Jump to content

Namorek

Members
  • Posts

    74
  • Joined

  • Last visited

Everything posted by Namorek

  1. Namorek

    Leader

    I have idea. A maybe Nick for example Name_Lastname Account group Group "Leader PD" add Name_Lastname.A maybe get car pd and give weapon. a quit leader no give weapon and no maybe get car PD .Account group remove nick Name_Lastname.
  2. Namorek

    Leader

    Mta sa role play has leader and sa-mp has role play Leader!
  3. Namorek

    Leader

    Hi. My idea Make Leader Police,Medic,....... A no Skin PD i get Clothes PD for CJ a not Skin a Clothes CJ PD maybe get Car PD a Cj skin Medic not maybe Police car a maybe Car Medic. Do you understand?
  4. Great Thanks Nice Close HUD radar <script src="huds.lua" [color=#FF0000]type="server" />[/color] This is required Nice job. Closed Topic
  5. Namorek

    Invalid Nick

    No maybe new and change NICK error. My bad English
  6. Namorek

    Invalid Nick

    I have a nickname Namorek and want change to GMC_yukon can not change yet I can not Deaf554 another idea werty4 H1N1 can not can not can not Feardeew what all you can not! How can I work?
  7. Namorek

    Invalid Nick

    Hi,Problem enter Map Editor (Invalid Nick) mta 1.0.3 is Enter map editor is Good mta 1.0.4 is problem enter map editor How maybe enter to Map Editor?
  8. There is no turn off the HUD radar (is Power ON HUD radar)
  9. I was not working My code function hudChanger () showPlayerHudComponent ( source, "radar", false ) end addEventHandler ( "onPlayerJoin", getRootElement(), hudChanger )
  10. Hi,How Disable HUD map because Role Play not look radar and Hud
  11. My program Workshop Txd Import Build.txd a BMP export to Pultpit and work Paint Paste to Workshop Build give me Error
  12. Hello I have a problem because he wants to TXD Workshop (PNG or BMP) to the MTA I am doing this paste to Paint TXD Workshop http://img31.imageshack.us/img31/4338/beztytuuauh.jpg EFOPEN ERROR
  13. Hi all, urgent because! My problem creating Lua! I would like to wez landstalker a car for example, type "/FBI" Rancher FBI changes vehicles and 10 seconds the second time landstalker urgent because!
  14. car = createVehicle(400,0,0,5) marker = createMarker(0,0,0,"ring") offset = 2 max_offset, min_offset = 10, 2 bool = true obnizacz = 0.05 attachElements(marker, car, 0, 0, offset) addEventHandler("onClientRender", getRootElement(), function () if bool then if offset >= max_offset then bool = false else offset = offset + obnizacz end else if offset <= min_offset then bool = true else offset = offset - obnizacz end end setElementAttachedOffsets(marker, 0, 0, offset) end) + local x,y,z,object= --offsets and object here function moveUp() setTimer(function() z=z+0.2 setElementAttachedOffsets(object,x,y,z) end,200,40) setTimer(moveDown,8000,1) end function moveDown() setTimer(function() z=z-0.2 setElementAttachedOffsets(object,x,y,z) end,200,40) setTimer(moveUp,8000,1) end = My Code is good?? But How Attach+Move=..... Help!!
  15. What? I do not know Karlis! Who is he? End of good about it because you do not work and you do not understand about tomorrow removed topic.
  16. Nice Job but no has Attach Vehicle
  17. AttachElement is Ok but no Move Object i Please Vehicle>Attach>(Object is MoveObject)
  18. Yes Lua bur please give me Code look you my idea http://img339.imageshack.us/img339/604/beztytuuxej.jpg you know??
  19. How Attach Element and MoveObject? Vehicle Attach Corona,Arror,.... move object up and down help me !! Please give me Code!
  20. ???? maybe its better to use google translate? i cant uderstand it Sorry my bad Speak English!
  21. answer I new Post it Server Problem a Admin change it Post not me change!
  22. Is not Good Please you code look me. Look you my code and image <meta> <info author="Namorek" version="0.1" type="script"/> <script src="carpack.lua" /> <file src="mercedes.txd" /> <file src="mercedes.dff" /> </meta>
  23. Help me. i new mod cars but give Error downloading requested files. HTTP response code said error help me push it!! 7 day error! Help me PLSS! My lua function replaceModel() txd = engineLoadTXD("bagboxa.txd", 606 ) engineImportTXD(txd, 606) dff = engineLoadDFF("bagboxa.dff", 606) engineReplaceModel(dff, 606) txd = engineLoadTXD("bravura.txd", 401 ) engineImportTXD(txd, 401) dff = engineLoadDFF("bravura.dff", 401) engineReplaceModel(dff, 401) txd = engineLoadTXD("burrito.txd", 482 ) engineImportTXD(txd, 482) dff = engineLoadDFF("burrito.dff", 482) engineReplaceModel(dff, 482) txd = engineLoadTXD("club.txd", 589 ) engineImportTXD(txd, 589) dff = engineLoadDFF("club.dff", 589) engineReplaceModel(dff, 589) txd = engineLoadTXD("rumpo.txd", 440 ) engineImportTXD(txd, 440) dff = engineLoadDFF("rumpo.dff", 440) engineReplaceModel(dff, 440) txd = engineLoadTXD("sunrise.txd", 550 ) engineImportTXD(txd, 550) dff = engineLoadDFF("sunrise.dff", 550) engineReplaceModel(dff, 550) txd = engineLoadTXD("tug.txd", 583 ) engineImportTXD(txd, 583) dff = engineLoadDFF("tug.dff", 583) engineReplaceModel(dff, 583) txd = engineLoadTXD("utility.txd", 498 ) engineImportTXD(txd, 498) dff = engineLoadDFF("utility.dff", 498) engineReplaceModel(dff, 498) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadcar", replaceModel ) Meta.xml <meta> <info author="Namorek" description="freeroam mode" version="1.3" type="script" /> <include resource="freeroam" /> <script src="Vehicle.lua" type="client"/> <file src="bagboxa.txd" type="client"/> <file src="bagboxa.dff" type="client"/> <file src="bravura.txd" type="client"/> <file src="bravura.dff" type="client"/> <file src="burrito.txd" type="client"/> <file src="burrito.dff" type="client"/> <file src="club.txd" type="client"/> <file src="club.dff" type="client"/> <file src="rumpo.txd" type="client"/> <file src="rumpo.dff" type="client"/> <file src="sunrise.txd" type="client"/> <file src="sunrise.dff" type="client"/> <file src="tug.txd" type="client"/> <file src="tug.dff" type="client"/> <file src="utility.txd" type="client"/> <file src="utility.dff" type="client"/> </meta>
×
×
  • Create New...