HoLsTeN
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Everything posted by HoLsTeN
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Thanks i test it is work but i whant ask u see this code i whant the bind key with no command
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Castill the code it is not work no error show edit:Thanks i test it is work but i whant ask u see this code i whant the bind key with no command function bindKey ( player ) bindKey ( player, "z", "down", zzz ) end and not work
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hi all edit: Thank for Castillo he help me
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thanks see this addEvent("buy2", true) addEventHandler("buy2", getRootElement(), function() if ( getPlayerMoney (source) >= 2000 ) then takePlayerMoney(source, 2000) local x,y,z = getElementPosition ( source ) local i = getElementInterior ( source) trolley = createObject (i ,2780, x, y, z, 0, 0, 0 ) outputChatBox(""..getPlayerName(source).." Bought SMoke !", getRootElement(), 0, 255, 0, true) else outputChatBox(" No Money !", source, 255, 0, 0, true) end end ) but it is not work
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hi can any one help me i want to createObject in same player intruor ?
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i fix it the Problem was in the event
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hi all i take this code from Stealth script but it is not work addEvent("Clientshieldload",true) function shieldload () txd_shield = engineLoadTXD("riot_shield.txd") engineImportTXD(txd_shield,3792) col_shield = engineLoadCOL("riot_shield.col") dff_shield = engineLoadDFF("riot_shield.dff", 0 ) engineReplaceCOL(col_shield,3792) engineReplaceModel(dff_shield,3792) end addEventHandler( "Clientshieldload", getRootElement(), shieldload )
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Thank you very much I like your script HoLsTeN ^^
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function kill (killer) if source ~= getLocalPlayer()" local sound = playSound("wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onClientPlayerWasted", getRootElement(), kill) not work
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1 - read the topic i say if i kill not if i die 2 - i am not fight
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not work this is the eror Warming :Bad argument @ 'addEventHandler' (string-defined function)
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thank you but i mean if i kill any one not if die becose that i use onPlayerWasted
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hi all this code for play sound if i kill any one function kill () local sound = playSound("wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onPlayerWasted", getLocalPlayer(), kill) help me pleas
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i say your code i replace with the old server side then the script not work just show the window and the see : cilent side GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(345,168,342,446,"CounteR Strike Script By HoLsTeN 1.0",false) guiSetVisible(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(9,20,324,417,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("CounteR Strike",GUIEditor_TabPanel[1]) GUIEditor_Button[1] = guiCreateButton(7,147,95,32,"Follow Me",false,GUIEditor_Tab[1]) GUIEditor_Button[2] = guiCreateButton(7,191,95,32,"Cover Me",false,GUIEditor_Tab[1]) GUIEditor_Button[3] = guiCreateButton(7,235,95,32,"storm front",false,GUIEditor_Tab[1]) GUIEditor_Button[4] = guiCreateButton(7,280,95,32,"Taking Fire",false,GUIEditor_Tab[1]) GUIEditor_Button[5] = guiCreateButton(7,326,95,32,"Hold this Position",false,GUIEditor_Tab[1]) GUIEditor_Button[6] = guiCreateButton(113,147,95,32,"Regroup Team",false,GUIEditor_Tab[1]) GUIEditor_Button[7] = guiCreateButton(114,191,95,32,"Go Go Go",false,GUIEditor_Tab[1]) GUIEditor_Button[8] = guiCreateButton(116,235,95,32,"Fall Back",false,GUIEditor_Tab[1]) GUIEditor_Button[9] = guiCreateButton(117,280,95,32,"stick Togeher Team",false,GUIEditor_Tab[1]) GUIEditor_Button[10] = guiCreateButton(118,326,95,32,"Need Backup",false,GUIEditor_Tab[1]) GUIEditor_Button[11] = guiCreateButton(219,147,95,32,"Roger That",false,GUIEditor_Tab[1]) GUIEditor_Button[12] = guiCreateButton(221,191,95,32,"Negative",false,GUIEditor_Tab[1]) GUIEditor_Button[13] = guiCreateButton(220,235,95,32,"Report In",false,GUIEditor_Tab[1]) GUIEditor_Button[14] = guiCreateButton(221,280,95,32,"I'm