We are planning to open source Sphene around Q4 of 2025. I'd like to set some expectations:
Sphene is still heavily in development, by no means will Sphene be something you can just run and enjoy on a server.
While a lot of features have been added to Sphene, a lot of the storyline is not fully playable yet. There are still a lot of glitches, and missing functionality. You WILL run into major issues.
We are working through some of the last hurdles that kept us from open sourcing the project.
We will only provide support on getting Sphene to run to those with clear intent to help its development.
By open sourcing the project later this year, we hope to accelerate its development. We hope to work together as a community to better understand how the underlying game code operates and how to implement missing functionality into Sphene. We look forward to working together with all of you!