kevin11
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Everything posted by kevin11
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i tell what everyone is telling me DEBUG THE SCRIPT AND GIVE US THE ERRORS
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i dont know but a tip use before people are whining
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lol u tell me to read... i said i dont learn scripting in 1 month
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why dont u use the effect op molotov or grenade instead of a rocket
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not busy with real life lol i just dont like to learn scripting in 1 month when i got a life but nvm this is offtopic
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lol personally i think that if someone think the maps needs to be edited it cant be a pro map, because i have pawlo, sealine, xibit, ImNoob maps but i never edit any of them...also 1 of my maps has a big EPG in it and i wont edit cuz its just a good map
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i just dont have enough time to learn alot about scripting with homework, and my server im very busy man... and my normal life
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setPedSkin = math.random(5, 150) varez so something like this
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setPedSkin ( source, math.random(5, 150) ) i want it to pick a random skin between 5-150 but its not working at all
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i tried this and renamed 2 of my sounds to 1.wav 2.wav but its not working function soundOnWasted() local sound = playSound( "server/wasted" .. tostring( math.random( 1, 2 ) ) .. ".wav", false ) end addEventHandler ( "onClientPlayerWasted", getRootElement(), soundOnWasted )
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how can i set this to random like it picks 1 of the 3 sounds on death function soundOnWasted() local sound = playSound("server/wasted.wav",false) end addEventHandler ( "onClientPlayerWasted", getRootElement(), soundOnWasted ) function soundOnWasted() local sound = playSound("server/wasted1.wav",false) end addEventHandler ( "onClientPlayerWasted", getRootElement(), soundOnWasted ) function soundOnWasted() local sound = playSound("server/wasted2.wav",false) end addEventHandler ( "onClientPlayerWasted", getRootElement(), soundOnWasted )
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ok lol srry no im not a noob:P i love youre maps you are good : ) i didnt change anything lol i just like playing it and maybe if you want you can send my some? also (i dont post other peoples maps)
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i got wild west endurance
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well... i dont get this addEventHandler("killMe", getRootElement(), function() killPed(source) end) why is the funtion there?
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ty varez u helped me alot i get it now
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i want that the message just shows to the player with skin 162 but its not working and no errors function delayedChat ( text ) local skin = getPlayerSkin ( player ) if skin == 162 then outputChatBox ( "" .. text ) end setTimer ( delayedChat, 1, 1, "welcome!" ) end
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well i dont know how to make this but this is my idea when someone jumps into the water he get instant kill can anyone help with this function HotWaterHandler() for i,player in ipairs(getElementsByType("player")) do vehicle = getPedOccupiedVehicle(player) if vehicle then if isElementInWater(vehicle) then local x, y, z = getElementPosition(player) createExplosion (x, y, z, 4, player) -- 4: Car explosion killPlayer(player) setElementHealth(getLocalPlayer, 0) end end end end addEventHandler("onResourceStart", getRootElement(), function() setTimer(HotWaterHandler, 1000, 0) end)
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dude you are soooo wrong... she/he spended alot time making those maps and its alot work, so stfu
