Avagard Posted April 29, 2017 Share Posted April 29, 2017 (edited) hello! i want to fix a problem. when player dies and his teammates are dead too i want them to respawn i tried to do it but instead the window of spectating shows basically it does not trigger server: function RestartRoundLobby1CT() local players = getElementsByType ( "player" ) for theKey,thePlayers in ipairs ( players ) do if getElementDimension ( thePlayers ) == 0 then if getElementData ( thePlayers , "alive" ) == false then randomSpawnT1( source, randomSpawnTableT1 ) end end end end addEvent("RestartRoundLobby1CT",true) addEventHandler ( "RestartRoundLobby1CT", root, RestartRoundLobby1CT ) addEventHandler( "onPlayerWasted", getRootElement( ), function() setElementData(source,"alive",false) end ) client function getTeamPlayersSpectate1() local player = getLocalPlayer() local players = getElementsByType ( "player" ) for theKey,thePlayers in ipairs ( players ) do if getElementDimension ( thePlayers ) == 0 then if not getElementData ( thePlayers , "alive" ) == true then triggerServerEvent("RestartRoundLobby1CT",player) else guiSetVisible (dead.label[1],true) guiSetVisible (dead.window[1],true) showCursor(true) guiGridListAddRow(dead.gridlist[1]) guiGridListSetItemText(dead.gridlist[1], 0, 1, getPlayerName(thePlayers), false, false) end end end end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), getTeamPlayersSpectate1 ) please help Edited April 29, 2017 by Avagard Link to comment
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