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Exploit

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  1. Hey guys I'm having a problem copy pasting in MTA, I'm trying to copy and paste from the console. I'm not sure but I think it used to work before.. i can copy and paste outside of MTA. Thanks in advance
  2. Is it me or the link is down? Please can csomeone provide a mirror or something?
  3. Thanks 50p, I appreciate your constructive reply. But if I design my own custom chat-box in dx, will I be able to hide the current chat-box? Thanks again. PS to robhol: I never said the chat-box isn't right where it is, I just asked if developers could change their chat-box position since I'd like to implement a custom User Interface, thank you.
  4. What I'd like is a command to set the starting x and y and the width and height of the chat-box. I don't know if that's possible but it would enable us developers to have more customization and personality in our user interface on the server, especially for those who want to change the mini-map and status bars etc. Thanks.
  5. I'd like to be able to change the chat-box position, say to the bottom left instead of where it is. This would enable us to make more customized user interfaces etc, Is this possible to do yet? If no is it possible to be implemented in the future? Thanks in advance, Exploit
  6. I think there's a small bug with tab panels, unfortunately I can't create a tab panel in a tab of another tab panel. Tab panels have no 'Extra' option so you cant make a tab panel child of another tab panel A hack around this is to make a label on the tab where you want the new tab panel, and add the tab panel on that label
  7. I think there's a small bug with tab panels, unfortunately I can't create a tab panel in a tab of another tab panel. Tab panels have no 'Extra' option so you cant make a tab panel child of another tab panel A hack around this is to make a label on the tab where you want the new tab panel, and add the tab panel on that label
  8. Thanks for the info EDIT: Another question on resources I was thinking, if for example you have a resource that you want only a few acl groups to download, not everyone. Is it possible? Example: An admin resource that only acl specified admins will make use of, so I'd like only the admins to downlaod the client files since for the general players it's useless and just increases the downloading time.
  9. Thanks for the info EDIT: Another question on resources I was thinking, if for example you have a resource that you want only a few acl groups to download, not everyone. Is it possible? Example: An admin resource that only acl specified admins will make use of, so I'd like only the admins to downlaod the client files since for the general players it's useless and just increases the downloading time.
  10. I'd like to know what advantages / disadvantages ( if any ) there are between building a gamemode ALL in 1 resource or separating it in more then 1 resources. Is it the same thing? Any links for better explanation? If you edit a client file in a resource will the client have to download the whole client resource again or the file only? Any other info related to the subject Thanks in advance (Sorry if this is the wrong section to post this)
  11. I'd like to know what advantages / disadvantages ( if any ) there are between building a gamemode ALL in 1 resource or separating it in more then 1 resources. Is it the same thing? Any links for better explanation? If you edit a client file in a resource will the client have to download the whole client resource again or the file only? Any other info related to the subject Thanks in advance (Sorry if this is the wrong section to post this)
  12. I believe custom animation support will be added in next mta version release, 1.0.4
  13. I may be mistaken but I think you can't have 2 functions named the same Either have everything in onPlayerJoin and onPlayerQuit or name the functions different Example for naming the functions different: function onPlayerQuitSaveMoney ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playermoney = getPlayerMoney ( source ) setAccountData ( playeraccount, "mtafreeroam.money", playermoney ) end end function onPlayerJoinLoadMoney ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "mtafreeroam.money" ) if ( playermoney ) then setPlayerMoney ( source, playermoney ) end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuitSaveMoney ) addEventHandler ( "onPlayerJoin", getRootElement ( ), onPlayerJoinLoadMoney ) -- function onPlayerQuitSavePosition ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playerposition = getElementPosition ( source ) setAccountData ( playeraccount, "mtafreeroam.position", playerposition ) end end function onPlayerJoinLoadPosition ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) then local playerposition = getAccountData ( playeraccount, "mtafreeroam.position" ) if ( playerposition ) then setElementPosition ( source, playerposition ) end end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuitSavePosition ) addEventHandler ( "onPlayerJoin", getRootElement ( ), onPlayerJoinLoadPosition
  14. Thanks for the quick reply
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