in Position",false,GUIEditor_Tab[1]) GUIEditor_Button[15] = guiCreateButton(221,326,95,32,"Sector Clear",false,GUIEditor_Tab[1]) GUIEditor_Image[1] = guiCreateStaticImage(4,7,314,138,"11.png",false,GUIEditor_Tab[1]) GUIEditor_Label[1] = guiCreateLabel(12,370,308,19,"Just click on the button 1 time By HoLsTeN Have Fun",false,GUIEditor_Tab[1]) guiLabelSetColor(GUIEditor_Label[1],0,255,0) function onGuiClick (button, state, absoluteX, absoluteY) if (source == GUIEditor_Button[1]) then triggerServerEvent ("followme1", getLocalPlayer()) elseif (source == GUIEditor_Button[2]) then triggerServerEvent ("ct_coverme1", getLocalPlayer()) elseif (source == GUIEditor_Button[3]) then triggerServerEvent ("stormfront1", getLocalPlayer()) elseif (source == GUIEditor_Button[4]) then triggerServerEvent ("fireassis1", getLocalPlayer()) elseif (source == GUIEditor_Button[5]) then triggerServerEvent ("position1", getLocalPlayer()) elseif (source == GUIEditor_Button[6]) then triggerServerEvent ("regroup1", getLocalPlayer()) elseif (source == GUIEditor_Button[7]) then triggerServerEvent ("com_go1", getLocalPlayer()) elseif (source == GUIEditor_Button[8]) then triggerServerEvent ("fallback1", getLocalPlayer()) elseif (source == GUIEditor_Button[9]) then triggerServerEvent ("sticktog1", getLocalPlayer()) elseif (source == GUIEditor_Button[10]) then triggerServerEvent ("ct_backup1", getLocalPlayer()) elseif (source == GUIEditor_Button[11]) then triggerServerEvent ("roger1", getLocalPlayer()) elseif (source == GUIEditor_Button[12]) then triggerServerEvent ("negative1", getLocalPlayer()) elseif (source == GUIEditor_Button[13]) then triggerServerEvent ("com_reportin1", getLocalPlayer()) elseif (source == GUIEditor_Button[14]) then triggerServerEvent ("ct_inpos1", getLocalPlayer()) elseif (source == GUIEditor_Button[15]) then triggerServerEvent ("clear1", getLocalPlayer()) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) function ToggleazozMenu() if (guiGetVisible(GUIEditor_Window[1]) == true) then guiSetVisible(GUIEditor_Window[1], false) showCursor(false) else guiSetVisible(GUIEditor_Window[1], true) showCursor(true) playersColumn = guiGridListAddColumn(playerGridList,"Players",0.85) guiGridListSetSelectionMode(playerGridList,2) for id, plaItem in ipairs(getElementsByType("player")) do row = guiGridListAddRow ( playerGridList ) guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false ) end addEventHandler( "onClientGUIClick", playerGridList, setGUI ) local sound = playSound("DontHaveTime.mp3") setSoundVolume(sound, 2.5) end end bindKey("F2","down",ToggleazozMenu) outputChatBox("Press F2 To Open ||CounteR Strike Script|| !!!",0,255,255) ----------------- enabled = 1 function enable() enabled = 1 end addEvent("followme",true) addEventHandler("followme",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("followme.mp3") setSoundVolume(sound, 2.0) end end) ------------------- addEvent("ct_coverme",true) addEventHandler("ct_coverme",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_coverme.mp3") setSoundVolume(sound, 2.0) end end) ------------------ addEvent("stormfront",true) addEventHandler("stormfront",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("stormfront.mp3") setSoundVolume(sound, 2.0) end end) ------------------------ addEvent("fireassis",true) addEventHandler("fireassis",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("fireassis.mp3") setSoundVolume(sound, 2.0) end end) ----------------------- addEvent("position",true) addEventHandler("position",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("position.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------- addEvent("regroup",true) addEventHandler("regroup",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("regroup.mp3") setSoundVolume(sound, 2.0) end end) ----------------------------- addEvent("com_go",true) addEventHandler("com_go",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("com_go.mp3") setSoundVolume(sound, 2.0) end end) ----------------------------- addEvent("fallback",true) addEventHandler("fallback",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("fallback.mp3") setSoundVolume(sound, 2.0) end end) --------------------------------------- addEvent("sticktog",true) addEventHandler("sticktog",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("sticktog.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------- addEvent("ct_backup",true) addEventHandler("ct_backup",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_backup.