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Im making a race server!


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Posted (edited)

Where i can change NOS pickup bottle color. Blue to Green...

099811529f2d95.jpg

Also Tab color and NOS flames color. How can i change them to green?

And change the admin panel design...

Edited by Guest
Posted

Fps now OK. 2.I started now to edit the race script but there is alot of problems:

How do i make "next map" script?

How to change text color?

How i move that "time passed" up there is "time left"?

is it safe to remove the traffic radar too?

Posted

And add that then i modify the pictures with paint they come really ugly basicly like minecraft. How do i get good pictures???

Posted

Hmm i have LightRoom 3 photoshop but it dont find .png files. But btw i started to make that timeleft changes to timepassed.... so i changed the timeleft text to timepassed then i runned the server with modified file but not working! The travelling to next map thing just stays there but the map starts but cant drive or anything like that...

Posted (edited)

Anybody can find a problem why i cant change the places timeleft and time passed?

Here is my modified script already there i changed timeleft to time passed so they could change places(but the travelling screen stays but maps start no errors in console):

g_Root = getRootElement() 
g_ResRoot = getResourceRootElement(getThisResource()) 
g_Me = getLocalPlayer() 
g_ArmedVehicleIDs = table.create({ 425, 447, 520, 430, 464, 432 }, true) 
g_WaterCraftIDs = table.create({ 539, 460, 417, 447, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454 }, true) 
g_ModelForPickupType = { nitro = 2221, repair = 2222, vehiclechange = 2223 } 
g_HunterID = 425 
  
g_Checkpoints = {} 
g_Pickups = {} 
g_VisiblePickups = {} 
g_Objects = {} 
  
addEventHandler('onClientResourceStart', g_ResRoot, 
    function() 
        g_Players = getElementsByType('player') 
         
        fadeCamera(false,0.0) 
        -- create GUI 
        local screenWidth, screenHeight = guiGetScreenSize() 
        g_dxGUI = { 
            checkpoint = dxText:create('0/0', screenWidth - 15, screenHeight - 54, false, 'bankgothic', 0.8, 'right'), 
            timeleft = dxText:create('0:00:00', screenWidth - 10, screenHeight - 25, false, 'bankgothic', 0.7, 'right'), 
            mapdisplay = dxText:create('Map: none', 2, screenHeight - dxGetFontHeight(0.7, 'bankgothic')/2, false, 'bankgothic', 0.7, 'left') 
        } 
        g_dxGUI.checkpoint:type('stroke', 1, 0, 0, 0, 255) 
        g_dxGUI.timeleft:type('stroke', 1, 0, 0, 0, 255) 
        g_GUI = { 
            timepassedbg = guiCreateStaticImage(screenWidth/2-108/2, 15, 108, 24, 'img/timeleft.png', false, nil), 
            timepassed = guiCreateLabel(screenWidth/2-108/2, 19, 108, 30, '', false), 
                                } 
        guiSetFont(g_GUI.timepassed, 'default-bold-small') 
        guiLabelSetHorizontalAlign(g_GUI.timepassed, 'center') 
     
         
        hideGUIComponents('timepassedbg', 'timepassed','checkpoint', 'timeleft') 
        RankingBoard.precreateLabels(10) 
         
        -- set update handlers 
        g_PickupStartTick = getTickCount() 
        addEventHandler('onClientRender', g_Root, updateBars) 
        g_WaterCheckTimer = setTimer(checkWater, 1000, 0) 
         
        -- load pickup models and textures 
        for name,id in pairs(g_ModelForPickupType) do 
            engineImportTXD(engineLoadTXD('model/' .. name .. '.txd'), id) 
            engineReplaceModel(engineLoadDFF('model/' .. name .. '.dff', id), id) 
            -- Double draw distance for pickups 
            engineSetModelLODDistance( id, 60 ) 
        end 
  
        if isVersion101Compatible() then 
            -- Dont clip vehicles (1.0.1 function) 
            setCameraClip ( true, false ) 
        end 
  
        -- Init presentation screens 
        TravelScreen.init() 
        TitleScreen.init() 
  
        -- Show title screen now 
        TitleScreen.show() 
  
        setPedCanBeKnockedOffBike(g_Me, false) 
    end 
) 

Edited by Guest
Posted

And if i add to mapdisplay next map script why it dont work(i just copy the thing map none bla bla and put next map but nothing...

Posted (edited)

Omg please i need some help :(:? . And i like to change the texts color also(map, toptimes, spectators...)

Things to do:

host

change map, timepassed.... colors

show next map script

and lots of coming.... soon a screenshot of my server too :)

Edited by Guest
Posted

Things to do:

host

change map, timepassed.... colors

show next map script

and lots of coming....

And i see that i told you i post a screenshot so here is the latest screenshot;)

099519321b0956.jpg

Posted

Now i have a host but the thing is: There was original server files and i added my files.... And started the server and all the noob maps and shit came into my server..... so i deleted the original file.... but the noob maps and shit stayed there.... :cry:

Posted (edited)

Because hosting problems...my server has been offline. But i have been working :P And some questions also :D

How can i color that Next Map Start in: 3,2,1

09981135969182.jpg

Where is the script Next map: "[DM]Xeat v9 - Minimal"

And "Author: Xeat`=D"

0998114416a4c8.jpg

Where i can change NOS pickup bottle color. Blue to Green...

099811529f2d95.jpg

Where i can find to delete that in the right that "|PG|Se#012345x*" died

0998114416a4c8.jpg

Edited by Guest
  • 2 weeks later...

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