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Posts
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Posts posted by DazzaJay
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Is there any paintjob for cheetah, turismo, infernus ?
Not by default, but there are mods about, some on gtaworldmods.de that have paintjobable cars, but thats a dff replacement.
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probably even bump mapping textures(bump mapping shader isn't that advanced)
*Waits to see someone make a rusty car script, where the rust is actually rough by way of bumpmapping
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Replacing the paintjobs does work, subenji99 did it. HOWEVER the paintjob id's are NOT the vehicle ID's.
You need to use the new replacing shader functions.
for the life of me i dont know how its done, (benji did it) but i do know our textures are just .png images.
For example "elegy2.txd" as its called in the gta3.img, with just the texture extracted to .png is: elegy2body256.png
then you replace "elegy2body256" with that somehow in shaders (someone who knows will be able to help you with that)
and TADA! custom paintjob.
Doing it this way ONLY replaces the SINGLE paintjob. Not all 3.
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Benji (or subenji99 as he's known here) has created a great little javascript page for converting lines of handling.cfg into MTA LUA code.
(Yes, I know that hedit can import handling lines)
But this page is more aimed at scripters wanting to convert an entire handling line straight into a script in Notepad++ (or whatever)
Either way, it should make converting Handling Lines to LUA easier for some of you! Try it out!
It does have some issues with some browsers, if it doesn't work, there are 3 browsers that we tested with that work, Firefox, Opera and Chrome.
Click the button:
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Confirmed, Reinstalled GTA SA from the disc and now it works. I will experiment with the gta3.img file and tell what does it.
:::EDIT:::
Confirmed Working
GTA San Andreas\models\generic\vehicles.txd editing works fine. (Not the cause, Trying something else)
Blacktop Roads (TXD Change) (Not the Cause)
Admin Paintjobs (TXD change) (not the cause)
:::EDIT:::
Possible Causes
Yep, changed out my gta3.img with the old one, and sure enough same error. so its deffinatly a change in my gta3.img
only had 5 specific changes done to it.
Better Reflections on cars (Probably the cause, involved changing EVERY cars .dff file with ones that had edited reflection maps)
SPC Wheelpack (.dff change)
and then the hi poly guns, also a .dff change. (Not visible in image)
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Abort, Retry, Ignore, MTA closes with all 3 and no dump is written.
Benji has suggested that it could be my road textures. (in my forums)
Assertions are programmer-intended graceful crashes to prevent more difficult-to-determine faults down the line. Someone specifically told the program to crash if that condition failed.It's not an issue with hardware drivers.
Now I don't know what m_UniqueTexInfoMap is, (and I doubt it's a strUniqueKey generation failure) but it sounds to me like a problem with the base SA data. I would try re-installing SA.
Maybe modifying the gta3.img is causing it if you have the PHATT Pack still installed. I know 1.1 added in more file modification checking.
So I will remove my Epic roads and HD Guns and give it a shot on a blank install. will reply back if its fixed afterwoods.
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Looks like i'm not the only one with this problem, this person asked Microsoft, and needless to say they were... useless.
http://answers.microsoft.com/en-us/wind ... d6ff7fd392
Read it to lol at MS's responce about "Internet Explorer"
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I have followed Towncivilian's instructions here: https://forum.multitheftauto.com/viewtop ... 78be830855
And none of which solve the issue
(no d3d9.dll in game folder, deleting .set file did nothing, directX installer said up to date or newer already installed, and am using latest patch that he linked.)