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------- addEvent("roger",true) addEventHandler("roger",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("roger.mp3") setSoundVolume(sound, 2.0) end end) --------------------------------- addEvent("negative",true) addEventHandler("negative",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("negative.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------------- addEvent("com_reportin",true) addEventHandler("com_reportin",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("com_reportin.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------------ addEvent("ct_inpos",true) addEventHandler("ct_inpos",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_inpos.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------------ addEvent("clear",true) addEventHandler("clear",getRootElement(), function () if enabled == 1 then enabled = 0 setTimer(enable,6000,1) local sound = playSound("clear.mp3")
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Your code not work
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Not work >< sorry man I ask a lot
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SOLID YOUR CODE WORK BUT ALL IN MY TEAM CANT PRESS THE buttons THAY MOST Waiting FOR 60 TO Here the sounds i want jast my player cant press the buttons ....
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sorry man i am not good scripter like you can you give the code pleas ths is my first script help me
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Change last argument in outputChatBox to false not true.True is used only for colorcodes.Btw why did you used function takePlayerMoney(source, 0) - amount 0 lol? Why did you used the function anyways... it does nothing at all. thanks did you can till me how can just my team here the sounds ??
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addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer(function() removeEventHandler("clear1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) setTimer(function() removeEventHandler("ct_inpos1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) setTimer(function() removeEventHandler("com_reportin1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) setTimer(function() removeEventHandler("negative1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) setTimer(function() removeEventHandler("roger1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) setTimer(function() removeEventHandler("ct_backup1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) setTimer(function() removeEventHandler("sticktog1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) setTimer(function() removeEventHandler("fallback1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) setTimer(function() removeEventHandler("com_go1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) setTimer(function() removeEventHandler("regroup1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, false) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) setTimer(function() removeEventHandler("position1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, false) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) setTimer(function() removeEventHandler("fireassis1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, false) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) setTimer(function() removeEventHandler("stormfront1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, false) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) setTimer(function() removeEventHandler("followme1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, false) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) setTimer(function() removeEventHandler("ct_coverme1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, false) end end ) not work Again
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i do like what you say but it is not work you can play the command i say in 1 minets you can play the command 1 time and just my team can here the sounds this is the time code like you say addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer (clear1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) setTimer (ct_inpos1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) setTimer (com_reportin1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) setTimer (negative1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) setTimer (roger1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) setTimer (ct_backup1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) setTimer (sticktog1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) setTimer (fallback1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) setTimer (com_go1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) setTimer (regroup1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, true) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) setTimer (position1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, true) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) setTimer (fireassis1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, true) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) setTimer (stormfront1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, true) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) setTimer (followme1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) setTimer (ct_coverme1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, true) end end ) and not work
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addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer (clear1,60000,1, false outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) not work ><
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2.use setTimer (clear1,60000,1, false) i use in server side ??????? can you give me code pleas
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PLEAS HELP ME
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Hi all i make script for CounteR Strike Radio it is work good but the Problem it is Players repeat votes and the server very Noise i want any one help me in this 2 things : 1- The player can in 1 minute play Only 1 command in the Radio 2- just player team can Hear the sound and this is my code cilent side GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(345,168,342,446,"CounteR Strike Script By HoLsTeN 1.0",false) guiSetVisible(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(9,20,324,417,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("CounteR Strike",GUIEditor_TabPanel[1]) GUIEditor_Button[1] = guiCreateButton(7,147,95,32,"Follow Me",false,GUIEditor_Tab[1]) GUIEditor_Button[2] = guiCreateButton(7,191,95,32,"Cover Me",false,GUIEditor_Tab[1]) GUIEditor_Button[3] = guiCreateButton(7,235,95,32,"storm front",false,GUIEditor_Tab[1]) GUIEditor_Button[4] = guiCreateButton(7,280,95,32,"Taking Fire",false,GUIEditor_Tab[1]) GUIEditor_Button[5] = guiCreateButton(7,326,95,32,"Hold this Position",false,GUIEditor_Tab[1]) GUIEditor_Button[6] = guiCreateButton(113,147,95,32,"Regroup Team",false,GUIEditor_Tab[1]) GUIEditor_Button[7] = guiCreateButton(114,191,95,32,"Go Go Go",false,GUIEditor_Tab[1]) GUIEditor_Button[8] = guiCreateButton(116,235,95,32,"Fall Back",false,GUIEditor_Tab[1]) GUIEditor_Button[9] = guiCreateButton(117,280,95,32,"stick Togeher Team",false,GUIEditor_Tab[1]) GUIEditor_Button[10] = guiCreateButton(118,326,95,32,"Need Backup",false,GUIEditor_Tab[1]) GUIEditor_Button[11] = guiCreateButton(219,147,95,32,"Roger That",false,GUIEditor_Tab[1]) GUIEditor_Button[12] = guiCreateButton(221,191,95,32,"Negative",false,GUIEditor_Tab[1]) GUIEditor_Button[13] = guiCreateButton(220,235,95,32,"Report In",false,GUIEditor_Tab[1]) GUIEditor_Button[14] = guiCreateButton(221,280,95,32,"I'm in Position",false,GUIEditor_Tab[1]) GUIEditor_Button[15] = guiCreateButton(221,326,95,32,"Sector Clear",false,GUIEditor_Tab[1]) GUIEditor_Image[1] = guiCreateStaticImage(4,7,314,138,"11.png",false,GUIEditor_Tab[1]) GUIEditor_Label[1] = guiCreateLabel(12,370,308,19,"Just click on the button 1 time By HoLsTeN Have Fun",false,GUIEditor_Tab[1]) guiLabelSetColor(GUIEditor_Label[1],0,255,0) function onGuiClick (button, state, absoluteX, absoluteY) if (source == GUIEditor_Button[1]) then triggerServerEvent ("followme1", getLocalPlayer()) elseif (source == GUIEditor_Button[2]) then triggerServerEvent ("ct_coverme1", getLocalPlayer()) elseif (source == GUIEditor_Button[3]) then triggerServerEvent ("stormfront1", getLocalPlayer()) elseif (source == GUIEditor_Button[4]) then triggerServerEvent ("fireassis1", getLocalPlayer()) elseif (source == GUIEditor_Button[5]) then triggerServerEvent ("position1", getLocalPlayer()) elseif (source == GUIEditor_Button[6]) then triggerServerEvent ("regroup1", getLocalPlayer()) elseif (source == GUIEditor_Button[7]) then triggerServerEvent ("com_go1", getLocalPlayer()) elseif (source == GUIEditor_Button[8]) then triggerServerEvent ("fallback1", getLocalPlayer()) elseif (source == GUIEditor_Button[9]) then