Jirppa Posted May 26, 2017 Share Posted May 26, 2017 (edited) Hey! Are you in need of a experienced scripter? Then you have opened the right topic!What can you do? I have 3 years experience of scripting and i have done many systems, maybe the biggest one is a gang system with gang ranks, gang rights and all that stuff. My goal is that my scripts are optimized and running smoothly without eating lot of resources and are also player-friendly. Do you have a ready server but it's resources needs fixing due to they being messy, having bugs or lagging the server? I can do that too!Sounds awesome, what is the price then? Scripting price depends on many things and it needs to be talked about before starting the project! There are a lot of possibilities. There are few examples: Project-specific pricing: We do a plan about server needs, resources needed and all that stuff and i script the server and you pay X amount of money for it. Resource-specific pricing: You pay for resources, not for whole server. How can i pay? I accept few payment methods listed here: Paypal Paysafecard* I am interested. How to contact me? You can contact me via Skype: tunturihuvila or send me email: [email protected] *When paying with paysafecard, the price includes 25% fee Edited July 1, 2017 by Dutchman101 added info on request of TS Link to comment
Rudransh Posted May 26, 2017 Share Posted May 26, 2017 Maybe show us some of your works, some screenshots like you stated above about your "gang panel". This will be helpful for the people who need your services. Good Luck Link to comment
Jirppa Posted June 7, 2017 Author Share Posted June 7, 2017 Hi! My Skype is "tunturihuvila". You can contact me directly via Skype. If you like to see some of my work live, visit this server mtasa://212.66.193.182:22003 Not all stuff there are made by me, but for example the gangsystem i mentioned is running there. Welcome! Link to comment
Jirppa Posted June 11, 2017 Author Share Posted June 11, 2017 Hi! You asked for some show about my previous works: Here is screenshot of that gangpanel with almost all of windows included on it opened: Spoiler Click this to view the screenshot Here is to see my coding in a script which cleans default spawnzones of vehicles: Spoiler local destroyTime = 60000 --Time in milliseconds to destroy abandoned vehicles in spawnzones local spawnzones = { {x = 2467.42, y = -1686.06, z = 12, width = 37, depth = 36, height = 15}, -- Grove Street {x = 1987.69, y = 1503.08, z = 8, width = 40, depth = 70, height = 25}, -- LV Pirate ship {x = -727.38, y = 930.76, z = 11, width = 60, depth = 60, height = 25}, -- Wooden house thing {x = -2420, y = -626.2, z = 125, width = 60, depth = 60, height = 30}, -- San Fierro antenna } local eventsWhenShouldUnhandle = { ["onPlayerVehicleEnter"] = true, ["onPlayerVehicleExit"] = true, ["onPlayerWasted"] = true, } local vehicleDestroyTimers = {} local handledElements = {} local deadPlayerVehicles = {} local function checkElement(element,colshapeToCompare) local occupants = {} local ret = true if not isElement(element) then ret = false end if element.type ~= "vehicle" then ret = false end if element.dimension ~= colshapeToCompare.dimension then ret = false end if element.interior ~= colshapeToCompare.interior then ret = false end if ret then occupants = getVehicleOccupants(element) end return ret,(next(occupants) == nil),occupants end local function destroyVehicle(vehicle) if isElement(vehicle) then destroyElement(vehicle) vehicleDestroyTimers[vehicle] = nil end end local function unhandlePlayer(player) player = (isElement(player) and player or source) if handledElements[player] then removeEventHandler("onPlayerVehicleExit",player,setVehicleDestroyTimer) removeEventHandler("onPlayerWasted",player,setVehicleDestroyTimer) removeEventHandler("onPlayerQuit",player,unhandlePlayer) deadPlayerVehicles[player] = nil handledElements[player] = nil end end local function handlePlayer(player) if not handledElements[player] then addEventHandler("onPlayerVehicleExit",player,setVehicleDestroyTimer) addEventHandler("onPlayerWasted",player,setVehicleDestroyTimer) addEventHandler("onPlayerQuit",player,unhandlePlayer) unsetVehicleDestroyTimer(source) deadPlayerVehicles[player] = source handledElements[player] = true end end local function handleVehicle(vehicle) if not handledElements[vehicle] then addEventHandler("onVehicleEnter",vehicle,handlePlayer) handledElements[vehicle] = true end end local function unhandleVehicle(vehicle) if handledElements[vehicle] then removeEventHandler("onVehicleEnter",vehicle,handlePlayer) handledElements[vehicle] = nil end end function unsetVehicleDestroyTimer(element) local isValid,isEmpty,occupants = checkElement(element,source) if not isValid then return end local timer = vehicleDestroyTimers[element] if timer then if isTimer(timer) then killTimer(timer) end vehicleDestroyTimers[element] = nil end if not isEmpty then for seat,occupant in pairs(occupants) do unhandlePlayer(occupant) end end end function setVehicleDestroyTimer(element) if eventName == "onPlayerWasted" and deadPlayerVehicles[source] then element = deadPlayerVehicles[source] end local isValid,isEmpty,occupants = checkElement(element,source) if not isValid then return end if isEmpty then if not (vehicleDestroyTimers[element] or isTimer(vehicleDestroyTimers[element])) then vehicleDestroyTimers[element] = setTimer(destroyVehicle,destroyTime,1,element) end handleVehicle(element) else unhandleVehicle(element) for seat,occupant in pairs(occupants) do handlePlayer(occupant) end end if eventsWhenShouldUnhandle[eventName] then unhandlePlayer(source) end end local function initScript() for _,zone in pairs(spawnzones) do local colshape = createColCuboid(zone.x,zone.y,zone.z,zone.width,zone.depth,zone.height) local vehiclesInColshape = getElementsWithinColShape(colshape,"vehicle") for _,vehicle in ipairs(vehiclesInColshape) do setVehicleDestroyTimer(vehicle) end addEventHandler("onColShapeHit",colshape,setVehicleDestroyTimer) addEventHandler("onColShapeLeave",colshape,unsetVehicleDestroyTimer) end end addEventHandler("onResourceStart",resourceRoot,initScript) Link to comment
Anubhav Posted June 12, 2017 Share Posted June 12, 2017 If I wanted you to make that script, how much would you cost? (Your customers who need an price, can assume and estimate if it is in your budget, from this pricing) Link to comment
Jirppa Posted June 17, 2017 Author Share Posted June 17, 2017 (edited) On 12.6.2017 at 08:14, Anubhav said: If I wanted you to make that script, how much would you cost? (Your customers who need an price, can assume and estimate if it is in your budget, from this pricing) Thanks for your question and sorry for late reply! That greenzone cleaner script would be something about 4-5€ probably. And that gangsystem is kinda big one to describe any standard price. Maybe something like 30-50€. I really cant say any accurate price. Pricing of bigger systems needed to be discussed and thinked. Edited June 17, 2017 by Jirppa Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now