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Posts
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Everything posted by Deagle
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https://community.multitheftauto.com/index.php?p= ... ls&id=2226
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● Make a file, music.lua and add in it : setRadioChannel(0) song = playSound("song.mp3", true) bindKey("m", "down", function () setSoundPaused(song, not isSoundPaused(song)) end ) ● Add those 2 line in your meta.xml, before the <meta> <file src="song.mp3" /> <script src="song.lua" type="client" /> </meta> ● Oh and also, you can change the name of the .mp3 song , but be sure that you will change it in meta.xml and in the music.lua also.
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I think he means that Yuri wants to copy that ramp script ideea from the HUNT3R's map , Destination Final.
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Make a new .zip or folder which must contain this : ● script.lua ● infernus.dff ● infernus.txd ● meta.xml script.lua : function replaceModel() txd = engineLoadTXD("infernus.txd", 411 ) engineImportTXD(txd, 411) dff = engineLoadDFF("infernus.dff", 411 ) engineReplaceModel(dff, 411) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadcar", replaceModel ) meta.xml : <meta> <info author="TechG9" name="Infernus" version="1.0.5" type="script"/> <script src="script.lua" type="client"/> <file src="infernus.txd" type="client"/> <file src="infernus.dff" type="client"/> </meta> If you want to replace another car, you must change the name (infernus) and to replace the ID with the one of the another car.
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https://community.multitheftauto.com/index.php?p= ... ls&id=2214
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You must select the files, and then right click and add to archive. Because I am sure that you archived the folder in which is the meta.xml and the rest of the resource. Just select the files from the folder and the archive them.
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For all those things you need to learn to script in .LUA or to pay a scripter to do those for you.
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Gta-multi.com, Quality MTA San Andreas Hosting.
Deagle replied to Gta-multi's topic in Hosting solutions
Hum ... Can you recommend me one in PM? 32 slots / max 5 euro. -
You save the map with a name, and you will see it in this location : MTA Folder - server - mods - deathmatch - resources In the same location you add scripts and maps.
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Gta-multi.com, Quality MTA San Andreas Hosting.
Deagle replied to Gta-multi's topic in Hosting solutions
* BUMP * Answer my question please ! -
Basic script huh ? Then make it you ^^
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Maybe he is reffering to https://community.multitheftauto.com , surely .
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For all the servers who want it, maybe it will be a private script.
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Maybe Godwin was talking about Race/DM-DD like me too.
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Exatly about this I was talking , it would be very nice and usefull.
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Me 2 ^^ , how can you do something like that ?! HAMA HACK ME!
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I am looking for a thing like this too, I dont like the servers who are replacing my custom infernus. Anyway, I think there can be made a script which could allow you to press a button to change between your infernus and between the server's infernus (if the server has one) .
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Omfg they cant stop uploading car mods ... https://community.multitheftauto.com/index.php?p= ... ls&id=2183 https://community.multitheftauto.com/index.php?p= ... ls&id=2182
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Gta-multi.com, Quality MTA San Andreas Hosting.
Deagle replied to Gta-multi's topic in Hosting solutions
So they are no more trustable in this moment ? Cause I wanted to change my servers host with one from them. -
https://community.multitheftauto.com/ind ... ls&id=2167
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From what I heard, he has now all the Disco Pogo maps .
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Man, have you tried what I've wrote up there ? Use that lol , at me its working ...
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Man, make a new .zip or folder which must contain this : ● script.lua ● infernus.dff ● infernus.txd ● meta.xml script.lua : function replaceModel() txd = engineLoadTXD("infernus.txd", 411 ) engineImportTXD(txd, 411) dff = engineLoadDFF("infernus.dff", 411 ) engineReplaceModel(dff, 411) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadcar", replaceModel ) meta.xml : <meta> <info author="TechG9" name="Infernus" version="1.0.5" type="script"/> <script src="script.lua" type="client"/> <file src="infernus.txd" type="client"/> <file src="infernus.dff" type="client"/> </meta>