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Showing content with the highest reputation on 22/11/23 in Posts

  1. I'm excited to show you my latest tool. This time it is something different than my previous tools. It is a bigger project which came to my mind over 2 years ago. I failed at first time because I had trouble with rotations (built in mta function doesn't work well so I had to use quaternions which caused problems as well). Moreover one of devs was working on new editor and he was going to add multi selection option but he cancelled the project. After 2 years I decided to finally write it and also add few additional features. Many hours spent on the tool, thousands lines of code but here is it. I hope you like it and find it useful. Personally I think it should speed up your mapping a lot. Few features might look complicated (actually they are easy to use) so I advice watching or reading tutorial carefully. Features Let's see what this tool is capable of! Create groups of elements using various selection tools and element filters a. edit their position and rotation around all axes b. change their properties - all popular element types are supported c. clone / delete options d. large group support enables you to move / edit whole parts or even maps Duplicate 2 groups Change pivot position Add groups to library a. browser with search and sort options b. loading big groups enables you to join many maps into 1 c. import option which adds all MSTU groups from a given map Cover groups a. create your own cover variations or object compositions b. default cover settings makes covering even faster Customize tool settings on your own needs Download More info and full tutorial you will find here: https://www.thecrewgaming.com/forum/showthread.php?tid=2467&pid=12255#pid12255 Support me If you want to support me leave feedback and also you can buy me a coffee so I won't starving. Thanks a lot! Buy Coffee Feel free to ask questions below or via PM/discord. I'm also opened for script requests. I will keep updating the tool in case you find some bugs. Discord: https://discordapp.com/invite/C4TRxr8
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  2. Hey there! Does anybody converted GTA:SA Singleplayer Racing Maps, found in Racing Tournament events across the SA? I know few of them are on the MTA community website including Little Loop, Go-Go Karting etc, but anybody converted actual full pack? If not, how can I find them in main.scm files? I scattered through and can't find them so atleast I would know the coordinates how to put checkpoints and recreate them.
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  3. Multi Theft Auto:Source Roleplay By MittellBuurman Roleplay on brand new source_rp resources For over 10 years, a roleplay resource has taught a lot of young aspiring scripters how to move a gate. Your very first challenge. It has been the staple of the roleplay community, where thousands of server have greatly benefited of the capabilities, but also had to face it's limitations. On Jun 11 2022, I started this project. With the ambition to create a new brand new roleplay engine from scratch, with new techniques and features, all wrapped up in a complex database system that is built to last. Gamemode status: Development Expected Launch: tbd We are currently looking for members looking to participate in the dev_sandbox server. We are looking for testers. If you're interested in the build status of the server and like to participate. You can join our Discord here. IMPORTANT NOTE: The server is NOT ready for launch and is in Early development stages. A lot of features may not work as expected and should be reported. This page is still a work in progress and will be aptly updated. Image gallery
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  4. What's the problem with GTA:SA? Why do you need to have the MTA without GTA installed?
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  5. Well... In theory it is possible to create a web interface that would control an avatar on the server and that avatar could interact with players in some simple ways (we already have the web chats on MTA community and they've been there since forever). As for seeing what is going on on the server the simplest way would be to display players and vehicles on GTA:SA map in the web browser (there was a time when MTA had this feature by default ), this days it is even possible to force any client on the server to take a screenshot and send that to a web client (though making a high quality stream in real time is rather impossible). That said - it would be nothing like playing MTA normally.
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