
JasperRieken
Members-
Posts
97 -
Joined
-
Last visited
Everything posted by JasperRieken
-
And it doesn't count either so it doesn't work
-
I do believe it works but does it say if it reaches the 60 min does it say 1 Hour 2 Minutes or somting
-
yes
-
I can't figure out a dxscoreboard thingy i wanted to add a time like what the've played in total and that it counts up but i would really not know how to if someone could help that would be really awesome
-
Thanks it works now
-
i have never worked with ColCuboid can you explain?
-
so can somebody help me
-
Well the GUI comes up when you fly verry high over it so thats weird and the marker is small ClientSide local marker7 = createMarker(2287.3046875,-3014.7346191406,53.385776519775,"cylinder",1.5,255,255,255,255) function gui7(hitElement) if getElementType( hitElement ) == "player" and hitElement == getLocalPlayer() then if ( guiGetVisible (window) == true ) then -- check if the gui element is visible showCursor(false) guiSetVisible (window, false ) -- if it is, we hide it else guiSetVisible (window, false ) -- if not, we make it visible showCursor(true) end window = guiCreateWindow(532,268,249,340,"Admin Spawn",false) but1 = guiCreateButton(21,30,206,48,"Hydra",false,window) addEventHandler("onClientGUIClick", but1,hydraPlane, false) but2 = guiCreateButton(21,89,206,48,"Hunter",false,window) addEventHandler("onClientGUIClick", but2,hunterPlane, false) but3 = guiCreateButton(19,148,206,48,"RC Baron",false,window) addEventHandler("onClientGUIClick", but3,rcPlane, false) but4 = guiCreateButton(20,207,206,48,"SeaSparrow",false,window) addEventHandler("onClientGUIClick", but4,seaPlane, false) but5 = guiCreateButton(59,277,126,25,"Close",false,window) addEventHandler("onClientGUIClick", but5, hideWindow, false) end end addEventHandler("onClientMarkerHit", marker7, gui7) function hydraPlane() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnHydra", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function hunterPlane() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnHunter", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function rcPlane() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnRc", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function seaPlane() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnSea", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function hideWindow() guiSetVisible(window, false) showCursor(false) end ServerSide addEvent("spawnHydra", true) function adminQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 520, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Hydra spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnHydra", getRootElement(), adminQ ) addEvent("spawnHunter", true) function adminQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 425, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Hunter spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnHunter", getRootElement(), adminQ ) addEvent("spawnRc", true) function adminQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 464, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Rc Baron spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnRc", getRootElement(), adminQ ) addEvent("spawnSea", true) function adminQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 447, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Seasparrow spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnSea", getRootElement(), adminQ )
-
No need This scriped is Solved ClientSide marker = createMarker(2327.27,-3083.64,59.25,"cylinder",2,255,255,255,255) function gui(hitElement) if getElementType( hitElement ) == "player" and hitElement == getLocalPlayer() then if ( guiGetVisible (window) == true ) then -- check if the gui element is visible showCursor(false) guiSetVisible (window, false ) -- if it is, we hide it else guiSetVisible (window, false ) -- if not, we make it visible showCursor(true) end window = guiCreateWindow(471,278,366,401,"Xuju Vechile's",false) but1 = guiCreateButton(100,42,158,45,"BXM",false,window) addEventHandler("onClientGUIClick", but1, bmxBike, false) but2 = guiCreateButton(100,114,158,45,"Mountain Bike",false,window) addEventHandler("onClientGUIClick", but2, mountainBike, false) but3 = guiCreateButton(101,192,158,45,"Bike",false,window) addEventHandler("onClientGUIClick", but3, Bike, false) but4 = guiCreateButton(101,267,158,45,"Sanchez",false,window) addEventHandler("onClientGUIClick", but4, Sanchez, false) but5 = guiCreateButton(26,362,82,30,"Close",false,window) addEventHandler("onClientGUIClick", but5, hideWindow, false) end end addEventHandler("onClientMarkerHit", marker, gui) function bmxBike() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnBmx", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function mountainBike() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnMountainbike", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function Bike() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnBike", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function Sanchez() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnSanchez", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end function hideWindow() guiSetVisible(window, false) showCursor(false) end ServerSide addEvent("spawnBmx", true) function bikeQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 481, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Bmx spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnBmx", getRootElement(), bikeQ ) addEvent("spawnMountainbike", true) function bikeQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 510, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("MountainBike spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnMountainbike", getRootElement(), bikeQ ) addEvent("spawnBike", true) function bikeQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 509, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Bike spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnBike", getRootElement(), bikeQ ) addEvent("spawnSanchez", true) function bikeQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 468, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Sanchez spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnSanchez", getRootElement(), bikeQ )
-
it works now but if one person steps in everybody get's the gui what can i do?
