xeniria Posted August 1, 2017 Share Posted August 1, 2017 (edited) Bonjour je suis en train de crée un serveur mta dayz mais j'ai un soucis les voitures spawn l'une sur l'autre que faire http://hpics.li/dcb49fd Edited August 1, 2017 by xeniria Link to comment
Wumbaloo Posted August 2, 2017 Share Posted August 2, 2017 Bonjour, Quel mode utilise tu ? Celui-ci: https://github.com/ciber96/mtadayz ? Sinon, poste le code de création de véhicules afin que l'on puisse t'aider. Cordialement, Willy Link to comment
xeniria Posted August 2, 2017 Author Share Posted August 2, 2017 Bonjour J'ai pris la version stable Dernière version stable: https://github.com/ciber96/mtadayz/archive/v0.9.9a.zip Link to comment
Wumbaloo Posted August 2, 2017 Share Posted August 2, 2017 Ta base de donnée de véhicule est correctement réglée ? Tu n'as pas mis tout les véhicules aux mêmes positions tout ça ? Link to comment
xeniria Posted August 2, 2017 Author Share Posted August 2, 2017 J'ai et pas touché a la base de donnée de véhicule, je les laissé tel quel et voici les position des voitures. -- ATV gameplayVariables["atvspawns"] = { {2192.703125,-720.572265625,94.100173950195,0,0,326.71914672852,75}, {-544.0078125,-101.365234375,63.61283493042,0,0,193.56283569336,75}, {-2461.505859375,2402.681640625,15.823610305786,0,0,219.501953125,75}, {-671.1630859375,2420.1728515625,134.39416503906,0,0,112.04302978516,75}, {602.326171875,891.1943359375,-44.148097991943,0,0,223.4076385498,75}, {2877.9716796875,1261.36328125,10.8984375,0,0,353.8063659668,75}, {-412.19140625,-2700.5341796875,160.31304931641,0,0,77.325714111328,75}, {376.140625,-2068.6318359375,7.8359375,0,0,270.88577270508,75}, } -- BUS gameplayVariables["busspawns"] = { {-1971.4619140625,97.4658203125,27.6875,0,0,0,10}, {1735.8720703125,1429.0693359375,10.797702789307,0,0,0,10}, {2797.1318359375,-1868.8359375,9.8603811264038,0,0,0,10}, {1941.900390625,1975.1904296875,7.59375,0,0,0,10}, } -- OLD BIKE gameplayVariables["bikespawns"] = { {194.685546875,-120.2333984375,1.5497757196426,0,0,0,75}, {173.0146484375,-95.0634765625,1.5516006946564,0,0,0,75}, {2369.9599609375,29.712890625,28.0416431427,0,0,0,75}, {710.87109375,-566.7548828125,16.3359375,0,0,0,75}, {1109.6025390625,-1667.6689453125,13.615442276001,0,0,0,75}, {2014.6689453125,-1113.4013671875,26.203125,0,0,0,75}, {2447.41015625,-1967.1845703125,13.546875,0,0,0,75}, {2633.7236328125,1835.291015625,11.0234375,0,0,0,75}, {1489.3974609375,2681.54296875,10.8203125,0,0,0,75}, {-2428.5654296875,2280.875,4.984375,0,0,0,75}, {-2501.0869140625,2224.880859375,4.9861993789673,0,0,0,75}, {-2142.8515625,-2457.84765625,30.625,0,0,0,75}, {-2456.078125,-141.115234375,26.112222671509,0,0,0,75}, {-1881.4453125,954.3837890625,35.171875,0,0,0,75}, } -- GAZ gameplayVariables["gazspawns"] = { {2505.7841796875,-1685.708984375,13.556800842285,0,0,357.11331176758,10}, {-2689.451171875,-2059.4912109375,35.298820495605,0,0,32.665588378906,10}, } -- MILITARY OFFROAD gameplayVariables["militaryoffroadspawns"] = { {86.486328125,1950.9013671875,17.846803665161,0,0,0,10}, {440.185546875,1464.173828125,6.3338670730591,0,0,0,10}, } -- MOTORCYCLE gameplayVariables["motorcyclespawns"] = { {-812.470703125,-2629.912109375,90.105056762695,0,0,0,75}, {-1729.8525390625,-1940.3154296875,99.840209960938,0,0,0,75}, {-2130.90234375,178.4375,35.257678985596,0,0,0,75}, {-2656.7333984375,1352.4873046875,7.0596733093262,0,0,0,75}, } -- OFFROAD PICKUP TRUCK gameplayVariables["pickupoffroadspawns"] = { {-2479.6240234375,2223.6669921875,4.84375,0,0,0,35}, {-92.9951171875,2823.0908203125,76.721649169922,0,0,0,35}, {-2448.99609375,-1335.8662109375,310.97662353516,0,0,0,35}, {-173.2470703125,-2635.5341796875,26.608192443848,0,0,0,35}, } -- HATCHBACK