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[HELP] F11 Players


Green#

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Posted

Yo plebs, can anyone help meh? I want a script that hides the players blips on F11, except urs, and shows the nearby players, 100 metres or so, also if they go far again, the blips gets hidden again.

Posted (edited)

It doesn't on your map?

If not then maybe put a function in to

destroyElement(blip) 

client side after a player has moved a certain distance?  I dunno, as I say, new scripter myself. :P 

Edited by kieran
Posted
1 minute ago, kieran said:

It doesn't on your map?

It's same as the distance function on the createBlip, that works only in the radar, in F11, the blips are shown.

Posted
1 minute ago, Green# said:

It's same as the distance function on the createBlip, that works only in the radar, in F11, the blips are shown.

Have you looked on community resources?  I sometimes use it to get an idea for a script then write my script from scratch based on it.

Posted

Moved your thread to the resources board, it seems like you're requesting a resource, not requesting scripting help.

  • Like 1
Posted
On 6/29/2017 at 12:24, kieran said:

Have you looked on community resources?  I sometimes use it to get an idea for a script then write my script from scratch based on it.

#bump

Posted
1 hour ago, Green# said:

#bump

Huh?  If you're suggesting I steal scripts you are very much mistaken....  I just open them, study what stuff does in them, once I understand it a bit better then I make one myself.  Easy!

Posted
1 hour ago, kieran said:

Huh?  If you're suggesting I steal scripts you are very much mistaken....  I just open them, study what stuff does in them, once I understand it a bit better then I make one myself.  Easy!

I have 578 script, but I can't find any script that contain a distance of blip in F11

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