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System Information
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Time of this report: 9/3/2011, 19:44:07
Machine name: DAZZAJAY
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 1 (3790.srv03_sp1_rtm.050324-1447)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-790FXTA-UD5
BIOS: Default System BIOS
Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
Memory: 6142MB RAM
Page File: 2301MB used, 5488MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.3790.1830 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: ATI Radeon HD 4800 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x9442)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_E810174B&REV_00
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.7171 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2011 14:48:00, 507392 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/9/2011 19:14:18, 7881216 bytes
Device Identifier: {D7B71EE2-D702-11CF-F868-1AC8A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x9442
SubSys ID: 0xE810174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
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Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A102&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKHDA64.SYS
Driver Version: 5.10.0000.5964 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/22/2009 00:29:02, 5628928 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Realtek HD Audio Input
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RTKHDA64.SYS
Driver Version: 5.10.0000.5964 (English)
Driver Attributes: Final Retail
Date and Size: 10/22/2009 00:29:02, 5628928 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
Description: Realtek HD Digital input
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RTKHDA64.SYS
Driver Version: 5.10.0000.5964 (English)
Driver Attributes: Final Retail
Date and Size: 10/22/2009 00:29:02, 5628928 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\etc\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC042
FF Driver: n/a
Device Name: USB Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC042
FF Driver: n/a
Device Name: Logitech Gaming Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC221
FF Driver: n/a
Device Name: Logitech Gaming Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC221
FF Driver: n/a
Device Name: G15 Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC222
FF Driver: n/a
Poll w/ Interrupt: No
Registry: OK
-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4399
| Matching Device ID: usb\root_hub
| Service: usbhub
----------------
Gameport Devices
----------------
------------
PS/2 Devices
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+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC221
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC222
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC232
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Logitech HID-compliant G3 Laser Mouse
| Vendor/Product ID: 0x046D, 0xC042
| Matching Device ID: hid\vid_046d&pid_c042&mi_00
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
|
+ HID-compliant mouse
| Vendor/Product ID: 0x046D, 0xC231
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
----------------------------
DirectPlay Service Providers -
Thanks for merging the post Towncivilian.
did a preview just then and I don't see any errors.
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Looked around, guessed here in Development was the best spot.
Either way, trying to log into Mantis and its throwing an error.
Figured you guys should know. also, I'm using Firefox 3.6.3 (not sure if that has anything to do with it)
SYSTEM WARNING: mysql_connect() [function.mysql-connect]: Access denied for user 'mta_wsandra'@'localhost' (using password: YES) SYSTEM WARNING: Cannot modify header information - headers already sent by (output started at /var/www/bugs/core/error_api.php:166)
APPLICATION ERROR #18 Page redirection error, ensure that there are no spaces outside the PHP block (<?php ?>) in config_inc.php or custom_*.php files.
Oh, and as i went to Post Preview, the forums are doing it also.
Loading languageLoading language[phpBB Debug] PHP Notice: in file /includes/functions.php on line 4505: Cannot modify header information - headers already sent by (output started at /includes/geshi.php:505) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4507: Cannot modify header information - headers already sent by (output started at /includes/geshi.php:505) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4508: Cannot modify header information - headers already sent by (output started at /includes/geshi.php:505) [phpBB Debug] PHP Notice: in file /includes/functions.php on line 4509: Cannot modify header information - headers already sent by (output started at /includes/geshi.php:505)
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Sorry, Mar decided to delay the championship a day, so instead of Saturday the 11th. its been moved to Sunday the 12th.
Sorry for any inconvenience.
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The 12th in the New Series of TDSA Races!
11th December 2010
6:00AM US Cent.
7:00AM US East.
12:00PM (Noon) London.
1:00PM Amsterdam.
1:00PM Berlin.
11:00PM Syd/Mel
(a Flash Countdown is here: http://www.potholestudios.com/Content/pid=3.html )
The race will be held in our Championship server!
mtasa://mta.potholestudios.com:22005
The championship is Open to anyone who wants to turn up! Just join the server 15 mins before the start to make sure you don't miss the start of the race! (as there will be a download, custom car and such)
The Vote has ended, and the selected vehicle is the Porsche 997 Turbo
The Porsche is in the server Now! and the server is open for practice!
As the scoring system is too large to list here neatly, the following link will take you to it. http://www.potholestudios.com/Content/pid=3.html
And, as always, In the Event of a Draw, a winner will be determined by Secondary Scoring Regulations (SSR)
Stage Respawn time is set to 15 seconds, So a Death will more than likely result in a loss. - End Race Timeout will be 5 minutes, to give everyone a chance of finishing though.
all previous championship results are listed in the Hall of Fame!
Click the button below to be taken to the results!
The tracks are set up as Sprint Races, Point A to Point B, sort of like a Tarmac Rally Street Sprint. Each stage takes about 8 Minutes to complete.
Click for larger maps:
Weather: Clear Sky
In Game Time: 0700
Respawn: On
Weather: Overcast
In Game Time: 1800
Respawn: On
Weather: Overcast
In Game Time: 0400
Respawn: On
Weather: Overcast
In Game Time: 1600
Respawn: On
Weather: Clear Sky
In Game Time: 0400
Respawn: On
Weather: Clear Sky
In Game Time: 1600
Respawn: On
Weather: Clear Sky
In Game Time: 1600
Respawn: Off
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The Fifth in the New Series of TDSA Races!
21st August 2010
6:00AM US Cent.
7:00AM US East.
12:00PM (Noon) London.
1:00PM Amsterdam.