gameplayVariables["hatchbackspawns"] = { {1658.9716796875,-1069.0224609375,23.906229019165,0,0,0,10}, {-1598.302734375,2694.947265625,55.07092666626,0,0,0,10}, } -- PICKUP TRUCK gameplayVariables["pickupspawns"] = { {1190.41015625,-2109.0341796875,64.738548278809,0,0,0,10}, {2108.447265625,-1600.916015625,13.552597045898,0,0,0,10}, } -- S1203 VAN gameplayVariables["svanspawns"] = { {2452.7392578125,1607.9833984375,10.8203125,0,0,0,10}, {-1800.8984375,-1950.9736328125,93.561332702637,0,0,0,10}, } -- SKODA gameplayVariables["skodaspawns"] = { {505.732421875,-291.8681640625,20.00952911377,0,0,0,10}, {-428.8828125,-694.8310546875,19.14847946167,0,0,0,10}, } -- TRACTOR gameplayVariables["tractorspawns"] = { {-1889.4580078125,-1571.412109375,21.75,0,0,295.13299560547,75}, {-1146.005859375,-918.8154296875,129.21875,0,0,109.12612915039,75}, {1455.109375,-528.5146484375,70.800422668457,0,0,322.7585144043,75}, {1822.9833984375,2870.3935546875,10.8359375,0,0,159.05426025391,75}, } -- UAZ gameplayVariables["uazspawns"] = { {-1473.5791015625,320.2294921875,7.1875,0,0,0,10}, {-1373.998046875,460.62109375,7.1875,0,0,0,10}, {419.150390625,2186.087890625,39.499450683594,0,0,0,10}, {2821.1796875,793.4658203125,10.8984375,0,0,0,10}, } -- URAL CIVILIAN gameplayVariables["uralcivilianspawns"] = { {-809.96484375,2430.037109375,156.97012329102,0,0,0,10}, {2920.38671875,2486.0087890625,10.8203125,0,0,0,10}, } -- SUV gameplayVariables["suvspawns"] = { {2834.732,-233.140,11.70703,0,0,0,10}, {2318.416,569.6004,7.78021,0,0,0,10}, } -- V3S CIVILIAN gameplayVariables["v3scivilianspawns"] = { {1041.433,-53.8212,88.45161,0,0,0,10}, } -- AH6X LITTLE BIRD gameplayVariables["ah6xspawns"] = { {-1185.9775390625,26.4111328125,14.1484375,0,0,0,10}, {-1724.5830078125,2559.3544921875,104.09127807617,0,0,0,10}, {-2688.42578125,1471.634765625,7.1875,0,0,0,10}, } -- UH-1H HUEY gameplayVariables["hueyspawns"] = { {304.2409362793,1904.0764160156,17.640625}, } -- MI-17 gameplayVariables["mi17spawns"] = { {-1050.5859375,1968.033203125,120.66523742676,0,0,0,10}, {2821.03515625,2809.6689453125,10.82031250,0,0,0,35}, {2221.8583984375,-1344.396484375,23.984273910522,0,0,0,75}, } -- MH6J gameplayVariables["mh6jspawns"] = { {1949.9912109375,-2631.44140625,13.546875,0,0,0,10}, {-756.53979492188,-2137.5471191406,26.463499069214,0,0,0,75}, {-1534.28125,2842.9482421875,97.463409423828,0,0,0,10}, } -- AN-2 BIPLANE gameplayVariables["an2biplanespawns"] = { {-696.317382815, 895.62060546875, 12.57412147522,0,0,180,35}, {-48.048828125,2500.2275390625,16.484375,0,0,267.76013183594,0,0,0,10}, } -- FISHING BOAT gameplayVariables["fishingboatspawns"] = { {2463.3984375,-2719.638671875,-0.55000001192093,0,0,0,10}, } -- SMALL BOAT gameplayVariables["smallboatspawns"] = { {-1577.4873046875,182.353515625,-0.53995263576508,0,0,0,35}, {-806.80859375,2233.7001953125,40.049976348877,0,0,0,35}, } -- PBX gameplayVariables["pbxspawns"] = { {-127.4453125,-779.6923828125,-0.55000001192093,0,0,0,10}, } -- TENTS (REFERS TO SURVIVOR CAMPS!!!) gameplayVariables["tentsspawns"] = { {-2845.060546875,2761.2509765625,242.69204711914}, {-1095.94921875,-1450.958984375,126.92543029785}, {2607.1357421875,-510.4755859375,80.744903564453}, {-1509.2333984375,-1986.443359375,50.071846008301}, } -- HELI CRASH SIDES gameplayVariables["helicrashsides"] = { {-1360.0478515625,-1070.7314453125,160.4069519043}, {-421.4619140625,-1284.4345703125,33.740924835205}, {-2357.654296875,-1634.3623046875,483.703125}, {979.0849609375,160.59375,28.935249328613}, {-2057.2294921875,2781.73828125,163.12780761719}, {826.90234375,2803.6259765625,74.863929748535}, {2577.7060546875,-650.541015625,136.37449645996}, } Link to comment
