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Posts
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Everything posted by Admigo
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Where i need to put this?
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Dear scripters, I want to make a colored deathlist but i dont know how i need to make it. I need to make it with dxtext but i cant figure it out how. Can someone help me pls? Thanks Admigo
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Can you send my this code with the new code pls?
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Thats really strange,its just the default nametag file,i will try your code thanks;)
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Its not a resource,its the file in race.zip so the race gm.
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Still not working,i delete the codes i added from this thread but still same problem. i didnt change something in nametag.
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Dear scripters, I have nothing changed in nametag and now i got an error with it so i cant play race anymore: Error: nametag.lau:38:bad argument #1 to ipairs (table expected ,got nil) Code: for i,player in ipairs(g_Players) do How can i fix this? Thanks Admigo
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I put the code in script now i get spam errors in debuscript NameTags.lua 38:Bad Argument 1# to ipairs (table exptected,got nil) I deleted the code but now i get the error everytime and cant play race gm anymore. I didnt change something in nametag. How to fix it?
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Works but only one problem,when u stay longer in the hunter pickup u get more money. And the scoreboard: When you get the hunter u get money and you see money in the scoreboard but when there comes a new map the money collum is 0 but at admin you see that you have money. How can i fix this pls.
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Thanks dude,works. Now i need to fix the money collum. When a new map start the collum is empty.
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No errors
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Dear Scripters, I want to make when u get the hunter u will get 1000 money. But when i take the hunter i dont get money. And i made a money collum for score board but it dont work. Code Hunter Money: function SToptimesManager:playerFinished( player, newTime, dateRecorded ) -- Check if top time recording is disabled for this player if getElementData ( player, "toptimes" ) == "off" then return end if not self.mapTimes then outputDebug( 'TOPTIMES', 'SToptimesManager:playerFinished - self.mapTimes == nil' ) return end dateRecorded = dateRecorded or getRealDateTimeNowString() local oldTime = self.mapTimes:getTimeForPlayer( player ) -- Can be false if no previous time local newPos = self.mapTimes:getPositionForTime( newTime, dateRecorded ) -- See if time is an improvement for this player if not oldTime or newTime < oldTime then local oldPos = self.mapTimes:getIndexForPlayer( player ) triggerEvent("onPlayerToptimeImprovement", player, newPos, newTime, oldPos, oldTime, self.displayTopCount, self.mapTimes:getValidEntryCount() ) -- See if its in the top display if newPos <= self.displayTopCount then outputChatBox( '#FF6600[TOPTIME]: #FFFFFF' .. getPlayerName(source) .. ' #FFFFFFgot toptime position #FF6600' .. newPos .. ' #FF6600[Time: ' .. SMaptimes:timeMsToTimeText(newTime) .. ']', root, 2, 255, 2, true) givePlayerMoney ( player, 1000 ) end if oldTime then outputDebug( '#FF6600[TOPTIME]: #FFFFFF' .. getPlayerName(source) .. ' #FFFFFFgot toptime position #FF6600' .. newPos .. ' #FF6600[Time: ' .. SMaptimes:timeMsToTimeText(newTime) .. ']', root, 2, 255, 2, true) givePlayerMoney ( player, 1000 ) end self.mapTimes:setTimeForPlayer( player, newTime, dateRecorded ) -- updateTopText if database was changed if newPos <= self.displayTopCount then self:updateTopText() end end outputDebug( 'TOPTIMES', '++ SToptimesManager:playerFinished ' .. tostring(getPlayerName(player)) .. ' time:' .. tostring(newTime) ) end Code Money Collum Client: addEventHandler("onClientResourceStart",resourceRoot, function () setTimer(updateMoney, 1000, 0) end) function updateMoney() local newMoney = getPlayerMoney ( localPlayer ) if pMoney ~= newMoney then pMoney = newMoney setElementData ( localPlayer, "Money", newMoney ) end end Code Money Collum Server: addEventHandler("onResourceStart",resourceRoot, function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Money") end ) Pls,how can i fix this problems? Thanks Admigo
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I used this code to on my script but when i get a personal record i get a error:bad argument@output chatbox and in game it says:TOPTIMES: END#Admigo new personal best 01:01:544 26255. How can i fix this?
