rusztamas Posted July 6, 2017 Posted July 6, 2017 Hi! I'd like to make a dxDraw scoreboard, but i have no idea how to get started with it. Any ideas? I'd really appreciate your help this time.
szekelymilan Posted July 7, 2017 Posted July 7, 2017 A rectangle, then use dxDrawText, and a for loop for ipairs(getElementsByType('player')).
pa3ck Posted July 7, 2017 Posted July 7, 2017 Well the question is, which part you don't know? The scrolling part? Drawing part? Maybe sorting? There's a function I wrote in one of the websites I developed that had pagination, I think the basic idea can be applied to the scoreboard as well. This code might help you with the scrolling: local players = {} -- dummy player table local itemOnPage = 10 -- maximum 10 players / page local currPage = 3 -- get the players on page 3 for i = 1, 35 do -- create 35 dummy players table.insert(players, 'plr ID: ' .. i) end function getMaxPage() print( "Maximum pages (starts from 0): " .. math.ceil(#players / itemOnPage)) end function currPageItems() -- reads in currPage var. and returns the players that belong to that particular page local returnedPlayers = {} -- loop from the start of the page, ie if currPage * itemOnPage = 3 * 10 = 30 is our starting point -- loop until currPage + 1 * itemOnPage = (3 + 1) * 10 = 40 for i = currPage * itemOnPage, (currPage + 1) * itemOnPage do if players[i] then -- the last page might not have full list table.insert(returnedPlayers, i) -- this table will be returned, which you can use in your onClientRender else break end end return returnedPlayers end getMaxPage() for k, v in ipairs(currPageItems()) do print(players[v]) -- get a list of players depending on the variable: currPage and print their 'names' end All you have to do is manually (using binds, ie. mouse scroll) change the variable currPage + 1 or currPage - 1.
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