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HoLsTeN

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Everything posted by HoLsTeN

  1. Thanks i test it is work but i whant ask u see this code i whant the bind key with no command
  2. Castill the code it is not work no error show edit:Thanks i test it is work but i whant ask u see this code i whant the bind key with no command function bindKey ( player ) bindKey ( player, "z", "down", zzz ) end and not work
  3. hi all edit: Thank for Castillo he help me
  4. thanks see this addEvent("buy2", true) addEventHandler("buy2", getRootElement(), function() if ( getPlayerMoney (source) >= 2000 ) then takePlayerMoney(source, 2000) local x,y,z = getElementPosition ( source ) local i = getElementInterior ( source) trolley = createObject (i ,2780, x, y, z, 0, 0, 0 ) outputChatBox(""..getPlayerName(source).." Bought SMoke !", getRootElement(), 0, 255, 0, true) else outputChatBox(" No Money !", source, 255, 0, 0, true) end end ) but it is not work
  5. hi can any one help me i want to createObject in same player intruor ?
  6. i fix it the Problem was in the event
  7. hi all i take this code from Stealth script but it is not work addEvent("Clientshieldload",true) function shieldload () txd_shield = engineLoadTXD("riot_shield.txd") engineImportTXD(txd_shield,3792) col_shield = engineLoadCOL("riot_shield.col") dff_shield = engineLoadDFF("riot_shield.dff", 0 ) engineReplaceCOL(col_shield,3792) engineReplaceModel(dff_shield,3792) end addEventHandler( "Clientshieldload", getRootElement(), shieldload )
  8. Thank you very much I like your script HoLsTeN ^^
  9. function kill (killer) if source ~= getLocalPlayer()" local sound = playSound("wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onClientPlayerWasted", getRootElement(), kill) not work
  10. 1 - read the topic i say if i kill not if i die 2 - i am not fight
  11. not work this is the eror Warming :Bad argument @ 'addEventHandler' (string-defined function)
  12. thank you but i mean if i kill any one not if die becose that i use onPlayerWasted
  13. hi all this code for play sound if i kill any one function kill () local sound = playSound("wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onPlayerWasted", getLocalPlayer(), kill) help me pleas
  14. i say your code i replace with the old server side then the script not work just show the window and the see : cilent side GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(345,168,342,446,"CounteR Strike Script By HoLsTeN 1.0",false) guiSetVisible(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(9,20,324,417,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("CounteR Strike",GUIEditor_TabPanel[1]) GUIEditor_Button[1] = guiCreateButton(7,147,95,32,"Follow Me",false,GUIEditor_Tab[1]) GUIEditor_Button[2] = guiCreateButton(7,191,95,32,"Cover Me",false,GUIEditor_Tab[1]) GUIEditor_Button[3] = guiCreateButton(7,235,95,32,"storm front",false,GUIEditor_Tab[1]) GUIEditor_Button[4] = guiCreateButton(7,280,95,32,"Taking Fire",false,GUIEditor_Tab[1]) GUIEditor_Button[5] = guiCreateButton(7,326,95,32,"Hold this Position",false,GUIEditor_Tab[1]) GUIEditor_Button[6] = guiCreateButton(113,147,95,32,"Regroup Team",false,GUIEditor_Tab[1]) GUIEditor_Button[7] = guiCreateButton(114,191,95,32,"Go Go Go",false,GUIEditor_Tab[1]) GUIEditor_Button[8] = guiCreateButton(116,235,95,32,"Fall Back",false,GUIEditor_Tab[1]) GUIEditor_Button[9] = guiCreateButton(117,280,95,32,"stick Togeher Team",false,GUIEditor_Tab[1]) GUIEditor_Button[10] = guiCreateButton(118,326,95,32,"Need Backup",false,GUIEditor_Tab[1]) GUIEditor_Button[11] = guiCreateButton(219,147,95,32,"Roger That",false,GUIEditor_Tab[1]) GUIEditor_Button[12] = guiCreateButton(221,191,95,32,"Negative",false,GUIEditor_Tab[1]) GUIEditor_Button[13] = guiCreateButton(220,235,95,32,"Report In",false,GUIEditor_Tab[1]) GUIEditor_Button[14] = guiCreateButton(221,280,95,32,"I'm in Position",false,GUIEditor_Tab[1]) GUIEditor_Button[15] = guiCreateButton(221,326,95,32,"Sector Clear",false,GUIEditor_Tab[1]) GUIEditor_Image[1] = guiCreateStaticImage(4,7,314,138,"11.png",false,GUIEditor_Tab[1]) GUIEditor_Label[1] = guiCreateLabel(12,370,308,19,"Just click on the button 1 time By HoLsTeN Have Fun",false,GUIEditor_Tab[1]) guiLabelSetColor(GUIEditor_Label[1],0,255,0) function onGuiClick (button, state, absoluteX, absoluteY) if (source == GUIEditor_Button[1]) then triggerServerEvent ("followme1", getLocalPlayer()) elseif (source == GUIEditor_Button[2]) then triggerServerEvent ("ct_coverme1", getLocalPlayer()) elseif (source == GUIEditor_Button[3]) then triggerServerEvent ("stormfront1", getLocalPlayer()) elseif (source == GUIEditor_Button[4]) then triggerServerEvent ("fireassis1", getLocalPlayer()) elseif (source == GUIEditor_Button[5]) then triggerServerEvent ("position1", getLocalPlayer()) elseif (source == GUIEditor_Button[6]) then triggerServerEvent ("regroup1", getLocalPlayer()) elseif (source == GUIEditor_Button[7]) then triggerServerEvent ("com_go1", getLocalPlayer()) elseif (source == GUIEditor_Button[8]) then triggerServerEvent ("fallback1", getLocalPlayer()) elseif (source == GUIEditor_Button[9]) then triggerServerEvent ("sticktog1", getLocalPlayer()) elseif (source == GUIEditor_Button[10]) then triggerServerEvent ("ct_backup1", getLocalPlayer()) elseif (source == GUIEditor_Button[11]) then triggerServerEvent ("roger1", getLocalPlayer()) elseif (source == GUIEditor_Button[12]) then triggerServerEvent ("negative1", getLocalPlayer()) elseif (source == GUIEditor_Button[13]) then triggerServerEvent ("com_reportin1", getLocalPlayer()) elseif (source == GUIEditor_Button[14]) then triggerServerEvent ("ct_inpos1", getLocalPlayer()) elseif (source == GUIEditor_Button[15]) then triggerServerEvent ("clear1", getLocalPlayer()) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) function ToggleazozMenu() if (guiGetVisible(GUIEditor_Window[1]) == true) then guiSetVisible(GUIEditor_Window[1], false) showCursor(false) else guiSetVisible(GUIEditor_Window[1], true) showCursor(true) playersColumn = guiGridListAddColumn(playerGridList,"Players",0.85) guiGridListSetSelectionMode(playerGridList,2) for id, plaItem in ipairs(getElementsByType("player")) do row = guiGridListAddRow ( playerGridList ) guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false ) end addEventHandler( "onClientGUIClick", playerGridList, setGUI ) local sound = playSound("DontHaveTime.mp3") setSoundVolume(sound, 2.5) end end bindKey("F2","down",ToggleazozMenu) outputChatBox("Press F2 To Open ||CounteR Strike Script|| !!!",0,255,255) ----------------- enabled = 1 function enable() enabled = 1 end addEvent("followme",true) addEventHandler("followme",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("followme.mp3") setSoundVolume(sound, 2.0) end end) ------------------- addEvent("ct_coverme",true) addEventHandler("ct_coverme",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_coverme.mp3") setSoundVolume(sound, 2.0) end end) ------------------ addEvent("stormfront",true) addEventHandler("stormfront",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("stormfront.mp3") setSoundVolume(sound, 2.0) end end) ------------------------ addEvent("fireassis",true) addEventHandler("fireassis",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("fireassis.mp3") setSoundVolume(sound, 2.0) end end) ----------------------- addEvent("position",true) addEventHandler("position",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("position.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------- addEvent("regroup",true) addEventHandler("regroup",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("regroup.mp3") setSoundVolume(sound, 2.0) end end) ----------------------------- addEvent("com_go",true) addEventHandler("com_go",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("com_go.mp3") setSoundVolume(sound, 2.0) end end) ----------------------------- addEvent("fallback",true) addEventHandler("fallback",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("fallback.mp3") setSoundVolume(sound, 2.0) end end) --------------------------------------- addEvent("sticktog",true) addEventHandler("sticktog",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("sticktog.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------- addEvent("ct_backup",true) addEventHandler("ct_backup",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_backup.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------- addEvent("roger",true) addEventHandler("roger",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("roger.mp3") setSoundVolume(sound, 2.0) end end) --------------------------------- addEvent("negative",true) addEventHandler("negative",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("negative.mp3") setSoundVolume(sound, 2.0) end end) ---------------------------------- addEvent("com_reportin",true) addEventHandler("com_reportin",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("com_reportin.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------------ addEvent("ct_inpos",true) addEventHandler("ct_inpos",getRootElement(), function () if enabled == 1 then enabled = 0 local sound = playSound("ct_inpos.mp3") setSoundVolume(sound, 2.0) end end) ------------------------------------ addEvent("clear",true) addEventHandler("clear",getRootElement(), function () if enabled == 1 then enabled = 0 setTimer(enable,6000,1) local sound = playSound("clear.mp3")
  15. SOLID YOUR CODE WORK BUT ALL IN MY TEAM CANT PRESS THE buttons THAY MOST Waiting FOR 60 TO Here the sounds i want jast my player cant press the buttons ....
