Rata13 Posted March 27, 2014 Share Posted March 27, 2014 (edited) Alguien me pasaría Algún INVENTARIO para Day z , Sin Bug .. se lo agradeseria .. pd: El que esta instalado tiene le problema del cursor que se queda aun cuando quitas el inventario. Mi Facebook : https://www.facebook.com/profile.php?id=100007743248304 Edited March 27, 2014 by Guest Link to comment
Alexs Posted March 27, 2014 Share Posted March 27, 2014 Cuando dices 'MOD DAY Z', ¿te refieres al gamemode? Link to comment
Rata13 Posted March 27, 2014 Author Share Posted March 27, 2014 Si man , hay lo pondre mas explicativo... Link to comment
Rata13 Posted March 27, 2014 Author Share Posted March 27, 2014 Asi Queda cuando quito el inventario .... http://imageshack.com/a/img594/9875/evu7.jpg Link to comment
Alexs Posted March 28, 2014 Share Posted March 28, 2014 De ser posible, ¿podrías publicar ese trozo de código? Link to comment
Rata13 Posted March 28, 2014 Author Share Posted March 28, 2014 Como man no te entiendo ... ????' Link to comment
Alexs Posted March 28, 2014 Share Posted March 28, 2014 La parte del código que tiene relación al 'inventario', si la publicas podremos ver el error. Link to comment
Rata13 Posted March 28, 2014 Author Share Posted March 28, 2014 (edited) Edited March 29, 2014 by Guest Link to comment
sossa0108 Posted March 29, 2014 Share Posted March 29, 2014 Perdonen Rata Les Paso El Que No Era Es Este El Codigo Del Inventario function showInventory(key, keyState) if getElementData(getLocalPlayer(), "logedin") and keyState == "down" then guiSetVisible(inventoryWindows, not guiGetVisible(inventoryWindows)) showCursor(not isCursorShowing()) refreshInventory() if guiGetVisible(inventoryWindows) == true then onClientOpenInventoryStopMenu() else hideRightClickInventoryMenu() end if isPlayerInLoot() then local col = getElementData(getLocalPlayer(), "currentCol") local gearName = getElementData(getLocalPlayer(), "lootname") refreshLoot(col, gearName) end end end bindKey("j", "down", showInventory) function showInventoryManual() guiSetVisible(inventoryWindows, not guiGetVisible(inventoryWindows)) showCursor(not isCursorShowing()) refreshInventory() if guiGetVisible(inventoryWindows) == true then onClientOpenInventoryStopMenu() end end function hideInventoryManual() guiSetVisible(inventoryWindows, false) showCursor(false) hideRightClickInventoryMenu() end addEvent("hideInventoryManual", true) addEventHandler("hideInventoryManual", getLocalPlayer(), hideInventoryManual) function refreshInventoryManual() refreshInventory() end addEvent("refreshInventoryManual", true) addEventHandler("refreshInventoryManual", getLocalPlayer(), refreshInventoryManual) function refreshLootManual(loot) refreshLoot(loot) end addEvent("refreshLootManual", true) addEventHandler("refreshLootManual", getLocalPlayer(), refreshLootManual) Link to comment
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