-
i made my first gui it opens and it sais bad event handler line 13 can't find out what's wrong somebody see somting? ClietSide marker = createMarker(2327.27,-3083.64,60.25,"cylinder",2,255,0,0,255) function gui() if ( guiGetVisible (window) == true ) then -- check if the gui element is visible showCursor(false) guiSetVisible (window, false ) -- if it is, we hide it else guiSetVisible (window, false ) -- if not, we make it visible showCursor(true) window = guiCreateWindow(471,278,366,401,"Xuju Vechile's",false) but1 = guiCreateButton(100,42,158,45,"BXM",false,window) addEventHandler("onClientGUIClick", but1, bmxBike, false) but2 = guiCreateButton(100,114,158,45,"Mountain Bike",false,window) but3 = guiCreateButton(101,192,158,45,"Bike",false,window) but4 = guiCreateButton(83,138,5,5,"",false,window) but5 = guiCreateButton(101,267,158,45,"Sanchez",false,window) but6 = guiCreateButton(26,362,82,30,"Close",false,window) end end addEventHandler("onClientMarkerHit", marker, gui) function bxmBike() guiSetVisible(window, false) showCursor(false) triggerServerEvent( "spawnBmx", getLocalPlayer(),getPlayerName( getLocalPlayer() ) ) end ServerSide addEvent("spawnBmx", true) function bikeQ(playerName) local guy = getPlayerFromName( playerName ); local x, y, z = getElementPosition ( guy ) local r = getPedRotation ( guy ) vehicle = createVehicle ( 481, x, y, z, 0, 0, r ) warpPedIntoVehicle ( guy, vehicle ) outputChatBox("Bmx spawned!", guy, 0, 255, 0) end addEventHandler ( "spawnBmx", getRootElement(), bikeQ )
-
And how does it work on marker?
-
can you make like a explain with one button? Button1 = guiCreateButton(100,42,158,45,"BXM",true,GUIEditor_Window[1]
-
i really cant figure it out
-
Thank you ill try if it doesn't work ill show what i did
-
im trying to script a gui with mta wiki. But can't find how to script like a vechile spawn gui.... Can somebody here may be help iwant to script them on marker.... this is the gui GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(471,278,366,401,"Xuju Vechile's",false) GUIEditor_Button[1] = guiCreateButton(100,42,158,45,"BXM",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(100,114,158,45,"Mountain Bike",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(101,192,158,45,"Bike",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(83,138,5,5,"",false,GUIEditor_Button[3]) GUIEditor_Button[5] = guiCreateButton(101,267,158,45,"Sanchez",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(26,362,82,30,"Close",false,GUIEditor_Window[1])
-
well i really can't figure out how can yo explain to me how?
-
Well i can use your help with one more thing im trying to script a Gui for a vechile spawn can you help me? i wanna make it on markerhit get the gui and spawn the vechile same place this is the gui -- Created: 21/00/2011 13:17 GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(471,278,366,401,"Xuju Vechile's",false) GUIEditor_Button[1] = guiCreateButton(100,42,158,45,"BXM",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(100,114,158,45,"Mountain Bike",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(101,192,158,45,"Bike",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(83,138,5,5,"",false,GUIEditor_Button[3]) GUIEditor_Button[5] = guiCreateButton(101,267,158,45,"Sanchez",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(26,362,82,30,"Close",false,GUIEditor_Window[1]) --- --- --- --- ---
-
i can't can you help me out ?
-
cuze its the admin team
-
i don't use a code i set with admin panel
-
i don't know how can you please make one
-
no when player get set to Xuju Crew team that's what i want