WTF_ Posted September 8, 2017 Posted September 8, 2017 RA = createTeam ( "Race" , 255 , 0 , 0 ) tabb = { { createVehicle ( 506 , 6786.23828, -2033.16479, 9.54880, 0 , 0 , 180 ) }, { createVehicle ( 541 , 6791.76758, -2033.14282, 9.57411, 0 , 0 , 180 ) }, { createVehicle ( 415 , 6796.22803, -2033.16479, 9.57398, 0 , 0 , 180 ) }, { createVehicle ( 506 , 6799.81934, -2033.16479, 9.53969, 0 , 0 , 180 ) }, { createVehicle ( 541 , 6804.23145, -2033.16479, 9.53966, 0 , 0 , 180 ) }, { createVehicle ( 415 , 6807.46143, -2033.16479, 9.53968, 0 , 0 , 180 ) }, { createVehicle ( 506 , 6810.56494, -2033.16479, 9.53968, 0 , 0 , 180 ) }, } --6793.42090 -2032.82825 9.57630 addEvent ( "warph" , true ) addEventHandler ( "warph" , root , function ( ) setPlayerTeam ( source , RA ) for k,i in ipairs(tabb) do for l,i in ipairs(getPlayersInTeam(RA) ) do local racee = countPlayersInTeam ( RA ) if racee < 23 then warpPedIntoVehicle ( l , k ) else setPlayerTeam ( source , None ) end end end end ) ابي مساعدة في الكود انو شخص بيروح لسيارة منهم كل شخص يروح لسيارة مو شخصين يروحو لسيارة الكود ما يبي يشتغل بالله ابي كل شخص لسيارة ذي اهم شي بالله ابي مساعدة وشكررااا لكل من ساعدني
#BrosS Posted September 8, 2017 Posted September 8, 2017 weeb = { {506}, {541}, {415} } Blue = {} tabb = { {6786.23828, -2033.16479, 9.54880}, {6791.76758, -2033.14282, 9.57411}, {6796.22803, -2033.16479, 9.57398}, {6799.81934, -2033.16479, 9.53969}, {6804.23145, -2033.16479, 9.53966}, {6807.46143, -2033.16479, 9.53968}, {6810.56494, -2033.16479, 9.53968}, } --6793.42090 -2032.82825 9.57630 addEvent ( "warph" , true ) addEventHandler ( "warph" , root , function ( ) setPlayerTeam ( source , RA ) local x, y, z = unpack(tabb[math.random(#tabb)]) local goku = unpack(weeb[math.random(#weeb)]) local racee = countPlayersInTeam ( RA ) if racee < 23 then setElementPosition(source, x, y, z) Blue[source] = createVehicle( goku, x, y, z, 0, 0, 0 ) warpPedIntoVehicle ( source , Blue[source] ) else setPlayerTeam ( source , nil ) end end ); جوال 1 “من أراد الفشل عليه بالنجاح”
Ahmed Ly Posted September 8, 2017 Posted September 8, 2017 RA = createTeam ( "Race" , 255 , 0 , 0 ) tabb = { [ 1 ] = {id = 506 , x = 6786.23828, y = -2033.16479, z = 9.54880, rx = 0 , ry = 0 , rz = 180 }, [ 2 ] = {id = 541 , x = 6791.76758, y = -2033.14282, z = 9.57411, rx = 0 , ry = 0 , rz = 180 }, [ 3 ] = {id = 415 , x = 6796.22803, y = -2033.16479, z = 9.57398, rx = 0 , ry = 0 , rz = 180 }, [ 4 ] = {id = 506 , x = 6799.81934, y = -2033.16479, z = 9.53969, rx = 0 , ry = 0 , rz = 180 }, [ 5 ] = {id = 541 , x = 6804.23145, y = -2033.16479, z = 9.53966, rx = 0 , ry = 0 , rz = 180 }, [ 6 ] = {id = 415 , x = 6807.46143, y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180 }, [ 7 ] = {id = 506 ,x = 6810.56494,y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180} } anumber = 0 Vehicle = {} addEvent ( "warph" , true ) addEventHandler ( "warph" , root , function ( ) setPlayerTeam ( source , RA ) local team = getPlayerTeam(source) local racee = countPlayersInTeam ( team ) if racee < 23 then anumber = anumber + 1 Vehicle[source] = createVehicle(tabb[anumber].id,tabb[anumber].x,tabb[anumber].y,tabb[anumber].z,tabb[anumber].rx,tabb[anumber].ry,tabb[anumber].rz) warpPedIntoVehicle(source,Vehicle[source]) else setPlayerTeam(source,nil) end end )
