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Wisin

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  1. Wisin

    [help]logingui

    hi community, i come here to ask help with my logingui i will post here my code if someone can help i will give so much thanks client-side local localPlayer = getLocalPlayer() local localPlayerName = getPlayerName(localPlayer) local localRootElement = getRootElement() local newUser local passwordAttempts = 0 function CreateLoginWindow() wdwLogin = guiCreateWindow(226,146,372,233,"[LOGIN/REGISTER SYSTEM]",false) guiWindowSetMovable(wdwLogin,false) guiWindowSetSizable(wdwLogin,false) tabpanel = guiCreateTabPanel(0.0242,0.0858,0.9489,0.8755,true,wdwLogin) tab1 = guiCreateTab("Login",tabpanel) login = guiCreateButton(0.3711,0.8611,0.2436,0.1167,"Login",true,tab1) username = guiCreateLabel(0.0113,0.1167,0.3768,0.15,"UserName:",true,tab1) guiLabelSetColor(username,255,255,255) guiLabelSetVerticalAlign(username,"top") guiLabelSetHorizontalAlign(username,"left",false) guiSetFont(username,"default-bold-small") password = guiCreateLabel(0.0113,0.2889,0.3768,0.15,"Password:",true,tab1) guiLabelSetColor(password,255,255,255) guiLabelSetVerticalAlign(password,"top") guiLabelSetHorizontalAlign(password,"left",false) guiSetFont(password,"default-bold-small") username = guiCreateEdit(0.2266,0.1,0.3598,0.1389,localPlayerName,true,tab1) password = guiCreateEdit(0.2266,0.2611,0.3598,0.1389,"",true,tab1) guiEditSetMasked(password,true) tab2 = guiCreateTab("Register",tabpanel) user = guiCreateLabel(0.0085,0.0889,0.3824,0.1611,"UserName:",true,tab2) guiLabelSetColor(user,255,255,255) guiLabelSetVerticalAlign(user,"top") guiLabelSetHorizontalAlign(user,"left",false) guiSetFont(user,"clear-normal") pass = guiCreateLabel(0.0113,0.2722,0.3824,0.1611,"Password:",true,tab2) guiEditSetMasked(pass,true) guiLabelSetColor(pass,255,255,255) guiLabelSetVerticalAlign(pass,"top") guiLabelSetHorizontalAlign(pass,"left",false) guiSetFont(pass,"clear-normal") register = guiCreateButton(0.3909,0.8667,0.2125,0.1222,"Register",true,tab2) userr = guiCreateEdit(0.255,0.0833,0.3484,0.1444,localPlayerName,true,tab2) passs = guiCreateEdit(0.255,0.25,0.3484,0.1444,"",true,tab2) guiSetVisible(wdwLogin,false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() CreateLoginWindow() lblDisplayArea = guiCreateLabel(0.100,0.800,0.800,0.100,"",true) guiLabelSetHorizontalAlign(lblDisplayArea,"center",true) addEventHandler("onClientGUIClick",login,clientSubmitLogin,false) addEventHandler("onClientGUIClick",register,clientSubmitCreate,false) addEventHandler("onClientGUIAccepted",password,clientEnterLogin,false) triggerServerEvent ("checkValidAct",localPlayer,localPlayerName) end ) function clientNewUserHandler() --Called when no account exists for this players name... newUser = true guiSetText(lblDisplayArea,"No account exists for your username. Please create a password.") if(tab2) then guiSetVisible(wdwLogin,true) guiBringToFront(edtPass) --Puts the cursor into the password box for typing... end showCursor(true) guiSetInputEnabled(true) end addEvent("clientNewUser",true) addEventHandler("clientNewUser",localRootElement,clientNewUserHandler) function clientReturningUserHandler() --Called when there is an existing account for this player's name... newUser = false guiSetText(lblDisplayArea,"You are using a registered nickname - please enter your password.") if(wdwLogin) then guiSetVisible(wdwLogin,true) guiBringToFront(edtPass) --Puts the cursor into the password box for typing... end showCursor(true) guiSetInputEnabled(true) end addEvent("clientReturningUser",true) addEventHandler("clientReturningUser",localRootElement,clientReturningUserHandler) function clientEnterLogin() if(newUser) then triggerServerEvent("SubmitCreate",localRootElement,guiGetText(edtUser),guiGetText(edtPass)) else