local camTable =
{
{ 1262, -1154, 96,1190, -1195, 58 }, --cs,cy,cz,cpx,cpy,cpz
{ 512.2, -1263.57, 32.53,542.16, -1287.07, 17.24 }
}
local cameras = { }
function firstSlider ( )
cameras [ source ] = 0
setTimer (
function ( thePlayer )
cameras [ thePlayer ] = ( cameras [ thePlayer ] + 1 )
setCameraMatrix ( thePlayer, unpack ( camTable [ cameras [ thePlayer ] ] ) )
fadeCamera ( thePlayer, true, 1 )
end, 1000, 2, source
)
end
addEventHandler ( "onPlayerLogin", getRootElement(), firstSlider )
Try it.