  16. sorry man i am not good scripter like you can you give the code pleas ths is my first script help me
  17. Change last argument in outputChatBox to false not true.True is used only for colorcodes.Btw why did you used function takePlayerMoney(source, 0) - amount 0 lol? Why did you used the function anyways... it does nothing at all. thanks did you can till me how can just my team here the sounds ??
  18. addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer(function() removeEventHandler("clear1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) setTimer(function() removeEventHandler("ct_inpos1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) setTimer(function() removeEventHandler("com_reportin1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) setTimer(function() removeEventHandler("negative1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) setTimer(function() removeEventHandler("roger1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) setTimer(function() removeEventHandler("ct_backup1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) setTimer(function() removeEventHandler("sticktog1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) setTimer(function() removeEventHandler("fallback1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) setTimer(function() removeEventHandler("com_go1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) setTimer(function() removeEventHandler("regroup1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, false) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) setTimer(function() removeEventHandler("position1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, false) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) setTimer(function() removeEventHandler("fireassis1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, false) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) setTimer(function() removeEventHandler("stormfront1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, false) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) setTimer(function() removeEventHandler("followme1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, false) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) setTimer(function() removeEventHandler("ct_coverme1",getRootElement(), function() end, 60000,1) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, false) end end ) not work Again
  19. i do like what you say but it is not work you can play the command i say in 1 minets you can play the command 1 time and just my team can here the sounds this is the time code like you say addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer (clear1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) setTimer (ct_inpos1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) setTimer (com_reportin1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) setTimer (negative1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) setTimer (roger1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) setTimer (ct_backup1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) setTimer (sticktog1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) setTimer (fallback1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) setTimer (com_go1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) setTimer (regroup1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, true) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) setTimer (position1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, true) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) setTimer (fireassis1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, true) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) setTimer (stormfront1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, true) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) setTimer (followme1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) setTimer (ct_coverme1,60000,1, false) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, true) end end ) and not work
  20. addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) setTimer (clear1,60000,1, false outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) not work ><
  21. 2.use setTimer (clear1,60000,1, false) i use in server side ??????? can you give me code pleas
  22. Hi all i make script for CounteR Strike Radio it is work good but the Problem it is Players repeat votes and the server very Noise i want any one help me in this 2 things : 1- The player can in 1 minute play Only 1 command in the Radio 2- just player team can Hear the sound and this is my code cilent side GUIEditor_Window = {} GUIEditor_TabPanel = {} GUIEditor_Tab = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Grid = {} GUIEditor_Image = {} GUIEditor_Window[1] = guiCreateWindow(345,168,342,446,"CounteR Strike Script By HoLsTeN 1.0",false) guiSetVisible(GUIEditor_Window[1],false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_TabPanel[1] = guiCreateTabPanel(9,20,324,417,false,GUIEditor_Window[1]) GUIEditor_Tab[1] = guiCreateTab("CounteR Strike",GUIEditor_TabPanel[1]) GUIEditor_Button[1] = guiCreateButton(7,147,95,32,"Follow