triggerServerEvent("SubmitLogin",localRootElement,guiGetText(edtUser),guiGetText(edtPass)) end end function clientSubmitLogin(button) if(button == "left") then if(newUser) then triggerServerEvent("SubmitCreate",localRootElement,guiGetText(edtUser),guiGetText(edtPass)) else triggerServerEvent("SubmitLogin",localRootElement,guiGetText(edtUser),guiGetText(edtPass)) end end end function clientDisplayAreaHandler(theMessage) guiSetText(lblDisplayArea,theMessage) end addEvent("clientDisplayArea",true) addEventHandler("clientDisplayArea",localRootElement,clientDisplayAreaHandler) function clientWrongPasswordHandler(theMessage) passwordAttempts = passwordAttempts + 1 if(passwordAttempts > 3) then guiSetText(lblDisplayArea,"Too many incorrect password attempts. Please disconnect.") destroyElement(wdwLogin) triggerServerEvent("removePlayer",localPlayer) end end addEvent("clientWrongPassword",true) addEventHandler("clientWrongPassword",localRootElement,clientWrongPasswordHandler) function clientLoginSuccessHandler() guiSetInputEnabled(false) destroyElement(wdwLogin) destroyElement(lblDisplayArea) wdwLogin = nil newUser = nil lblDisplayArea = nil passwordAttempts = nil localPlayer = nil localPlayerName = nil localRootElement = nil showCursor(false) end addEvent("clientLoginSuccess",true) addEventHandler("clientLoginSuccess",localRootElement,clientLoginSuccessHandler) server-side --Default spawn location, if you wish to use one... --local spawnX = 1959 --local spawnY = -1714 --local spawnZ = 17 --Default welcome messages... local welcomeMessageNewUser = "Welcome to our server!" local welcomeMessageReturningUser = "Welcome back to the server!" function clientAttemptLogin(username,password) local userAccount = getAccount(username) local tryToLog if (client) then tryToLog = logIn(client,userAccount,password) if (tryToLog) then spawnPlayer(client,spawnX,spawnY,spawnZ) fadeCamera(client,true) outputChatBox(welcomeMessageReturningUser,client) triggerClientEvent(source,"clientLoginSuccess",getRootElement()) else triggerClientEvent(source,"clientDisplayArea",getRootElement(),"Incorrect password, please try again.") triggerClientEvent(source,"clientWrongPassword",getRootElement()) end end end addEvent("SubmitLogin",true) addEventHandler("SubmitLogin",getRootElement(),clientAttemptLogin) function clientAttemptCreate(userr,passs) if (password ~= nil and password ~= "") then addAccount(userr,pass) local userAccount = getAccount(userr) local tryToLog if (client and userAccount ~= false and userAccount ~= nil) then tryToLog = logIn(client,userAccount,password) if (tryToLog) then --spawnPlayer(client,spawnX,spawnY,spawnZ) fadeCamera(client,true) outputChatBox(welcomeMessageNewUser,client) triggerClientEvent(source,"clientLoginSuccess",getRootElement()) else triggerClientEvent(source,"clientDisplayArea",getRootElement(),"Unable to log in to new account, try again.") end else triggerClientEvent(source,"clientDisplayArea",getRootElement(),"Unable to create new account, try again.") end else triggerClientEvent(source,"clientDisplayArea",getRootElement(),"Please create a password for your new account.") end end addEvent("SubmitCreate",true) addEventHandler("SubmitCreate",getRootElement(),clientAttemptCreate) function checkValidActHandler(thePlayer) local theAccount = getAccount(thePlayer) if (theAccount) then triggerClientEvent(source,"clientReturningUser",getRootElement()) else triggerClientEvent(source,"clientNewUser",getRootElement()) end end addEvent("checkValidAct",true) addEventHandler("checkValidAct",getRootElement(),checkValidActHandler) function removePlayerHandler() kickPlayer(source) end addEvent("removePlayer",true) addEventHandler("removePlayer",getRootElement(),removePlayerHandler)
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