Wumbaloo Posted August 2, 2017 Share Posted August 2, 2017 Tu as essayé de modifier des positions ou d'ajouter des véhicules? ça fait ça qu'avec les "Old Bike" ? Ton debugscript te marque quelque chose ? Link to comment
xeniria Posted August 2, 2017 Author Share Posted August 2, 2017 (edited) j'ai essayer de supprimé toutes les coordonnée du patriot mais il y et tjr la et oui sa me le fait avec tous Edited August 2, 2017 by xeniria Link to comment
Wumbaloo Posted August 2, 2017 Share Posted August 2, 2017 Si tu as déjà réglé l'ACL avec ton nom pour que tu sois admin, ouvre la console avec F8 puis écrit "debugscript 3", un texte devrait apparaître en bas, regarde si une erreur survient lors de la création des véhicules. Link to comment
xeniria Posted August 2, 2017 Author Share Posted August 2, 2017 http://hpics.li/49d2169 http://hpics.li/0bcc3d8 Link to comment
Wumbaloo Posted August 2, 2017 Share Posted August 2, 2017 Dans la console tu as bien un message disant "[DayZ] CONNECTED TO VEHICLE DATABASE." et "[DayZ] VEHICLES HAVE BEEN LOADED." au démarrage du serveur ? Je n'ai jamais travaillé avec le gamemode DayZ alors j'essaye de t'aider comme je peux, si quelqu'un qui s'y connait mieux avec ce gamemode passe ici, j'espère qu'il te répondra, en attendant je ne vais pas te laisser dans la merde Link to comment
Moderators Citizen Posted August 2, 2017 Moderators Share Posted August 2, 2017 J'ai inspecté le code pour comprendre le fonctionnement de la création, sauvegarde et chargement des véhicules. Et une théorie que j'en ai tiré pour expliquer ton problème est que la ressource DayZ n'a pas les droits nécessaires pour créer un compte vehicleManager pour ensuite y stocker l'information comme quoi il a déjà créé les véhicules. As-tu bien suivi les instructions d'installation ? Surtout cette partie: Quote ## SETTING UP THE MTA DAYZ SERVER ## Once you have moved the contents of mtadayz.zip to the resources folder, open acl.xml and add the following lines in the admin group: <object name="resource.DayZ"></object> <object name="resource.login"></object> <object name="resource.slothbot"></object> Cette opération doit se faire serveur éteint. Pour valider ma théorie, dans les logs du serveur, une erreur du style doit apparaître: Acces Denied @ addaccount pour le script vehicles_init.lua Sinon c'est qu'il doit y avoir une autre possibilité que je n'ai pas identifiée en listant le code. Une copie de ton server.log serait dans ce cas la bienvenue pour nous aider à identifier le problème. Link to comment
xeniria Posted August 2, 2017 Author Share Posted August 2, 2017 Oui j'ai bien suivie les instructions et dans les logs sa me marque sa [2017-07-31 11:30:57] WARNING: [DayZ-MTA]\DayZ\init\vehicles\vehicles_init.lua:49: Access denied @ 'addAccount' Link to comment
Wumbaloo Posted August 3, 2017 Share Posted August 3, 2017 Il y a donc un problème dans ton ACL.xml, poste le à la suite de mon message pour voir ce qu'il cloche. Link to comment
xeniria Posted August 3, 2017 Author Share Posted August 3, 2017 (edited) <acl> <group name="Everyone"> <acl name="Default"></acl> <object name="user.*"></object> <object name="resource.*"></object> </group> <group name="Moderator"> <acl name="Moderator"></acl> <object name="resource.mapcycler"></object> <object name="resource.mapmanager"></object> <object name="resource.resourcemanager"></object> <object name="resource.votemanager"></object> </group> <group name="SuperModerator"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> </group> <group name="Admin"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="resource.admin"></object> <object name="resource.webadmin"></object> <object name="resource.dayz"></object> <object name="resource.login"></object> <object