A BIT MORE - ELABORATION
Yes, just to add a bit about it, we're looking to make it a project accepted by the community, willing to participate in and such. We're looking for people interested in founding the ground for the server with us. We want to create a unique experience of role-play to the new engine: MTA. The experience of role-play that even SAMP's role-playing servers haven't had yet.
While most RP modes consist in letting the player out in the city and setting him/her to freeroam, Appokalypsis is here to do more. Firstly, it will launch the player in a post-appocalyptic setting created with MTA's innovative Map Editor. Unlike other GTA role-playing servers, it will automatically give him/her a goal to work for, a goal keeping the person playing.
Each character will have their own goal of survival as their first one, having developed an infection because of the radiation and needing to cure it before their life time ticks away (infection spreads, character dies). The remaining ones will now be struggling to either find a way out of the chaos, eithere find a way to save the continent. Obviously, this doesn't restrict the ability to roam the available ground, acquire goods, meet other people and most importantly: role-play. As the first post said, you can become about everything you want and realistically can; you can be a bandit using the chaotic opportunity to stack up his pockets, you can be a law enforcing militia member, yada yada yada... You choose.
With the character panel, inventory system, Game Masters (basically, lead administrators to adjust the events and lead the player in a few moments), Feature Characters, a common goal with unique characters and the beautiful flexebility MTA provides, we will be making something slightly similar to NWN-type of role-play (a few D&D elements and whatnot), mixed with GTA's action and freeroam.
I am sincerely hoping for the community support and I expect seeing interested faces joing up our wide project, which sparked up from a single idea.
-Moonshine.