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Thanks dude,Code works great:P
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I get spam error:bad argument@GetPlayerTeam How can i fix this?
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Dear scripters, I have a problem with this script: function setTheCarColors( ) local endteam = getTeamFromName( "END#" ) for i, car in ipairs( getElementsByType( "vehicle" ) ) do local theplayer = getVehicleOccupant( car ) local nowteam = getPlayerTeam( theplayer ) if theplayer then if(nowteam == endteam) then setVehicleColor(car, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) end end end end addEvent("onVehColorChange",true) addEventHandler("onVehColorChange",getRootElement(),setTheCarColors) function timer() --Delay it a bit to allow players to warp in their vehicle... setTimer(setTheCarColors,500,0) end addEventHandler("onMapStarting",getRootElement(),timer) addCommandHandler ( "set_vehicle_color", setTheCarColors ) I want that players is admin team get a yellow carpaint with a time of 500 so its detecting it. But why this code dont work? Thanks Admigo
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Dear Mta Scripters, I need 3 codes for this rocket shooting code: addCommandHandler("boom",function() local occupiedVehicle = getPedOccupiedVehicle(getLocalPlayer()) local x, y, z = getElementPosition(occupiedVehicle) local matrix = getElementMatrix(occupiedVehicle) local offX = 0 * matrix[1][1] + 1 * matrix[2][1] + 0 * matrix[3][1] + 1 * matrix[4][1] local offY = 0 * matrix[1][2] + 1 * matrix[2][2] + 0 * matrix[3][2] + 1 * matrix[4][2] local offZ = 0 * matrix[1][3] + 1 * matrix[2][3] + 0 * matrix[3][3] + 1 * matrix[4][3] vx = offX - x vy = offY - y vz = offZ - z local rotx, roty, rotz = getElementRotation(occupiedVehicle) createProjectile(getLocalPlayer(), 19, x, y, z+1, 500, nil, 0, 0, 360 - rotz, vx, vy, vz) end) 1.How can i change this command into a key(that i need to press left button to shoot) 2.How can i only use this command(key) every 4 seconds? 3.How can i change the distance of the rocket(that the rocket can shoot a long distance) I hope someone help me with this. Thanks Admigo
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Heey all, I have a problem . I want to make the outside ring of the vehiclechange pickup black but i cant find the color code in the txd(the pixel code idk) I am using txd workshop and to change colors with paint but i cant find the grey code. Can someone make for me the outside ring black pls?Not the whole car! Thanks Admigo
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Heey all, I made a code for scoreboard if player login in he sets to a team in scoreboard. My clan Works(END) but vip dont work. Code: if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then setPlayerTeam ( player, teamAdmin) else if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "VIP!" ) ) then setPlayerTeam ( player, teamVIP ) else setPlayerTeam ( player, teamPlayers ) end No Errors. Why its not working? Thanks Admigo
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function setteam(player) local account = getPlayerAccount(player) if not account or isGuestAccount(account) then setPlayerTeam ( player, teamPlayers ) return end local accName = getAccountName ( account) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then setPlayerTeam ( player, teamAdmin) else if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "VIP!" ) ) then setPlayerTeam ( player, teamVIP ) else setPlayerTeam ( player, teamPlayers ) end end Error:end expected to close function at line 1429 near eof
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Heey all, I made this: addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) --we attach the function to this resource's root element function setteam(player) local account = getPlayerAccount(player) if not account or isGuestAccount(account) then setPlayerTeam ( player, teamPlayers ) return end local accName = getAccountName ( account) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then setPlayerTeam ( player, teamAdmin) else if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "VIP!" ) ) then setPlayerTeam ( player, teamVIP) else setPlayerTeam ( player, teamPlayers ) end end But its not working,how can i get it to work? Thanks Admigo
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U call it simple:P I am so noob in scripting mta.