name="resource.slothbot"></object> <object name="user.DDDD"></object> <object name="user.12345"></object> </group> <group name="Console"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="user.Console"></object> </group> <group name="RPC"> <acl name="RPC"></acl> </group> <group name="MapEditor"> <acl name="Default"></acl> <acl name="MapEditor"></acl> <object name="resource.editor_main"></object> <object name="resource.edf"></object> </group> <group name="raceACLGroup"> <acl name="Default"></acl> <acl name="raceACL"></acl> <object name="resource.race"></object> </group> <group name="DevGroup"> <acl name="DevACL"></acl> </group> <group name="autoGroup_acpanel"> <acl name="autoACL_acpanel"></acl> <object name="resource.acpanel"></object> </group> <group name="VIP"> <object name="user.12345"></object> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="general.http" access="false"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.gamemode" access="false"></right> <right name="command.changemode" access="false"></right> <right name="command.changemap" access="false"></right> <right name="command.stopmode" access="false"></right> <right name="command.stopmap" access="false"></right> <right name="command.skipmap" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.refresh" access="false"></right> <right name="command.refreshall" access="false"></right> <right name="command.addaccount" access="false"></right> <right name="command.delaccount" access="false"></right> <right name="command.debugscript" access="false"></right> <right name="command.chgpass" access="false"></right> <right name="command.loadmodule" access="false"></right> <right name="command.upgrade" access="false"></right> <right name="command.mute" access="false"></right> <right name="command.crun" access="false"></right> <right name="command.srun" access="false"></right> <right name="command.run" access="false"></right> <right name="command.unmute" access="false"></right> <right name="command.kick" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.reloadbans" access="false"></right> <right name="command.shutdown" access="false"></right> <right name="command.install" access="false"></right> <right name="command.aexec" access="false"></right> <right name="command.whois" access="false"></right> <right name="command.whowas" access="false"></right> <right name="command.aclrequest" access="false"></right> <right name="function.executeCommandHandler" access="false"></right> <right name="function.setPlayerMuted" access="false"></right> <right name="function.addAccount" access="false"></right> <right name="function.addBan" access="false"></right> <right name="function.setUnbanTime" access="false"></right> <right name="function.setBanAdmin" access="false"></right> <right name="function.setBanReason" access="false"></right> <right name="function.setBanNick" access="false"></right> <right name="function.removeBan" access="false"></right> <right name="function.removeAccount" access="false"></right> <right name="function.setAccountPassword" access="false"></right> <right name="function.kickPlayer" access="false"></right> <right name="function.banIP" access="false"></right> <right name="function.banPlayer" access="false"></right> <right name="function.banSerial" access="false"></right> <right name="function.getBansXML" access="false"></right> <right name="function.unbanIP" access="false"></right> <right name="function.unbanSerial" access="false"></right> <right name="function.reloadBans" access="false"></right> <right name="function.setServerPassword" access="false"></right> <right name="function.getServerPassword" access="false"></right> <right name="function.callRemote" access="false"></right> <right