Me",false,GUIEditor_Tab[1]) GUIEditor_Button[2] = guiCreateButton(7,191,95,32,"Cover Me",false,GUIEditor_Tab[1]) GUIEditor_Button[3] = guiCreateButton(7,235,95,32,"storm front",false,GUIEditor_Tab[1]) GUIEditor_Button[4] = guiCreateButton(7,280,95,32,"Taking Fire",false,GUIEditor_Tab[1]) GUIEditor_Button[5] = guiCreateButton(7,326,95,32,"Hold this Position",false,GUIEditor_Tab[1]) GUIEditor_Button[6] = guiCreateButton(113,147,95,32,"Regroup Team",false,GUIEditor_Tab[1]) GUIEditor_Button[7] = guiCreateButton(114,191,95,32,"Go Go Go",false,GUIEditor_Tab[1]) GUIEditor_Button[8] = guiCreateButton(116,235,95,32,"Fall Back",false,GUIEditor_Tab[1]) GUIEditor_Button[9] = guiCreateButton(117,280,95,32,"stick Togeher Team",false,GUIEditor_Tab[1]) GUIEditor_Button[10] = guiCreateButton(118,326,95,32,"Need Backup",false,GUIEditor_Tab[1]) GUIEditor_Button[11] = guiCreateButton(219,147,95,32,"Roger That",false,GUIEditor_Tab[1]) GUIEditor_Button[12] = guiCreateButton(221,191,95,32,"Negative",false,GUIEditor_Tab[1]) GUIEditor_Button[13] = guiCreateButton(220,235,95,32,"Report In",false,GUIEditor_Tab[1]) GUIEditor_Button[14] = guiCreateButton(221,280,95,32,"I'm in Position",false,GUIEditor_Tab[1]) GUIEditor_Button[15] = guiCreateButton(221,326,95,32,"Sector Clear",false,GUIEditor_Tab[1]) GUIEditor_Image[1] = guiCreateStaticImage(4,7,314,138,"11.png",false,GUIEditor_Tab[1]) GUIEditor_Label[1] = guiCreateLabel(12,370,308,19,"Just click on the button 1 time By HoLsTeN Have Fun",false,GUIEditor_Tab[1]) guiLabelSetColor(GUIEditor_Label[1],0,255,0) function onGuiClick (button, state, absoluteX, absoluteY) if (source == GUIEditor_Button[1]) then triggerServerEvent ("followme1", getLocalPlayer()) elseif (source == GUIEditor_Button[2]) then triggerServerEvent ("ct_coverme1", getLocalPlayer()) elseif (source == GUIEditor_Button[3]) then triggerServerEvent ("stormfront1", getLocalPlayer()) elseif (source == GUIEditor_Button[4]) then triggerServerEvent ("fireassis1", getLocalPlayer()) elseif (source == GUIEditor_Button[5]) then triggerServerEvent ("position1", getLocalPlayer()) elseif (source == GUIEditor_Button[6]) then triggerServerEvent ("regroup1", getLocalPlayer()) elseif (source == GUIEditor_Button[7]) then triggerServerEvent ("com_go1", getLocalPlayer()) elseif (source == GUIEditor_Button[8]) then triggerServerEvent ("fallback1", getLocalPlayer()) elseif (source == GUIEditor_Button[9]) then triggerServerEvent ("sticktog1", getLocalPlayer()) elseif (source == GUIEditor_Button[10]) then triggerServerEvent ("ct_backup1", getLocalPlayer()) elseif (source == GUIEditor_Button[11]) then triggerServerEvent ("roger1", getLocalPlayer()) elseif (source == GUIEditor_Button[12]) then triggerServerEvent ("negative1", getLocalPlayer()) elseif (source == GUIEditor_Button[13]) then triggerServerEvent ("com_reportin1", getLocalPlayer()) elseif (source == GUIEditor_Button[14]) then triggerServerEvent ("ct_inpos1", getLocalPlayer()) elseif (source == GUIEditor_Button[15]) then triggerServerEvent ("clear1", getLocalPlayer()) end end addEventHandler ("onClientGUIClick", getRootElement(), onGuiClick) function ToggleazozMenu() if (guiGetVisible(GUIEditor_Window[1]) == true) then guiSetVisible(GUIEditor_Window[1], false) showCursor(false) else guiSetVisible(GUIEditor_Window[1], true) showCursor(true) playersColumn = guiGridListAddColumn(playerGridList,"Players",0.85) guiGridListSetSelectionMode(playerGridList,2) for id, plaItem in ipairs(getElementsByType("player")) do row = guiGridListAddRow ( playerGridList ) guiGridListSetItemText ( playerGridList, row, playersColumn, getPlayerName ( plaItem ), false, false ) end addEventHandler( "onClientGUIClick", playerGridList, setGUI ) local sound = playSound("DontHaveTime.mp3") setSoundVolume(sound, 2.5) end end bindKey("F2","down",ToggleazozMenu) outputChatBox("Press F2 To Open ||CounteR Strike Script|| !!!",0,255,255) ----------------- addEvent("followme",true) addEventHandler("followme",getRootElement(), function () local sound = playSound("followme.mp3") setSoundVolume(sound, 2.0) end) ------------------- addEvent("ct_coverme",true) addEventHandler("ct_coverme",getRootElement(), function () local sound = playSound("ct_coverme.mp3") setSoundVolume(sound, 2.0) end) ------------------ addEvent("stormfront",true) addEventHandler("stormfront",getRootElement(), function () local sound = playSound("stormfront.mp3") setSoundVolume(sound, 2.0) end) ------------------------ addEvent("fireassis",true) addEventHandler("fireassis",getRootElement(), function () local sound = playSound("fireassis.mp3") setSoundVolume(sound, 2.0) end) ----------------------- addEvent("position",true) addEventHandler("position",getRootElement(), function () local sound = playSound("position.mp3") setSoundVolume(sound, 2.0) end) ---------------------------- addEvent("regroup",true) addEventHandler("regroup",getRootElement(), function () local sound = playSound("regroup.mp3") setSoundVolume(sound, 2.0) end) ----------------------------- addEvent("com_go",true) addEventHandler("com_go",getRootElement(), function () local sound = playSound("com_go.mp3") setSoundVolume(sound, 