I dunno, as everyone is using those functions on login and logout only made me a bit confused. Thanks mate
addEventHandler("onPlayerWasted", root,
function()
if (account) then
setAccountData(account, "save-wep0", getPedWeapon(source, 0))
setAccountData (account, "save-ammo0", getPedTotalAmmo (source, 0))
setAccountData(account, "save-wep1", getPedWeapon(source, 1))
setAccountData (account, "save-ammo1", getPedTotalAmmo (source, 1))
setAccountData(account, "save-wep2", getPedWeapon(source, 2))
setAccountData (account, "save-ammo2", getPedTotalAmmo (source, 2))
setAccountData(account, "save-wep3", getPedWeapon(source, 3))
setAccountData (account, "save-ammo3", getPedTotalAmmo (source, 3))
setAccountData(account, "save-wep4", getPedWeapon(source, 4))
setAccountData (account, "save-ammo4", getPedTotalAmmo (source, 4))
setAccountData(account, "save-wep5", getPedWeapon(source, 5))
setAccountData (account, "save-ammo5", getPedTotalAmmo (source, 5))
setAccountData(account, "save-wep6", getPedWeapon(source, 6))
setAccountData (account, "save-ammo6", getPedTotalAmmo (source, 6))
setAccountData(account, "save-wep7", getPedWeapon(source, 7))
setAccountData (account, "save-ammo7", getPedTotalAmmo (source, 7))
setAccountData(account, "save-wep8", getPedWeapon(source, -- s8) -->)
setAccountData (account, "save-ammo8", getPedTotalAmmo (source, -- s8) -->)
setAccountData(account, "save-wep9", getPedWeapon(source, 9))
setAccountData (account, "save-ammo9", getPedTotalAmmo (source, 9))
setAccountData(account, "save-wep10", getPedWeapon(source, 10))
setAccountData (account, "save-ammo10", getPedTotalAmmo (source, 10))
setAccountData(account, "save-wep11", getPedWeapon(source, 11))
setAccountData (account, "save-ammo11", getPedTotalAmmo (source, 11))
setAccountData(account, "save-wep12", getPedWeapon(source, 12))
setAccountData (account, "save-ammo12", getPedTotalAmmo (source, 12))
end
end
end
)
addEventHandler("onPlayerSpawn", root,
function()
local account = getPlayerAccount(source)
if not (isGuestAccount (getPlayerAccount (source))) then
local wep1 = getAccountData(theCurrentAccount, "save-wep1")
local ammo1 = getAccountData(theCurrentAccount, "save-ammo1")
local wep2 = getAccountData(theCurrentAccount, "save-wep2")
local ammo2 = getAccountData(theCurrentAccount, "save-ammo2")
local wep3 = getAccountData(theCurrentAccount, "save-wep3")
local ammo3 = getAccountData(theCurrentAccount, "save-ammo3")
local wep4 = getAccountData(theCurrentAccount, "save-wep4")
local ammo4 = getAccountData(theCurrentAccount, "save-ammo4")
local wep5 = getAccountData(theCurrentAccount, "save-wep5")
local ammo5 = getAccountData(theCurrentAccount, "save-ammo5")
local wep6 = getAccountData(theCurrentAccount, "save-wep6")
local ammo6 = getAccountData(theCurrentAccount, "save-ammo6")
local wep7 = getAccountData(theCurrentAccount, "save-wep7")
local ammo7 = getAccountData(theCurrentAccount, "save-ammo7")
local wep8 = getAccountData(theCurrentAccount, "save-wep8")
local ammo8 = getAccountData(theCurrentAccount, "save-ammo8")
local wep9 = getAccountData(theCurrentAccount, "save-wep9")
local ammo9 = getAccountData(theCurrentAccount, "save-ammo9")
local wep10 = getAccountData(theCurrentAccount, "save-wep10")
local ammo10 = getAccountData(theCurrentAccount, "save-ammo10")
local wep11 = getAccountData(theCurrentAccount, "save-wep11")
local ammo11 = getAccountData(theCurrentAccount, "save-ammo11")
local wep12 = getAccountData(theCurrentAccount, "save-wep12")
local ammo12 = getAccountData(theCurrentAccount, "save-ammo12")
setElementData(source, "Occupation", occupation)
spawnPlayer(source, x, y, z, interior, dimension)
setElementHealth(source, health)
setElementModel(source, skin)
setPlayerTeam(source, getTeamFromName(team))
setPlayerMoney(source, money)
setPedArmor(source, armor)
setPlayerWantedLevel(source, wanted)
giveWeapon(source, wep1, ammo1)
giveWeapon(source, wep2, ammo2)
giveWeapon(source, wep3, ammo3)
giveWeapon(source, wep4, ammo4)
giveWeapon(source, wep5, ammo5)
giveWeapon(source, wep6, ammo6)
giveWeapon(source, wep7, ammo7)
giveWeapon(source, wep8, ammo8)
giveWeapon(source, wep9, ammo9)
giveWeapon(source, wep10, ammo10)
giveWeapon(source, wep11, ammo11)
giveWeapon(source, wep12, ammo12)
end
end
)
Will this work?