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Shooter


TorNix~|nR

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@LopSided_, I made this, is this working?

function shootProjectile()
	local vehicle = getPedOccupiedVehicle(localPlayer)
	-- Only create projectile if we are inside a vehicle
	if getElementModel(vehicle) == 411 then
		local x, y, z = getElementPosition(vehicle)
		createProjectile(vehicle, 19, x, y, z)
	end
end

bindKey("vehicle_fire", "down", shootProjectile)

 

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