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Lifebar, name Bot


Lalalu

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Buenas, el motivo de este post es el siguiente:

Quisiera saber como podría añadirle una barra de vida y un determinado nombre a un bot, estuve investigando en la comunidad para ver si podía conseguir scripts similares a lo que quiero y así poder usarlos, pero fracasé en el intento, espero que por favor puedan guiarme en cuanto a las funciones que debería usar

function makeAPed2 ( )
    SuperBoss = exports.slothbot:spawnBot ( 607.00031, 857.02875, -42.95893, 0,  101 , 0, 0, asd, 38, "fire", true )
	local LifeBoss = exports.extra_health:setElementExtraHealth ( SuperBoss, 5000 )
	outputChatBox ("#ff0000<Alerta> El Jefe <The Gleam Eyes> ha aparecido en el piso 01 de Aincrad!",getRootElement(), 255, 255, 255, true )
end
addEventHandler ( "onResourceStart", resourceRoot, makeAPed2)
 
    addEvent("onBotWasted", true)
    addEventHandler("onBotWasted", root, function(attacker, weapon, bodypart)
        if source == SuperBoss then
        givePlayerMoney ( SuperBoss, 50000 )
        outputChatBox ("<Felicidades> El jugador "..getPlayerName ( SuperBoss )..", #ffff00acabó con el jefe #ff0000<The Gleam Eyes> #ffff00y obtuvo una recompensa de +¥50000",getRootElement(), 255, 255, 255, true )
        setTimer(makeAPed2, 15*60000, 1)
        end
    end)

 

Edited by Lalalu
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-- SERVER 

function makeAPed2 ( )
    SuperBoss = exports.slothbot:spawnBot ( 607.00031, 857.02875, -42.95893, 0,  101 , 0, 0, asd, 0, "fire", true )
	local LifeBoss = exports.extra_health:setElementExtraHealth ( SuperBoss, health )
	outputChatBox ("#ff0000<Alerta> El Jefe <The Gleam Eyes> ha aparecido en el piso 01 de Aincrad!",getRootElement(), 255, 255, 255, true )
    triggerClientEvent("clientp", root, SuperBoss, health, "The Gleam Eyes")
end
addCommandHandler("mak", makeAPed2)

 
    addEvent("onBotWasted", true)
    addEventHandler("onBotWasted", root, function(attacker, weapon, bodypart)
        if source == SuperBoss then
        givePlayerMoney ( attacker, 50000 )
        outputChatBox ("<Felicidades> El jugador "..getPlayerName ( attacker )..", #ffff00acabó con el jefe #ff0000<The Gleam Eyes> #ffff00y obtuvo una recompensa de +¥50000",getRootElement(), 255, 255, 255, true )
        setTimer(makeAPed2, 15*60000, 1)
        end
    end)

-- CLIENT 

addEvent("clientp", true)
addEventHandler("clientp", localPlayer, 
  function(ped, health, name)
    gleam = ped 
    hp = health 
    nick = name
    addEventHandler("onClientRender", root, drawHPBar)
  end 
)

function drawHPBar()
	local gx, gy, gz = getCameraMatrix()
	if isElement( gleam ) then 
	    local px, py, pz = getElementPosition( gleam ) 
	    local bx, by, bz = getPedBonePosition( gleam, 6 )
	    if ( getDistanceBetweenPoints3D( gx, gy, gz, px, py, pz ) < 60 ) then
	        local zx, zy = getScreenFromWorldPosition(bx,by,bz+0.3)
	        local pHealth = exports.extra_health:getElementExtraHealth( gleam )
	        local bossHealth = getElementHealth( gleam ) + pHealth
	        if (zx and isPedDead( gleam ) == false ) then 
	           dxDrawText( nick, zx+5, zy )
	           dxDrawRectangle( zx+5, zy+15, 90, 12, tocolor( 0, 0, 0, 255 ))
	           dxDrawRectangle( zx+5, zy+15, 90*(bossHealth/hp), 12)
	        end
	    end
	end
end

Si no entiendes algo me avisas.

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