Rockyz Posted September 8, 2017 Posted September 8, 2017 7 minutes ago, Ahmed Ly said: RA = createTeam ( "Race" , 255 , 0 , 0 ) tabb = { [ 1 ] = {id = 506 , x = 6786.23828, y = -2033.16479, z = 9.54880, rx = 0 , ry = 0 , rz = 180 }, [ 2 ] = {id = 541 , x = 6791.76758, y = -2033.14282, z = 9.57411, rx = 0 , ry = 0 , rz = 180 }, [ 3 ] = {id = 415 , x = 6796.22803, y = -2033.16479, z = 9.57398, rx = 0 , ry = 0 , rz = 180 }, [ 4 ] = {id = 506 , x = 6799.81934, y = -2033.16479, z = 9.53969, rx = 0 , ry = 0 , rz = 180 }, [ 5 ] = {id = 541 , x = 6804.23145, y = -2033.16479, z = 9.53966, rx = 0 , ry = 0 , rz = 180 }, [ 6 ] = {id = 415 , x = 6807.46143, y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180 }, [ 7 ] = {id = 506 ,x = 6810.56494,y = -2033.16479, z = 9.53968, rx = 0 , ry = 0 , rz = 180} } anumber = 0 Vehicle = {} addEvent ( "warph" , true ) addEventHandler ( "warph" , root , function ( ) setPlayerTeam ( source , RA ) local team = getPlayerTeam(source) local racee = countPlayersInTeam ( team ) if racee < 23 then anumber = anumber + 1 Vehicle[source] = createVehicle(tabb[anumber].id,tabb[anumber].x,tabb[anumber].y,tabb[anumber].z,tabb[anumber].rx,tabb[anumber].ry,tabb[anumber].rz) warpPedIntoVehicle(source,Vehicle[source]) else setPlayerTeam(source,nil) end end ) طريقة بروس افضل
N3xT Posted September 8, 2017 Posted September 8, 2017 بعطيك طريقة أفضل وأضمن من اللي فوق, سوي تحقق أن المركبة خالية من اللاعبين وبعدين سوي له وارب 3
WTF_ Posted September 8, 2017 Author Posted September 8, 2017 1 hour ago, #BrosS said: weeb = { {506}, {541}, {415} } Blue = {} tabb = { {6786.23828, -2033.16479, 9.54880}, {6791.76758, -2033.14282, 9.57411}, {6796.22803, -2033.16479, 9.57398}, {6799.81934, -2033.16479, 9.53969}, {6804.23145, -2033.16479, 9.53966}, {6807.46143, -2033.16479, 9.53968}, {6810.56494, -2033.16479, 9.53968}, } --6793.42090 -2032.82825 9.57630 addEvent ( "warph" , true ) addEventHandler ( "warph" , root , function ( ) setPlayerTeam ( source , RA ) local x, y, z = unpack(tabb[math.random(#tabb)]) local goku = unpack(weeb[math.random(#weeb)]) local racee = countPlayersInTeam ( RA ) if racee < 23 then setElementPosition(source, x, y, z) Blue[source] = createVehicle( goku, x, y, z, 0, 0, 0 ) warpPedIntoVehicle ( source , Blue[source] ) else setPlayerTeam ( source , nil ) end end ); جوال بروس صراحة شكرااااا لك والله كفوووووووووووو وشكراااااااااااا لككككككككككككك إنشاء الله موفق اخوي <3
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