2.0) end) ----------------------------- addEvent("fallback",true) addEventHandler("fallback",getRootElement(), function () local sound = playSound("fallback.mp3") setSoundVolume(sound, 2.0) end) --------------------------------------- addEvent("sticktog",true) addEventHandler("sticktog",getRootElement(), function () local sound = playSound("sticktog.mp3") setSoundVolume(sound, 2.0) end) ------------------------------- addEvent("ct_backup",true) addEventHandler("ct_backup",getRootElement(), function () local sound = playSound("ct_backup.mp3") setSoundVolume(sound, 2.0) end) ---------------------------- addEvent("roger",true) addEventHandler("roger",getRootElement(), function () local sound = playSound("roger.mp3") setSoundVolume(sound, 2.0) end) --------------------------------- addEvent("negative",true) addEventHandler("negative",getRootElement(), function () local sound = playSound("negative.mp3") setSoundVolume(sound, 2.0) end) ---------------------------------- addEvent("com_reportin",true) addEventHandler("com_reportin",getRootElement(), function () local sound = playSound("com_reportin.mp3") setSoundVolume(sound, 2.0) end) ------------------------------------ addEvent("ct_inpos",true) addEventHandler("ct_inpos",getRootElement(), function () local sound = playSound("ct_inpos.mp3") setSoundVolume(sound, 2.0) end) ------------------------------------ addEvent("clear",true) addEventHandler("clear",getRootElement(), function () local sound = playSound("clear.mp3") setSoundVolume(sound, 2.0) end) Server Side : addEvent("clear1", true) addEventHandler("clear1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("clear",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Sector Clear!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_inpos1", true) addEventHandler("ct_inpos1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_inpos",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": I'm in Position!", getRootElement(), 0,255,255, true) end end ) addEvent("com_reportin1", true) addEventHandler("com_reportin1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_reportin",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Report In Team!", getRootElement(), 0,255,255, true) end end ) addEvent("negative1", true) addEventHandler("negative1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("negative",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Negative!", getRootElement(), 0,255,255, true) end end ) addEvent("roger1", true) addEventHandler("roger1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("roger",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Roger That!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_backup1", true) addEventHandler("ct_backup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_backup",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Need Backup!", getRootElement(), 0,255,255, true) end end ) addEvent("sticktog1", true) addEventHandler("sticktog1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("sticktog",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Stick Together Team!", getRootElement(), 0,255,255, true) end end ) addEvent("fallback1", true) addEventHandler("fallback1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fallback",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Team Fall Back!", getRootElement(), 0,255,255, true) end end ) addEvent("com_go1", true) addEventHandler("com_go1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("com_go",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Go Go Go!", getRootElement(), 0,255,255, true) end end ) addEvent("regroup1", true) addEventHandler("regroup1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("regroup",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Regroup Team!", getRootElement(), 0,255,255, true) end end ) addEvent("position1", true) addEventHandler("position1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("position",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Hold this Position!", getRootElement(), 0,255,255, true) end end ) addEvent("fireassis1", true) addEventHandler("fireassis1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("fireassis",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Taking Fire, Need Assistance!", getRootElement(), 0,255,255, true) end end ) addEvent("stormfront1", true) addEventHandler("stormfront1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("stormfront",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Storm the Front!", getRootElement(), 0,255,255, true) end end ) addEvent("followme1", true) addEventHandler("followme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("followme",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Follow Me!", getRootElement(), 0,255,255, true) end end ) addEvent("ct_coverme1", true) addEventHandler("ct_coverme1", getRootElement(), function() if ( getPlayerMoney (source) >= 0 ) then takePlayerMoney(source, 0) triggerClientEvent("ct_coverme",getRootElement()) outputChatBox("[RADIO] "..getPlayerName(source)..": Cover Me!", getRootElement(), 0,255,255, true) end end ) HELP ME pleas I am HoLsTeN
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