kamyrdol32 Posted June 5, 2017 Share Posted June 5, 2017 Hello, whos can help me? I want to create explosion when granate hit other object. Whos know how can i do that? Link to comment
Moderators IIYAMA Posted June 5, 2017 Moderators Share Posted June 5, 2017 Can you script? If yes, then I will give you all functions you need. If no, then you should find a paid scripter. Link to comment
kamyrdol32 Posted June 5, 2017 Author Share Posted June 5, 2017 Yes, i can script. Now i have: function Stworz() if Uzyte then return end if isCursorShowing( ) then return end local Bron = getPedWeapon ( localPlayer ) if getPedAmmoInClip( localPlayer ) < 1 then return end if (Bron == 25) then if isPedAiming(localPlayer) then Uzyte = true local xm, ym, zm = getPedWeaponMuzzlePosition ( localPlayer ) local infx,infy,infz = getPositionInfrontOfLP () local x, y, z, lx, ly, lz, roll, dof = getCameraMatrix () local velx, vely = (infx-x)*0.2, (infy-y)*0.2 Granat = createProjectile(getLocalPlayer(),16,xm,ym,zm-0.05,0,nil,0,0,0,velx, vely,lz-z+0.1) local uSound = playSound3D( 'Files/wpn_grenadelauncher_fire_3d_01.wav', x, y, z ) setElementDimension( uSound, getElementDimension( localPlayer ) ) setElementInterior( uSound, getElementInterior( localPlayer ) ) setTimer ( function () Uzyte = false end, 60/throwInMinute*1000, 1) triggerServerEvent( "ZabierzAmmo", resourceRoot, localPlayer, 25, 1 ) end end end bindKey ( "mouse1", "down", Stworz ) And i want to create Explosion when granate hit other object. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now