kasya85 Posted June 26, 2017 Share Posted June 26, 2017 Need function isPedFighting (return true if ped fighting and false if not) something like that getPedMoveState Link to comment
Rose Posted June 26, 2017 Share Posted June 26, 2017 Something like this? function isPedFighting( ped ) if ( getPedWeapon( ped ) == 0 ) then local pControl = getControlState( ped, "fire" ) local peControl = getPedControlState( ped, "fire" ) if ( getElementType( ped ) == "player" and pControl == true ) or ( getElementType( ped ) == "ped" and peControl == true ) then return true else return false end end end Link to comment
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