anonimbro Posted May 15, 2017 Share Posted May 15, 2017 When someone enters the area, it flashes without interruption addEventHandler ( "onResourceStart", resourceRoot, function ( ) for i, v in ipairs(TufrsPos) do local ColShape = createColRectangle(v[1], v[2], v[3], v[4]) local Team = getTeamFromName(v[5]) local TeamName = "N/A" local R, G, B = 255, 255, 255 if Team then R, G, B = getTeamColor(Team) TeamName = getTeamName(Team) end Tufrs[ColShape] = { Radar = createRadarArea(v[1], v[2], v[3], v[4] , R, G, B, 180) , TeamName = TeamName , occupier = 100 , Money = v[6] , } end end ) addEventHandler("onMouseEnter",root, function(mouse) if source == BTN.Open then guiSetAlpha(BTN.Open,0.80) end end ) addEventHandler("onMouseLeave",root, function(Leave) if source == BTN.Open then guiSetAlpha(BTN.Open,1) end end ) function getColPlayerTeam (Col, Team) for i, pla in pairs(getElementsWithinColShape(Col, "player")) do if getPlayerTeam(pla) and getPlayerTeam(pla) ~= getTeamFromName("Criminals") and getTeamName(getPlayerTeam(pla)) == getTeamName(Team) then return true else exports.guimessages:sendClientMessage( "~Warning : You must kill the other team members in the zone~",pla ,232 ,0 ,0 ) return false end end return false end function getTeamTufrs(Team) local Tufr = { } for Col, v in pairs(Tufrs) do if v.TeamName == getTeamName(Team) then table.insert( Tufr, Col ) end end return Tufr end addEventHandler("onColShapeHit",root, function(pla) local Rader = Tufrs[source] if ( Rader ) then setElementData(pla, "TeamTufrs",Rader ) end end) addEventHandler("onColShapeLeave",root, function(pla) setElementData(pla, "TeamTufrs",false ) end) setTimer (function ( ) for Col, v in pairs(Tufrs) do for i, pla in pairs(getElementsWithinColShape(Col, "player")) do local Team = getPlayerTeam ( pla ) if Team and getColPlayerTeam (Col, Team) then if getTeamName(Team) ~= Tufrs[Col].TeamName then if Tufrs[ Col ].occupier > 1 then Tufrs[ Col ].occupier = Tufrs[ Col ].occupier - 1 setRadarAreaFlashing ( Tufrs[ Col ].Radar, true ) elseif Tufrs[ Col ].occupier == 1 then local r, g, b = getTeamColor ( getPlayerTeam ( pla ) ) setRadarAreaFlashing ( Tufrs[ Col ].Radar, false ) setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 ) Tufrs[ Col ].TeamName = getTeamName(Team) Tufrs[ Col ].occupier = 100 exports.guimessages:sendClientMessage( "~Your Team now controls the turf~",pla ,0 ,255 ,0 ) for i, player in ipairs(getPlayersInTeam( Team )) do local Money = Tufrs[ Col ].Money exports.guimessages:sendClientMessage("You won ~$~"..Money, player, 0, 255, 0) setElementData(player, "Money", getElementData(player, "Money") + Money) end end else if Tufrs[ Col ].occupier < 99 then Tufrs[ Col ].occupier = Tufrs[ Col ].occupier + 1 elseif Tufrs[ Col ].occupier == 99 then local r, g, b = getTeamColor ( getPlayerTeam ( pla ) ) setRadarAreaFlashing ( Tufrs[ Col ].Radar, false ) setRadarAreaColor ( Tufrs[ Col ].Radar, r, g, b, 150 ) Tufrs[ Col ].TeamName = getTeamName(Team) Tufrs[ Col ].occupier = 100 end end end setElementData(pla, "TeamTufrs",Tufrs[Col] ) end end end,5000, 0) Link to comment
Moderators IIYAMA Posted May 17, 2017 Moderators Share Posted May 17, 2017 Check these conditions in to your script: What should happen if all players left the turf? What should happen if the player his team has been removed? And debug your code pls, then you should know: 1 Link to comment
anonimbro Posted May 17, 2017 Author Share Posted May 17, 2017 I do not know much about this, and there is no one who can help me please, I need this much @IIYAMA When someone enters the area, it flashes without interruption I need to get it back to its former state Link to comment
Moderators IIYAMA Posted May 18, 2017 Moderators Share Posted May 18, 2017 (edited) That nobody is going to help you is obvious, especially when it isn't your code that has to be fixed. Unfortunately I am a scripter that only helps people who are trying to script. That's how I make sure people will learn from my help, else it would be a waste of my time. So I am a bit useless to you. But there are some options left: - Find an idiotic scripter who does it for free. (yes they do exist) They are people that post code for topic creators that didn't started with code. You can try contact those idiots with a pm. - Find a paidscripter. You might be able to fix it for €~3,5,- Which is nothing... - Try out another truf resource, there must be a few of those on the community. You are definitely not out of options. Edited May 18, 2017 by IIYAMA Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now