Scoreboard!
  19. this set My level when i kill 10 Player goes to level 1 then level 2 ...?
  20. use this https://wiki.multitheftauto.com/wiki/IsObjectInACLGroup
  21. yes but he can win the lvels esay i want if He Kill 10 Player = "Level 1" ... if +1 that wel make him if he kill 7 Players he got all the ranks i want 10 =Level 1 20 = level 2 Please
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