name="function.fetchRemote" access="false"></right> <right name="function.startResource" access="false"></right> <right name="function.stopResource" access="false"></right> <right name="function.restartResource" access="false"></right> <right name="function.createResource" access="false"></right> <right name="function.copyResource" access="false"></right> <right name="function.addResourceMap" access="false"></right> <right name="function.addResourceConfig" access="false"></right> <right name="function.removeResourceFile" access="false"></right> <right name="function.setResourceDefaultSetting" access="false"></right> <right name="function.removeResourceDefaultSetting" access="false"></right> <right name="function.redirectPlayer" access="false"></right> <right name="function.aclReload" access="false"></right> <right name="function.aclSave" access="false"></right> <right name="function.aclCreate" access="false"></right> <right name="function.aclDestroy" access="false"></right> <right name="function.aclSetRight" access="false"></right> <right name="function.aclRemoveRight" access="false"></right> <right name="function.aclCreateGroup" access="false"></right> <right name="function.aclDestroyGroup" access="false"></right> <right name="function.aclGroupAddACL" access="false"></right> <right name="function.aclGroupRemoveACL" access="false"></right> <right name="function.aclGroupAddObject" access="false"></right> <right name="function.aclGroupRemoveObject" access="false"></right> <right name="function.refreshResources" access="false"></right> <right name="function.setServerConfigSetting" access="false"></right> <right name="function.updateResourceACLRequest" access="false"></right> <right name="function.shutdown" access="false"></right> <right name="general.adminpanel" access="false"></right> <right name="general.tab_players" access="false"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="false"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="false"></right> <right name="command.freeze" access="false"></right> <right name="command.setnick" access="false"></right> <right name="command.shout" access="false"></right> <right name="command.spectate" access="false"></right> <right name="command.slap" access="false"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="false"></right> <right name="command.setarmour" access="false"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="false"></right> <right name="command.setteam" access="false"></right> <right name="command.giveweapon" access="false"></right> <right name="command.setstat" access="false"></right> <right name="command.jetpack" access="false"></right> <right name="command.warp" access="false"></right> <right name="command.setdimension" access="false"></right> <right name="command.setinterior" access="false"></right> <right name="command.createteam" access="false"></right> <right name="command.destroyteam" access="false"></right> <right name="command.givevehicle" access="false"></right> <right name="command.repair" access="false"></right> <right name="command.blowvehicle" access="false"></right> <right name="command.destroyvehicle" access="false"></right> <right name="command.customize" access="false"></right> <right name="command.setcolor" access="false"></right> <right name="command.setpaintjob" access="false"></right> <right name="command.listmessages" access="false"></right> <right name="command.readmessage" access="false"></right> <right name="command.listresources" access="false"></right> <right name="command.delete" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.setfpslimit" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="command.gamemode" access="true"></right> <right