Welcome to the aforementioned col problems, caused by your object replacement reverting to original col. CapY's comments are unrelated to the difficulties you're facing.
@Oz Then, that's modeling problem.
@Baingo
function ReplaceObject ( )
txd = engineLoadTXD( "world/a52_ext.txd" )
col = engineLoadCOL( "world/remover.col" )
dff = engineLoadDFF( "world/des_a51infenc.dff", 0 ) --modelid is everytime 0, when you replace no vehicle
engineImportTXD( txd, 16094 )
engineReplaceCOL( col, 16094 )
engineReplaceModel( dff, 16094 )-- replace the model at least
end
addCommandHandler( "replace", ReplaceObject )
I'm not sure if this gonna work, i just did the script simplier, the rest of the things is your problem(discuss about that with Oz)