local currentIndex = 1
local route =
{
{ 0, 0, 0 },
{ 0, 0, 1 },
{ 0, 0, 2 },
{ 0, 0, 3 },
{ 0, 0, 4 },
}
marker = createMarker ( unpack ( route [ currentIndex ] ) )
addEventHandler ( "onMarkerHit", root,
function ( )
if ( source == marker ) then
currentIndex = ( currentIndex + 1 )
destroyElement ( marker )
marker = nil
marker = createMarker ( unpack ( route [ currentIndex ] ) )
end
end
)