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Lucyfer

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. Lucyfer

    HELP!

    @polishTranslation: Klikaj na "Refresh", jeżeli dalej będzie to samo to ogarnij czy nie masz jakiegoś FireWalla na kompie, który Ci blokuje MTA. Ewentualnie sprawdź czy porty nie są zablokowane. Jeżeli dalej będzie to samo to... To masz pecha - "Life is brutal".
  2. Lucyfer

    4 scripts

    Wait, i'm also from poland... I'll tell him =>. @@ Polish @@ Za ciebie to raczej nikt tego nie zrobi, także nawet na to nie licz ^^... Skryptów typu nakładanie mandatów, to ze medyk może leczyć z niczego Ci nie napiszemy. Chcesz napisać skrypt RP, to ucz się LUA i próbuj sam =P. Ci wyżej po prostu dali Ci do zrozumienia, że nie wiedzą o co Ci chodzi, nie zrobią gotowego skryptu za Ciebie. Pozdrawiam, Lucyfer.
  3. Hello, i have a bit problem with loading dll modules. Look, here is my configuration file: <config> <!-- This parameter specifies the name of the server, visible in the ingame server browser or in ASE. It's a required parameter. --> <servername>Default MTA Server</servername> <!-- This parameter specifies the IP address on which the server. It's useful for servers which have multiple IP addresses attached to them. If left blank, it will default to server's standard local IP. --> <serverip></serverip> <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server will use. This will depend on the nature of your clients, as well as the network medium your server is connected to. --> <mtusize>1264</mtusize> <!-- This parameter specifies the UDP port on which the server will be accepting incoming player connections; default value: 22003. It's a required parameter. --> <serverport>22004</serverport> <!-- This parameter specifies the number of maximum player slots available on the server; default value: 32. It's a required parameter. --> <maxplayers>32</maxplayers> <!-- This parameter specifies whether the builtin http server is going to be used. Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> <httpserver>1</httpserver> <!-- This parameter specifies the TCP port on which the server will be accepting incoming http connections. It can be set to the same value as <serverport>. It's a required parameter if <httpserver> is set to 1. --> <httpport>22005</httpport> <!-- This parameter specifies whether connecting players will be able to download needed resources for them from an external site rather than from the server. 0 - disabled , 1 - enabled; default value: 0. --> <httpdownload>1</httpdownload> <!-- If set, this parameter specifies the external URL from which clients will be able to download needed resources ingame. Required parameter if <httpdownload> is set to 1. --> <httpdownloadurl></httpdownloadurl> <!-- This parameter can be used to make the server report to ASE master servers, allowing it to be visible in the ingame server browser. An additional UDP port needs to be available for this to work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> <ase>1</ase> <!-- If set, players will have to provide a password specified below, before they can connect to the server. If left blank, server doesn't require a password from them. --> <password></password> <!-- Specifies a location and name of the main server log file. If left blank, server won't be saving this file. --> <logfile>logs/server.log</logfile> <!-- This parameter specifies a location and name of the Access Control List settings file. If left blank, server will use acl.xml file. --> <acl>acl.xml</acl> <!-- Specifies a location and name of the debugscript log file. If left blank, server won't be saving this file. --> <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile> <!-- Specifies a level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <scriptdebugloglevel>0</scriptdebugloglevel> <!-- Specifies a level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> <htmldebuglevel>0</htmldebuglevel> <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module>sample_linux.so</module> --> <module>mta_mysql.dll</module> <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. To specify several resources, add more <resource> parameter(s). --> <resource src="admin" startup="1" protected="0"/> <resource src="helpmanager" startup="1" protected="0"/> <resource src="mapcycler" startup="1" protected="0"/> <resource src="mapmanager" startup="1" protected="0"/> <resource src="resourcebrowser" startup="1" protected="1" default="true"/> <resource src="resourcemanager" startup="1" protected="1"/> <resource src="scoreboard" startup="1" protected="0"/> <resource src="spawnmanager" startup="1" protected="0"/> <resource src="votemanager" startup="1" protected="0"/> <resource src="webadmin" startup="1" protected="0"/> </config> ...and the logs: =========================================================== = Multi Theft Auto: San Andreas Deathmatch v1.0-dp2 = =========================================================== = Server name : Default MTA Server = Server IP address : = Server port : 22004 = = Log file : ..32_v1.0-dp2/mods/deathmatch/logs/server.log = Maximum players : 32 = MTU packet size : 1264 =========================================================== [18:35:25] Could not parse 'settings.xml' file (). Starting with an empty settings registry. [18:35:26] Resources: 103 loaded, 0 failed [18:35:27] Starting resources............ [18:35:27] All Seeing Eye listing enabled. Port 22127 (UDP) must be accessible from the internet [18:35:27] Querying game-monitor.com master server... success! [18:35:27] Server started and is ready to accept connections! [18:35:31] Server stopped! [18:35:31] Stopping resources.............. [18:35:31] Closing SQLite3 database I dont see any message. When i tried to (for test) deleting modules folder i got also: =========================================================== = Multi Theft Auto: San Andreas Deathmatch v1.0-dp2 = =========================================================== = Server name : Default MTA Server = Server IP address : = Server port : 22004 = = Log file : ..32_v1.0-dp2/mods/deathmatch/logs/server.log = Maximum players : 32 = MTU packet size : 1264 =========================================================== [18:35:25] Could not parse 'settings.xml' file (). Starting with an empty settings registry. [18:35:26] Resources: 103 loaded, 0 failed [18:35:27] Starting resources............ [18:35:27] All Seeing Eye listing enabled. Port 22127 (UDP) must be accessible from the internet [18:35:27] Querying game-monitor.com master server... success! [18:35:27] Server started and is ready to accept connections! [18:35:31] Server stopped! [18:35:31] Stopping resources.............. [18:35:31] Closing SQLite3 database Whats wrongs? The problem isnt terminating server. I just dont get message about modules - is it loaded/not loaded/errors. I've also changed configration in local.conf, but it doesnt helped me. @edit I dont have installed MTA in C:\Program Files\<...>. Greets, Lucyfer.
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