Normand Posted June 11, 2017 Share Posted June 11, 2017 I have a air raid siren script, but when i start that, my friends can't hear that. Link to comment
aka Blue Posted June 11, 2017 Share Posted June 11, 2017 You need to do it serverside and trigger root to client to play sound for all players. Link to comment
Normand Posted June 12, 2017 Author Share Posted June 12, 2017 How to trigger root to client? Sorry for my bad english. Link to comment
Hale Posted June 12, 2017 Share Posted June 12, 2017 triggerClientEvent("eventname", root, ...) ... is for arguments (if any) Link to comment
Normand Posted June 12, 2017 Author Share Posted June 12, 2017 (edited) Ohh, :~, What?! I don't understand it, sorry. Please fix it for all player, please. Code: Client: function szirenak() sound = playSound("szirena.mp3") end addEvent("SzirenaLejatszasa", true) addEventHandler("SzirenaLejatszasa", root, szirenak) Server: function Szirena(player, command) triggerClientEvent(player, "SzirenaLejatszasa", player) end addCommandHandler("szirena", Szirena) Edited June 12, 2017 by Normand problem Link to comment
MIKI785 Posted June 12, 2017 Share Posted June 12, 2017 function Szirena(player, command) triggerClientEvent(root, "SzirenaLejatszasa", player) end addCommandHandler("szirena", Szirena) It should look like that, the first argument to triggerClientEvent is the players it's gonna trigger for, root is everyone. Link to comment
Ahmed Ly Posted June 12, 2017 Share Posted June 12, 2017 --Client function szirenak() if isElement(sound) then stopSound(sound) end sound = playSound("szirena.mp3") end addEvent("SzirenaLejatszasa", true) addEventHandler("SzirenaLejatszasa", root, szirenak) -- Server function Szirena(player, command) triggerClientEvent("SzirenaLejatszasa",root) end addCommandHandler("szirena", Szirena) Link to comment
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