Hello, I want to make sure my server's players are synced as good as possible without having any strange glitches happening on the server.
While I was looking through the config file and on the wikipedia for more information, I've noticed that there is a setting called "threadnet" (https://wiki.multitheftauto.com/wiki/Server_mtaserver.conf#threadnet), but this setting was not added in the config file by default, and it is missing from the setServerConfigSetting arguments on the wiki page, although it says it can be changed by using that function.
Does this setting still exist or was it removed in some previous versions? If I were to add "<threadnet>1</threadnet>" to my config file would it work?
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UnchiuDawg
Hello, I want to make sure my server's players are synced as good as possible without having any strange glitches happening on the server.
While I was looking through the config file and on the wikipedia for more information, I've noticed that there is a setting called "threadnet" (https://wiki.multitheftauto.com/wiki/Server_mtaserver.conf#threadnet), but this setting was not added in the config file by default, and it is missing from the setServerConfigSetting arguments on the wiki page, although it says it can be changed by using that function.
Does this setting still exist or was it removed in some previous versions? If I were to add "<threadnet>1</threadnet>" to my config file would it work?
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