Jump to content

Sammit92

Members
  • Posts

    31
  • Joined

  • Last visited

Everything posted by Sammit92

  1. Hello. This problem was in version 1.0.4, in versions 1.0.5 and 1.1.1 server didn't crash, but in version 1.2 it began to crash again. OS: Linux Ubuntu server x86 I used option on your site "Getting a precompiled package" The folder multitheftauto_linux-1.2.0 is chmod 777 mods/deathmatch/mtaserver.conf - it is from version 1.0.5, before it I used from version 1.1.1, and before it I used its own version 1.2, but all times server still crashes. Resources and all other files copied correctly because the server starts nice and works nice until it crash after x days, or 1 day or x hours. When it crashed it loads one core 100% and it doesn't change until I kill the process. Help me please to solve the problem. If you need anything else please let me know. Sorry for rather bad English. Thank you.
  2. Game-monitor.com information: So, the mode is "MTA:SA", not a "play". I have looked all files of server, but still didn't find where is a problem.
  3. Why then it shows this: ???
  4. Thank you. I found the problem: I had "play" mode in 1.0.5, and now I have "MTA:SA" mode in 1.1.1 My config: <!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. --> <resource src="play" startup="1" protected="0"/> How to make it load "play" mode at startup?
  5. Sammit92

    Spawn players

    Hi all. Sorry if I have written in a wrong place. Could you please help me? I had a 1.0.5 MTA server. Now I started 1.1.1 MTA server. The problem is: now players spawn at random spawn points, but on the 1.0.5 version they spawn only near this house: How to make them spawn near this house all time on 1.1.1 version? Thank you.
×
×
  • Create New...