TorNix~|nR Posted August 6, 2017 Share Posted August 6, 2017 Guys, in this code, the " inValidWeapons " disabled the weapons for the panel I want to disabled it only for the players, not for the source help please local inValidWeapons = {[1] = true , [4] = true , [5] = true , [8] = true , [9] = true , [38] = true , [34] = true , [36] = true , [37] = true} addEvent("AdminPanel.giveWeap", true) function giveWeap(plr, getText) if plr and isElement(plr) then if getText then local wep = getWeaponIDFromName(getText) if not wep then wep = getText end if inValidWeapons[tonumber(wep)] then return end local ammo = ((plr == client) and 5000) or 90 giveWeapon(plr, wep, ammo, true) end end end addEventHandler("AdminPanel.giveWeap", root, giveWeap) Link to comment
Discord Moderators Zango Posted August 7, 2017 Discord Moderators Share Posted August 7, 2017 Do you want it disabled only for players, not admins? By source do you mean an admin calling this event? If so you can do this if inValidWeapons[tonumber(wep)] and (client ~= plr) then return end It's the same you do for ammo to give 5000 ammo instead of 90 Link to comment
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