Kenix Posted March 10, 2012 Share Posted March 10, 2012 (edited) It's my sample meta generator, i did write it in visual studio. C++ language. Screen Details: 2 languages ( Русский/English ) Copy Clear Save etc Also, if you select the language, it is saved in folder program. Download Download Virus total Edited June 29, 2012 by Guest Link to comment
jeremaniak Posted March 10, 2012 Share Posted March 10, 2012 So this is a program that automaticcly makes a meta for every recourse? Link to comment
Kenix Posted March 10, 2012 Author Share Posted March 10, 2012 (edited) So this is a program that automaticcly makes a meta for every recourse? Yes. But you need indicate scrips/files/... Also i will update it and create dialog box with save folder. So far, it is saved in the program folder. Edited March 10, 2012 by Guest Link to comment
jeremaniak Posted March 10, 2012 Share Posted March 10, 2012 What i mean is it a program that can be used to steal scripts from others because thats how peoples recourse get leaked and stuff Link to comment
Kenix Posted March 10, 2012 Author Share Posted March 10, 2012 What i mean is it a program that can be used to steal scripts from others because thats how peoples recourse get leaked and stuff It's just create meta.xml and nothing else. I not understand, what you mean. Link to comment
jeremaniak Posted March 10, 2012 Share Posted March 10, 2012 In the directory mta san andreas 1.3/mods/resourses there are all the downloaded resources and i am asking if your program makes the meta for it because if so everyone could just steal eachothers scripts Link to comment
drk Posted March 10, 2012 Share Posted March 10, 2012 LOOOOOOOOOOOOOOOOOOOOOOOOOL You can create meta.xml for resource cache without tools -.-' Link to comment
Kenix Posted March 10, 2012 Author Share Posted March 10, 2012 New version 1.2 Added dialog box with save folder. Fixed most bugs. Download Download Virus total First post updated. Link to comment
JR10 Posted March 11, 2012 Share Posted March 11, 2012 That's really cool, gonna try it out asap. Link to comment
drk Posted March 11, 2012 Share Posted March 11, 2012 I think that he used WinAPI, yes. Link to comment
IncreEngine Posted March 11, 2012 Share Posted March 11, 2012 O man. I guess that was hard work . Link to comment
JR10 Posted March 11, 2012 Share Posted March 11, 2012 Tried it out, good job. However, few things I would like to suggest, Info tag, when you leave a field empty, it shouldn't add it to the info tag. All server/client fields should be a combobox, or whatever it's called. Also when you leave a path field empty, shouldn't work, instead output an error message or something. Link to comment
Kenix Posted March 11, 2012 Author Share Posted March 11, 2012 Tried it out, good job.However, few things I would like to suggest, Info tag, when you leave a field empty, it shouldn't add it to the info tag. All server/client fields should be a combobox, or whatever it's called. Also when you leave a path field empty, shouldn't work, instead output an error message or something. Thx you. I will update. Link to comment
Kenix Posted March 12, 2012 Author Share Posted March 12, 2012 Good job. Thx New version 1.3 Added comboboxes for client/server, true/false ,script/misc/gamemode/map. Added message box, if you not complete ( required ) edit's. Also i add, if you not use some edits ( optional ) it not writed like: version =''. First post updated. P.S Thx JR10 for ideas. Link to comment
Tails Posted December 17, 2015 Share Posted December 17, 2015 Kenix, you should update this tool to grab files from a resource's folder automatically and have it update the meta.xml automatically. So if I were to place 20 images inside the folder, the meta.xml gets updated automatically. I'm not sure if this works through Windows Explorer, but you could make your own explorer to make it possible. Or perhaps something where you have to drag the files on top of a meta.xml. Link to comment
Kenix Posted December 18, 2015 Author Share Posted December 18, 2015 Good idea bro. Yes, it's needed. I think in the future i will write a new Meta generator 1.4, but i think i can make it more better than what you said. Features: - Input path: Resource path to generate all files automaticly. - Use gridlist to store all lines. -- Button: Mark as cache="false" -- Combobox: Select server/client/shared side. - Settings: -- Use Folder side preifx automaticly. For example Server/Script.lua - server side, if you don't want to mark all scripts. --- Use Cache="false" to all client side scripts. - Output file path: Generate new meta.xml Guys, you can discuss about this. If you wanna more new features. Link to comment
Tails Posted December 18, 2015 Share Posted December 18, 2015 Add a button in one or both of these menu's, followed by a small popup asking whether you want to add the contents of the current folder to the meta.xml with these options: 'Yes', 'No' or 'Change settings' (or have the settings on the sides). If you hit Yes then no questions asked, the meta.xml file has been updated using the default settings. Preferably an option to bypass the whole popup window so everything goes automatically. If it's done this way, then this will become a very viable tool, even for the smallest of scripts. Otherwise not many people will go through the effort of having to load up the tool elsewhere and copy and paste the path of their resource folder and what not. Just a way to get the entire folder's content into a meta file with one or two clicks is what most people need anyway, the options to change settings is just an extra and should be able to be skipped. By default all files should come out like this: Taking into account your idea about client and server folders: Also be sure to take into account other folders: If there's a meta.xml already in place, then the tool should only add to it when possible and not replace it. Link to comment
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