//_Dragon Posted November 8, 2015 Posted November 8, 2015 http://imgur.com/G5KAbBd Guys i want add picture's level & number's level in scoreboard here are the script server : exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level') function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" ) end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40) end )
Addlibs Posted November 8, 2015 Posted November 8, 2015 Set element data of the player, lets say, 'level_icon', to { ["type"] = "image", ["src"] = ":resource/file.ext", ["color"] = tocolor(255,255,255,255), ["width"] = 20, ["height"] = 20, } , then add a column to show level_icon element data under an unnamed column: exports.scoreboard:addScoreboardColumn("level_icon",getRootElement(),1,40," ") --Last argument, friendly name, is just a space in a string. 1 Previously known as MrTasty.
DarkByte Posted November 8, 2015 Posted November 8, 2015 He need full working code. He cant understand. When I hear someone saying Mac is better than PC. w0t?w0t? w0t? Great minds discuss ideas, average minds discuss events and small minds discuss people.
//_Dragon Posted November 8, 2015 Author Posted November 8, 2015 MrTasty Not Working can u put that's code in server ↓↓ exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level') function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" ) end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40) end )
1LoL1 Posted November 9, 2015 Posted November 9, 2015 MrTasty Not Working can u put that's code in server ↓↓ exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level') function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" ) end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40) end ) Use tag.
//_Dragon Posted November 9, 2015 Author Posted November 9, 2015 MrTasty Not Working can u put that's code in server ↓↓ exports.scoreboard:addScoreboardColumn("Level",getRootElement(),1,40,'Level') function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else setElementData(source, "Level", ":Experience/Emblems/"..tostring(Level)..".png" ) end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) addEventHandler("onResourceStart",getResourceRootElement(getThisResource()),function() call(getResourceFromName("scoreboard"),"addScoreboardColumn","Level", getRootElement(), 1, 40) end ) Use tag. You mean : server.lua !?
//_Dragon Posted November 9, 2015 Author Posted November 9, 2015 The problem is : no picture's level is drawing in scoreboard i hope someone help me
DarkByte Posted November 9, 2015 Posted November 9, 2015 Dont waste time with this dumb ass When I hear someone saying Mac is better than PC. w0t?w0t? w0t? Great minds discuss ideas, average minds discuss events and small minds discuss people.
1LoL1 Posted November 9, 2015 Posted November 9, 2015 Try this: exports.scoreboard:addScoreboardColumn ( "Level", getRootElement(), 9, 0.07 ) function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else local test = ":Experience/Emblems/"..tostring(Level)..".png" setElementData(source, "Level", test and {type = "image", src = test, height = 12, width = 16} or "N/A") end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel)
//_Dragon Posted November 9, 2015 Author Posted November 9, 2015 Try this: exports.scoreboard:addScoreboardColumn ( "Level", getRootElement(), 9, 0.07 ) function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else local test = ":Experience/Emblems/"..tostring(Level)..".png" setElementData(source, "Level", test and {type = "image", src = test, height = 12, width = 16} or "N/A") end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel) http://imgur.com/v82uwBZ | Not Working Any one help ?
DarkByte Posted November 10, 2015 Posted November 10, 2015 When I hear someone saying Mac is better than PC. w0t?w0t? w0t? Great minds discuss ideas, average minds discuss events and small minds discuss people.
GTX Posted November 10, 2015 Posted November 10, 2015 Hmm, as far as I know, you must edit scoreboard itself? Do you require a paid scripter? Contact me! (Unavailable) Currently I am experienced in Lua, PHP, HTML, CSS, SQL and JS. Developer and owner of https://projectbea.st - Project Beast
//_Dragon Posted November 12, 2015 Author Posted November 12, 2015 Hmm, as far as I know, you must edit scoreboard itself? maybe ?
HunT Posted November 12, 2015 Posted November 12, 2015 1: Go to scoreboard resource 2: Open with NotePad dxscoreboard_client.lua 3: Add this + or - on 700 line ( check the image ) elseif column.name == "Level" then dxDrawImage( topX+theX, y-s(0.5), 30, 30, content, 0, 0, 0, cWhite, drawOverGUI ) 4: Example from my old scoreboard Full image : http://i.imgur.com/28dziCE.png @Huntone_
Addlibs Posted November 12, 2015 Posted November 12, 2015 Hmm, as far as I know, you must edit scoreboard itself? Actually, my code should work with the unmodified version of scoreboard (or more technically, dxscoreboard) - it is based on an extract from the voice resource which displays an icon on the scoreboard depending on the voice-state of a player (speaking, not speaking, muted) on the default scoreboard resource Previously known as MrTasty.
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