triggerServerEvent ("sticktog1", getLocalPlayer()) elseif (source == GUIEditor_Button[10]) then triggerServerEvent ("ct_backup1", getLocalPlayer()) elseif (source == GUIEditor_Button[11]) then triggerServerEvent ("roger1", getLocalPlayer()) elseif (source == GUIEditor_Button[12]) then triggerServerEvent ("negative1", getLocalPlayer()) elseif (source == GUIEditor_Button[13]) then triggerServerEvent ("com_reportin1", getLocalPlayer()) elseif (source == GUIEditor_Button[14]) then triggerServerEvent ("ct_inpos1", getLocalPlayer()) elseif (source == GUIEditor_Button[15]) then triggerServerEvent ("clear1", getLocalPlayer()) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) function ToggleazozMenu() if (guiGetVisible(GUIEditor_Window[1]) == true) then guiSetVisible(GUIEditor_Window[1], false) showCursor(false) else guiSetVisible(GUIEditor_Window[1], true) showCursor(true) playersColumn = guiGridListAddColumn(playerGridList,"Players",0.85) guiGridListSetSelectionMode(playerGridList,2) for id, plaItem in ipairs(getElementsByType("player")) do row = guiGridListAddRow ( playerGridList ) guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false ) end addEventHandler( "onClientGUIClick", playerGridList, setGUI ) local sound = playSound("DontHaveTime.mp3") setSoundVolume(sound, 2.5) end end bindKey("F2","down",ToggleazozMenu) outputChatBox("Press F2 To Open ||CounteR Strike Script|| !!!",0,255,255) ----------------- addEvent("followme",true) addEventHandler("followme",getRootElement(), function () local sound = playSound("followme.mp3") setSoundVolume(sound, 2.0) end) ------------------- addEvent("ct_coverme",true) addEventHandler("ct_coverme",getRootElement(), function () local sound = playSound("ct_coverme.mp3") setSoundVolume(sound, 2.0) end) ------------------ addEvent("stormfront",true) addEventHandler("stormfront",getRootElement(), function () local sound = playSound("stormfront.mp3") setSoundVolume(sound, 2.0) end) ------------------------ addEvent("fireassis",true) addEventHandler("fireassis",getRootElement(), function () local sound = playSound("fireassis.mp3") setSoundVolume(sound, 2.0) end) ----------------------- addEvent("position",true) addEventHandler("position",getRootElement(), function () local sound = playSound("position.mp3") setSoundVolume(sound, 2.0) end) ---------------------------- addEvent("regroup",true) addEventHandler("regroup",getRootElement(), function () local sound = playSound("regroup.mp3") setSoundVolume(sound, 2.0) end) ----------------------------- addEvent("com_go",true) addEventHandler("com_go",getRootElement(), function () local sound = playSound("com_go.mp3") setSoundVolume(sound, 2.0) end) ----------------------------- addEvent("fallback",true) addEventHandler("fallback",getRootElement(), function () local sound = playSound("fallback.mp3") setSoundVolume(sound, 2.0) end) --------------------------------------- addEvent("sticktog",true) addEventHandler("sticktog",getRootElement(), function () local sound = playSound("sticktog.mp3") setSoundVolume(sound, 2.0) end) ------------------------------- addEvent("ct_backup",true) addEventHandler("ct_backup",getRootElement(), function () local sound = playSound("ct_backup.mp3") setSoundVolume(sound, 2.0) end) ---------------------------- addEvent("roger",true) addEventHandler("roger",getRootElement(), function () local sound = playSound("roger.mp3") setSoundVolume(sound, 2.0) end) --------------------------------- addEvent("negative",true) addEventHandler("negative",getRootElement(), function () local sound = playSound("negative.mp3") setSoundVolume(sound, 2.0) end) ---------------------------------- addEvent("com_reportin",true) addEventHandler("com_reportin",getRootElement(), function () local sound = playSound("com_reportin.mp3") setSoundVolume(sound, 2.0) end) ------------------------------------ addEvent("ct_inpos",true) addEventHandler("ct_inpos",getRootElement(), function () local sound = playSound("ct_inpos.mp3") setSoundVolume(sound, 2.0) end) ------------------------------------ addEvent("clear",true) addEventHandler("clear",getRootElement(), function () local sound = playSound("clear.mp3") setSoundVolume(sound, 2.0) end) Server Side : addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, true) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, true) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, true) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, true) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, true) end end ) HELP ME pleas I am HoLsTeN