name="command.changemode" access="true"></right> <right name="command.changemap" access="true"></right> <right name="command.stopmode" access="true"></right> <right name="command.stopmap" access="true"></right> <right name="command.skipmap" access="true"></right> <right name="command.mute" access="true"></right> <right name="command.unmute" access="true"></right> <right name="command.whois" access="true"></right> <right name="command.whowas" access="true"></right> <right name="function.setPlayerMuted" access="true"></right> <right name="function.kickPlayer" access="true"></right> <right name="function.banIP" access="true"></right> <right name="function.banPlayer" access="true"></right> <right name="function.banSerial" access="true"></right> <right name="function.getBansXML" access="true"></right> <right name="function.unbanIP" access="true"></right> <right 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access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.delete" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.setfpslimit" access="false"></right> <right name="function.shutdown" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> <acl name="autoACL_acpanel"> <right name="function.setServerConfigSetting" access="false" who="" pending="true" date=""></right> <right name="function.kickPlayer" access="false" who="" pending="true" date=""></right> <right name="function.fetchRemote" access="false" who="" pending="true" date=""></right> </acl> </acl> Edited August 3, 2017 by Citizen Utilisation du bloc de code Link to comment
Wumbaloo Posted August 3, 2017 Share Posted August 3, 2017 (edited) Tu as écris: <object name="resource.dayz"></object> Au lieu de: <object name="resource.DayZ"></object> Les majuscules sont importantes. Assure-toi que tu fais ces changements serveur éteint. J'ai testé en local, effectivement c'est bien les majuscules qui posaient problème. Edited August 3, 2017 by Wumbaloo 1 Link to comment
xeniria Posted August 5, 2017 Author Share Posted August 5, 2017 Salut dsl j'ai mis du temps a te répondre j'ai repris le boulot Je vais testé se que tu ma dit je viens de testé sa ne règle tjr pas le soucis Link to comment
Moderators Citizen Posted August 7, 2017 Moderators Share Posted August 7, 2017 On 05/08/2017 at 11:32, xeniria said: je viens de testé sa ne règle tjr pas le soucis Je suis sûr que le problème (duplication des véhicules à chaque restart du mode) est résolu si tu n'as plus l'erreur du vehicles_init.lua:49: Access denied @ 'addAccount' Le problème maintenant que tu constates, c'est que les véhicules qui ont été dupliqués 40 fois sont toujours présents dans la BDD vehicles.db et sont toujours chargés au démarrage. Pour repartir sur une base propre (serveur éteint), supprimes vehicles.db et tu édites internal.db du dossier deathmatch (avec SQLiteBrowser par exemple) pour supprimer dans la table userdata la ligne qui a pour key 'serverhasloadvehicles' et qui a pour value 'true' et qui doit ressembler à ça: Tu supprimes la ligne, tu sauvegardes (Write Changes sur mon screenshot) et tu peux relancer ton serveur DayZ. Il recréera la BDD vehicles.db, puis fera spawn les véhicules initiaux puis remettra serverhasloadvehicles à true. Ce qui empêchera d'en refaire spawn à chaque prochain restart. (Désolé, je n'étais pas alerté par de nouvelles réponses, ça doit être bon maintenant) Link to comment
Wumbaloo Posted August 8, 2017 Share Posted August 8, 2017 Oh excuse je n'avais pas vu le "Je viens de testé" >< Link to comment
Moderators Citizen Posted August 14, 2017 Moderators Share Posted August 14, 2017 @xeniria As-tu pu régler ton problème ? Link to comment
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