Loteir Posted May 2, 2017 Posted May 2, 2017 (edited) As ps2 gta sa graphics fan as I am, I am really enjoying playing with SkyGFX mod in singleplayer. So I've tried to run it with MTA and ofcourse I can't cause of ASI scripts. Is there a way for porting at least a half of this mod like original orange color scheme I'll be happy, every pseudo ps2 timecyc mod and ENB's I have tried are nothing in comparison with original PS2 San Andreas post processing technique used in SkyGfx. Looking at how many players are enjoying original post-process effects in PC version, I think it will be very well received. Here is this mod, if you want to look at it: http://gtaforums.com/topic/750681-skygfx-ps2-and-xbox-graphics-for-pc/ Edited May 2, 2017 by Loteir 1 1
Captain Cody Posted May 3, 2017 Posted May 3, 2017 Looks like it requires a change in ambient lighting, which MTA does not support atm.
Nurupo Posted January 29, 2022 Posted January 29, 2022 (edited) I'm also love SKYGFX project,I think that's how MTA & San andreas should looks by default. actually it's possible for some part of the effect, like colour filters & some rendering pipelines. btw I'm working on porting this to the MTA, hopefully can get it done in future here are some screens: Edited January 29, 2022 by Nurupo
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now