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Showing content with the highest reputation on 05/11/17 in Posts
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السلام عليكم ورحمة الله وبركاتة بدون مقدمات كثيره , حاب اطرح لكم برنامج يفيد المبرمجين يجلب لك اسم وصفحه الويكي حقت الفنكشن من اول كم حرف له , مع الصور راح تفهمون اكثر لغه البرمجه : vb.net الصور : 1- واجهة البرنامج 2- طريقه عمل البرنامج اظن الفكره واضحه ومايحتاج لها شرح كثير رابط التحميل Download Qx3 : حقوق البرمجة اذا الموضوع في القسم الخطأ ارجو نقله للقسم الصحيح*2 points
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يتحقق من ان الاحداثيات المطلوبه موجوده علي الارض طبعا ماله داعي يستخدم اليوزفل فانكشن كاامل , يقدر يستخدم سطر 4 و 5 فقط , لأن هم الي يتحققون من انك علي الارض او لا2 points
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Re-writting it in your own style is a good way of learning how the code works.1 point
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siren-system Not enough context to help you with this. For the interior. Use createElement and set it's children. local newElement = createElement("interiorEntrance", "interiorEntrance:" .. interiorID) for i=1, 30 do local marker = createMarker (...) setElementParent(marker, newElement) end destroyElement(newElement) -- will also destroy it's children. Syntax createElement: element createElement ( string elementType, [ string elementID = nil ] )1 point
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Put this in your meta.xml <oop>true</oop> As I said before, do not mix oop in your script, unless you know what you are doing.1 point
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بدل الكود الي مسويه بالحدث لهذا : addEventHandler("onClientMouseEnter", gridlistPlayer, function() if (gridlistPlayer) then aPlayer = string.upper ( string.sub ( gridlistPlayer, 0, 1 ) ) guiSetProperty(gridlistPlayer, "Tooltip", aPlayer) guiSetProperty(gridlistPlayer, "InheritsTooltipText", "True") end end )1 point
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Hello, How do you make the grid stacked on top each other? I try to make it, but it's really pain because it's not like bootstrap/html I have been make it, but its hard to implement it into my another scripts So, i just wonder how is your code or at least give me a logic how to make it. I'm sorry if it's OOT, and i hope you understand my english.1 point
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So, I was working on scrollbar stuff on DX function, took me a while to figure it out how to make calculation for it. So far, I have this: local visibleHeight -- the visible height (panel height) local overallHeight -- overall height for all items local scrollPosition -- I suggest you to make it 0 - 100 range local itemCoorY -- static coordinate Y for item (initial Y position when item created) local currentCoorY = itemCoorY -- current Y coordinate, when it started, default is itemCoorY (assuming scroll pos is zero) -- If there is no invisible item then we don't need to calculate this. if overallHeight <= visibleHeight then return end -- Formula = scroll bar percentage divided by the invisible height newY = scrollPosition/100*(overallHeight-visibleHeight) currentCoorY = itemCoorY - newY -- newY is negative value, because item goes up when it scrolled. Hope it help you.1 point
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i am download it from this link: http://angel.mtaip.cn:233/dgsUpdate/dgs.zip1 point
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np pro and also u have small mistake with window close btn when u use it with marker do u wanna me fix it or u will fix it?1 point
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نيتروجين وسائل الهيدروجين وبتروجين وبتنجان تعلم فيزياء وبتعرف كيف تسوي قنبله نوويه1 point
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Good work, but i've two points, - Upload this project on github - Support OOP1 point
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soo good and so easy to use but u have small mistake in grid list the scrollbar not working line 443 at client.lua any way i fixed it download link:https://up.top4top.net/downloadf-67100qlm1-zip.html1 point
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We disallow these kind of mods for a reason. Your only option is to restore these files.1 point
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_getRandomPlayer = getRandomPlayer local lastPlayer function getRandomPlayer ( ) local player = _getRandomPlayer ( ) if ( isElement ( lastPlayer ) and lastPlayer ~= player ) then repeat player = _getRandomPlayer ( ) until ( lastPlayer ~= player ) end lastPlayer = player return player end Esta funcion deberia hacer lo que vos queres, el jugar nunca sera el mismo que la ultima vez.1 point
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