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مساعده في تعديل كود


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بسم الله الرحمن الرحيم 

 

السلام عليكم ورحمة الله وبركاته

بغيت مساعده ياشباب ولاهنتو عندي كود ابغا تعديل له 

وحست فيه ولاعرف اعدله 

المهم هو كود تثبيت الاعب فوق المركبة بحيث انه لو جا الاعب فوق المركبه وهي تمشي مايطيح من فوقها 

انا ابغا تعديل للكود ذا بحيث اقدر اثبت مركبة فوق مركبة 

صورة للتوضيح

p_524o22nb1.png

بحيث اني لو حطيت المركبة فوق الشاحنة ماتطيح المركبة  طبعا يوم تضغط اكس تثبت المركبة وماتطيح 

المهم نشوف الكود وياليت تساعدوني محتاجه ضروري ولاهنتو 

سيرفر

function gluePlayer(slot, vehicle, x, y, z, rotX, rotY, rotZ)
	attachElementToElement(source, vehicle, x, y, z, rotX, rotY, rotZ)
	setPlayerWeaponSlot(source, slot)
end
addEvent("gluePlayer",true)
addEventHandler("gluePlayer",getRootElement(),gluePlayer)

function ungluePlayer()
	detachElementFromElement(source)
end
addEvent("ungluePlayer",true)
addEventHandler("ungluePlayer",getRootElement(),ungluePlayer)

كلنت

function glue()
	local player = getLocalPlayer()
	if not getPlayerOccupiedVehicle(player) then
		local vehicle = getPlayerContactElement(player)
		if getElementType(vehicle) == "vehicle" then
			
			local px, py, pz = getElementPosition(player)
			local vx, vy, vz = getElementPosition(vehicle)
			local sx = px - vx
			local sy = py - vy
			local sz = pz - vz
			
			local rotpX = 0
			local rotpY = 0
			local rotpZ = getPlayerRotation(player)
			
			local rotvX,rotvY,rotvZ = getVehicleRotation(vehicle)
			
			local t = math.rad(rotvX)
			local p = math.rad(rotvY)
			local f = math.rad(rotvZ)
			
			local ct = math.cos(t)
			local st = math.sin(t)
			local cp = math.cos(p)
			local sp = math.sin(p)
			local cf = math.cos(f)
			local sf = math.sin(f)
			
			local z = ct*cp*sz + (sf*st*cp + cf*sp)*sx + (-cf*st*cp + sf*sp)*sy
			local x = -ct*sp*sz + (-sf*st*sp + cf*cp)*sx + (cf*st*sp + sf*cp)*sy
			local y = st*sz - sf*ct*sx + cf*ct*sy
			
			local rotX = rotpX - rotvX
			local rotY = rotpY - rotvY
			local rotZ = rotpZ - rotvZ
			
			local slot = getPlayerWeaponSlot(player)
			
			--outputDebugString("gluing ".. getPlayerName(player) .." to " .. getVehicleName(vehicle) .. "(offset: "..tostring(x)..","..tostring(y)..","..tostring(z).."; rotation:"..tostring(rotX)..","..tostring(rotY)..","..tostring(rotZ)..")")
			
			triggerServerEvent("gluePlayer", player, slot, vehicle, x, y, z, rotX, rotY, rotZ)
			
			unbindKey("x","down",glue)
			bindKey("x","down",unglue)
			bindKey("jump","down",unglue)
		end
	end
end

addCommandHandler("glue",glue)

function unglue ()
	local player = getLocalPlayer()
	triggerServerEvent("ungluePlayer", player)
	unbindKey("jump","down",unglue)
	unbindKey("x","down",unglue)
	bindKey("x","down",glue)
end

addCommandHandler("unglue",unglue)

bindKey("x","down",glue)

وهذا هو الكود ارجو المساعد خيكم جنتول فامان الله 

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