1:00PM Berlin.
9:00PM Syd/Mel
(a Flash Countdown is here: http://www.potholestudios.com/Content/pid=3.html )
The race will be held in our Championship server!
mtasa://mta.potholestudios.com:22005
The championship is Open to anyone who wants to turn up! Just join the server 15 mins before the start to make sure you don't miss the start of the race! (as there will be a download, custom car and such)
The Vote has ended, and the selected vehicle is the Holden Monaro / Pontiac GTO.
The Holden Monaro was built in Australia by General Motor's Australian Division (Holden) and was Exported to the UK as the Vauxhaull Monaro, and America as the Pontiac GTO.
As the scoring system is too large to list here neatly, the following link will take you to it. http://www.potholestudios.com/Content/pid=3.html
And, as always, In the Event of a Draw, a winner will be determined by Secondary Scoring Regulations (SSR)
Stage Respawn time is set to 15 seconds, So a Death will more than likely result in a loss. - End Race Timeout will be 5 minutes, to give everyone a chance of finishing though.
all previous championship results are listed in the Hall of Fame!
Click the button below to be taken to the results!
The tracks are set up as Sprint Races, Point A to Point B, sort of like a Tarmac Rally Street Sprint. Each stage takes about 8 Minutes to complete.
Click for larger maps:
Weather: Clear Sky
In Game Time: 0700
Respawn: On
Weather: Overcast
In Game Time: 1800
Respawn: On
Weather: Overcast
In Game Time: 0400
Respawn: On
Weather: Overcast
In Game Time: 1600
Respawn: On
Weather: Clear Sky
In Game Time: 0400
Respawn: On
Weather: Clear Sky
In Game Time: 1600
Respawn: On
Weather: Clear Sky
In Game Time: 1600
Respawn: Off
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The Kwacka won the vote, and is in the server now for practice.
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Old thread - No longer needed.
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i might on the next one.
Which BTW is being held on the 24th of July. the vote for the car is still open, but the Honda Civic EK9 Type R is winning. - its a good car tho.
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This thread is old and should be Deleted.
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Sorry about that man, we lost our database in january in a corrupted backup. (always check your database backups before deleting the old one when moving to a new server)
i fixed the download section, but all the links are different.
The sultan Impreza is here:
http://www.potholestudios.com/Downloads ... id=12.html
and here is the rest of the GTA San Andreas mods that we host:
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The ports hat need forwarding are clearly listed in your mtaserver.conf file
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Nah, i dont know how to code in C++
Sebas does, thats why i suggested that he put his time to better use than looking to start arguments.
Either way, lets get back on topic.
The facts:
MTA custom sounds work fine on XP.
they dont however on Vista and 7, (Possibly due to the Crappy software emulated sound system in vista and 7)
I have not bothered reporting the bug cause as far as im concerned its a Windows issue, not an MTA issue.
But if Talidan or somone thinks it can be fixed on the MTA client side for vista and 7 users, then it should be looked in to.
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You always blame people Mr. Daniel Fitzgerald.
When do you stop??
Why don't you try to fix it, instead of trying to start arguments. you know, make yourself usefull.
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its vista itself, its what you can expect from a crappy software emulated sound system.
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Loop, means Repeat, im sure you dont want your sounds on a constant repeat.
Either way, The problem dos not occour on XP, only Vista and 7.
i myself would blame Microsoft.
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yeah, your IP is the same as a dickhead spammer, cos your on the same ISP that useses dynamic ISP's.
iil look into it.
PM Me your current IP.
:::EDIT:::
Fixed.
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You said you had a ZyXEL P-600
That vid clearly shows a ZyXEL P-660HW-T1
The closest i can find is a Guide for the P-661HW-D1 The images look similar.
http://portforward.com/english/routers/ ... t_Auto.htm
If that guide cant help, then i cant help, as i have never seen this type of modem ever before. i usually service Netgear, Netcomm, D-Link and Belkin Modem/Routers.
Also you should remove that video from Youtube as it shows your IP Address to everyone.
[HELP]Replace car paintjobs?
in Scripting
Posted
You want huge chunk, the Initial D server we have yet to update, now that's a huge download, 14 custom high poly cars, 2 ENTIRE MOUNTIAN racetracks, that's 130MB.
Some people can download it in a matter of seconds, some people cant.
Don't worry about the size, well, do worry about the size, but try to keep it under 5MB. - even then some impatient 13 year old ADHD sufferers will still bitch about it taking so long, but that's their problem.